Player Matchup

Thanatos
Thanatos
AlexPowee10
Thanatos
Level 24
God Stats
3W - 3L
1,837 SR
Queue Stats
6W - 8L
1,464 Elo+
Party 2
Agni
Agni
Stav066
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,392 Elo+
Solo
Neith
Neith
kyleee_m
Neith
Level 44
God Stats
2W - 5L
1,578 SR
Queue Stats
28W - 38L
1,416 Elo+
Party 2
Vamana
Vamana
leixoesTheMan
Vamana
Level 27
God Stats
58W - 82L
1,476 SR
Queue Stats
84W - 120L
1,328 Elo+
Solo
Ares
Ares
westministerboy
Ares
Level 14
God Stats
1W - 3L
1,562 SR
Queue Stats
22W - 21L
1,499 Elo+
Party 2
Team Averages
Level 27
1,591 SR
1,420 Elo+

VS

Team Averages
Level 25
1,529 SR
1,426 Elo+
Sol
Sol
JP_Flemingo
Sol
Level 26
God Stats
6W - 6L
1,356 SR
Queue Stats
114W - 148L
1,308 Elo+
Party 1
Fenrir
Fenrir
Lachskopp
Fenrir
Level 16
God Stats
5W - 2L
1,889 SR
Queue Stats
11W - 4L
1,549 Elo+
Solo
Guan Yu
Guan Yu
Papane84
Guan Yu
Level 26
God Stats
2W - 2L
1,492 SR
Queue Stats
80W - 72L
1,547 Elo+
Solo
Olorun
Olorun
Toxiic_Cxrrupt
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 110L
1,318 Elo+
Party 1
Anhur
Anhur
jmejiaass
Anhur
Level 28
God Stats
5W - 4L
1,408 SR
Queue Stats
83W - 79L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlexPowee10
Thanatos
12
2 / 4 / 1
7,644
450
1,853
10,769
3,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
Stav066
Agni
14
2 / 9 / 1
7,962
468
5,418
10,619
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
kyleee_m
Neith
13
5 / 3 / 6
8,612
507
7,477
10,385
3,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 4 / 2
7,381
434
5,170
10,669
4,061
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 2 / 7
8,550
503
8,328
14,478
12,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
9,909
583
7,854
8,043
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Lachskopp
Fenrir
16
13 / 0 / 2
10,443
614
11,700
10,821
4,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
Papane84
Guan Yu
15
1 / 1 / 5
9,246
544
7,129
10,118
10,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 1
7,934
467
5,594
8,633
2,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
jmejiaass
Anhur
13
1 / 6 / 3
8,139
479
6,016
11,774
3,500
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
14
Kills
21
22
Deaths
14
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AlexPowee10
Thanatos
2
4
1
0.63
W
5
3
3
2.17
W
Fenrir
Lachskopp
Fenrir
13
0
2
14
W
Guan Yu
Papane84
Guan Yu
1
1
5
3.5
L
Agni
Stav066
Agni
2
9
1
0.28
W
1
4
1
0.38
W
Anhur
jmejiaass
Anhur
1
6
3
0.42
L
Neith
kyleee_m
Neith
5
3
6
2.67
L
0
4
2
0.25
L
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,246
Damage
38,293
56,920
Taken
49,389
26,830
Mitigated
24,383
18,363
Healing
17,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AlexPowee10
Thanatos
1,853
0
0
7,551
10,769
3,393
0
98
10,671
0
41,823
W
7,854
2,054
0
2,143
8,043
3,015
2,472
3,022
5,021
50,285
6,780
W
Fenrir
Lachskopp
Fenrir
11,700
3,367
0
6,056
10,821
4,577
17
1,626
9,195
0
53,245
W
Guan Yu
Papane84
Guan Yu
7,129
680
415
3,740
10,118
10,911
1,623
1,373
8,745
3,417
42,827
L
Agni
Stav066
Agni
5,418
546
0
207
10,619
3,269
0
4,677
5,942
50,872
0
W
5,594
2,464
98
2,183
8,633
2,380
2,239
3,109
5,524
39,821
0
W
Anhur
jmejiaass
Anhur
6,016
2,322
0
2,915
11,774
3,500
1,083
4,616
7,158
0
39,259
L
Neith
kyleee_m
Neith
7,477
2,893
0
4,060
10,385
3,864
784
2,574
7,811
0
45,998
L
5,170
2,909
0
2,584
10,669
4,061
804
2,066
8,603
0
36,671
L
8,328
935
0
3,961
14,478
12,243
266
3,826
10,652
15,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,149
Gold Earned
45,671
341
Minions Killed
450
0
Camps Cleared
0
1,568,101
Distance Traveled
1,554,043
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,644
450
75
4
0
342,258
0
W
Sol
9,909
583
118
7
0
284,643
0
W
Fenrir
10,443
614
95
6
0
376,192
0
W
Guan Yu
9,246
544
97
6
0
312,869
4
L
Agni
7,962
468
97
6
0
283,943
0
W
Olorun
7,934
467
67
4
0
310,917
0
W
Anhur
8,139
479
73
4
0
269,422
2
L
Neith
8,612
507
73
4
0
287,643
5
L
Vamana
7,381
434
76
4
0
301,838
2
L
Ares
8,550
503
20
1
0
352,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role