Player Matchup

Ganesha
Ganesha
Beastrro
Ganesha
Level 158
God Stats
1W - 0L
1,884 SR
Queue Stats
85W - 87L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
GiIgamish
Gilgamesh
Level 28
God Stats
4W - 3L
1,561 SR
Queue Stats
6W - 5L
1,415 Elo+
Solo
Rama
Rama
Heliostice
Rama
Level 49
God Stats
4W - 0L
1,764 SR
Queue Stats
18W - 9L
1,697 Elo+
Party 1
Arachne
Arachne
Legoblazer
Arachne
Level 149
God Stats
1W - 0L
1,668 SR
Queue Stats
132W - 100L
1,710 Elo+
Party 1
Thoth
Thoth
Slimè
Thoth
Level 49
God Stats
2W - 0L
1,830 SR
Queue Stats
34W - 8L
1,851 Elo+
Party 1
Team Averages
Level 87
1,741 SR
1,649 Elo+

VS

Team Averages
Level 92
1,637 SR
1,483 Elo+
Cthulhu
Cthulhu
DizzyCabbage324
Cthulhu
Level 38
God Stats
1W - 1L
1,772 SR
Queue Stats
5W - 4L
1,490 Elo+
Party 2
Hercules
Hercules
jager8430
Hercules
Level 119
God Stats
3W - 2L
1,727 SR
Queue Stats
108W - 104L
1,593 Elo+
Party 2
Hou Yi
Hou Yi
nolanlooC
Hou Yi
Level 114
God Stats
3W - 2L
1,578 SR
Queue Stats
156W - 144L
1,538 Elo+
Solo
Ra
Ra
ol xB3B0x lo
Ra
Level 159
God Stats
1W - 3L
1,642 SR
Queue Stats
67W - 75L
1,442 Elo+
Party 2
Scylla
Scylla
pedestriansRun
Scylla
Level 29
God Stats
7W - 15L
1,466 SR
Queue Stats
28W - 48L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Beastrro
Ganesha
18
0 / 6 / 22
11,253
750
11,950
19,102
10,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Gilgamesh
GiIgamish
Gilgamesh
18
5 / 1 / 7
12,270
818
6,109
13,602
14,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 5 / 6
10,762
717
11,486
13,771
6,584
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Legoblazer
Arachne
20
13 / 5 / 10
14,822
988
23,047
18,486
10,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
Slimè
Thoth
20
10 / 2 / 10
13,494
900
21,591
8,955
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
7,814
521
3,910
15,268
13,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
jager8430
Hercules
19
9 / 7 / 5
13,424
895
20,760
25,689
24,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
nolanlooC
Hou Yi
17
0 / 4 / 7
9,585
639
6,788
14,283
3,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 8 / 5
10,754
717
7,071
14,561
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 6 / 4
11,410
761
8,068
10,888
3,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
43
31
Kills
18
19
Deaths
31
55
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Beastrro
Ganesha
0
6
22
1.83
L
0
6
4
0.33
W
Gilgamesh
GiIgamish
Gilgamesh
5
1
7
8.5
W
3
5
6
1.2
W
Arachne
Legoblazer
Arachne
13
5
10
3.6
W
Thoth
Slimè
Thoth
10
2
10
7.5
L
Hercules
jager8430
Hercules
9
7
5
1.64
L
Hou Yi
nolanlooC
Hou Yi
0
4
7
0.88
L
4
8
5
0.81
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,183
Damage
46,597
73,916
Taken
80,689
45,890
Mitigated
48,125
16,453
Healing
11,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Beastrro
Ganesha
11,950
1,292
0
1,467
19,102
10,427
206
6,341
12,761
36,945
0
L
3,910
318
582
969
15,268
13,430
0
8,088
6,990
9,471
0
W
Gilgamesh
GiIgamish
Gilgamesh
6,109
1,357
1,913
1,712
13,602
14,599
739
4,284
9,318
0
34,453
W
11,486
8,091
0
2,868
13,771
6,584
2,909
3,310
10,461
0
40,793
W
Arachne
Legoblazer
Arachne
23,047
11,790
0
7,070
18,486
10,556
0
6,622
11,864
0
53,050
W
Thoth
Slimè
Thoth
21,591
724
0
1,423
8,955
3,724
656
2,341
6,614
64,061
0
L
Hercules
jager8430
Hercules
20,760
6,029
0
4,636
25,689
24,660
1
6,201
19,226
9,775
28,744
L
Hou Yi
nolanlooC
Hou Yi
6,788
2,834
0
465
14,283
3,287
0
6,230
7,883
0
38,372
L
7,071
337
1,336
1,078
14,561
3,424
0
9,457
4,852
37,767
0
L
8,068
416
1,053
909
10,888
3,324
1
2,877
7,873
41,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,601
Gold Earned
52,987
389
Minions Killed
334
10
Camps Cleared
7
1,397,188
Distance Traveled
1,250,992
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,253
750
11
1
0
268,218
4
L
Cthulhu
7,814
521
5
0
0
209,205
0
W
Gilgamesh
12,270
818
83
6
3
312,752
2
W
Rama
10,762
717
81
5
4
240,324
1
W
Arachne
14,822
988
83
6
2
300,495
4
W
Thoth
13,494
900
131
9
1
275,399
0
L
Hercules
13,424
895
53
4
1
269,593
0
L
Hou Yi
9,585
639
94
6
1
261,829
8
L
Ra
10,754
717
80
5
1
242,893
2
L
Scylla
11,410
761
102
7
4
267,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role