Player Matchup

Pele
Pele
Baglunch
Pele
Level 14
God Stats
4W - 7L
1,316 SR
Queue Stats
9W - 18L
1,063 Elo+
Solo
Kukulkan
Kukulkan
BigRhonda
Kukulkan
Level 9
God Stats
2W - 7L
1,177 SR
Queue Stats
2W - 10L
1,031 Elo+
Solo
Ne Zha
Ne Zha
Senor Xeon
Ne Zha
Level 28
God Stats
7W - 5L
1,588 SR
Queue Stats
32W - 38L
1,361 Elo+
Solo
Team Averages
Level 17
1,360 SR
1,152 Elo+

VS

Team Averages
Level 23
1,390 SR
1,186 Elo+
Skadi
Skadi
Mychu-5
Skadi
Level 27
God Stats
2W - 2L
1,544 SR
Queue Stats
7W - 20L
1,313 Elo+
Solo
Ymir
Ymir
NBAMONEYBOY981
Ymir
Level 25
God Stats
0W - 4L
1,125 SR
Queue Stats
31W - 55L
1,191 Elo+
Solo
Cu Chulainn
Cu Chulainn
marcos_jpr12
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 40L
1,055 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
2 / 9 / 12
12,314
586
7,178
18,551
7,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
BigRhonda
Kukulkan
15
2 / 4 / 14
12,806
610
10,455
12,679
4,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Senor Xeon
Ne Zha
20
17 / 2 / 3
16,610
791
29,322
18,376
13,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Mychu-5
Skadi
17
10 / 7 / 5
13,847
659
24,398
21,520
6,400
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 6 / 6
12,703
605
6,719
24,671
10,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cu Chulainn
marcos_jpr12
Cu Chulainn
11
0 / 8 / 6
10,927
520
2,139
15,881
6,176
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
21
Kills
15
15
Deaths
21
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Pele
2
9
12
0.89
W
Kukulkan
BigRhonda
Kukulkan
2
4
14
2.25
L
Skadi
Mychu-5
Skadi
10
7
5
1.79
L
5
6
6
1.33
W
Ne Zha
Senor Xeon
Ne Zha
17
2
3
9.25
L
Cu Chulainn
marcos_jpr12
Cu Chulainn
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,955
Damage
33,256
49,606
Taken
62,072
25,830
Mitigated
22,916
8,852
Healing
6,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
7,178
1,510
122
3,029
18,551
7,199
250
2,855
15,696
6
26,095
W
Kukulkan
BigRhonda
Kukulkan
10,455
3,276
0
1,246
12,679
4,772
1,754
2,872
9,807
34,631
0
L
Skadi
Mychu-5
Skadi
24,398
13,948
0
4,893
21,520
6,400
823
3,946
17,574
0
61,988
L
6,719
1,129
0
80
24,671
10,340
114
5,703
18,968
32,959
0
W
Ne Zha
Senor Xeon
Ne Zha
29,322
13,720
0
4,455
18,376
13,859
1,157
2,178
16,198
0
77,048
L
Cu Chulainn
marcos_jpr12
Cu Chulainn
2,139
107
135
1,120
15,881
6,176
46
1,404
14,477
0
9,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,730
Gold Earned
37,477
198
Minions Killed
152
7
Camps Cleared
2
968,784
Distance Traveled
848,014
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,314
586
45
2
0
309,232
4
W
Kukulkan
12,806
610
58
3
1
274,213
0
L
Skadi
13,847
659
83
4
2
274,368
1
L
Ymir
12,703
605
50
2
0
276,678
2
W
Ne Zha
16,610
791
95
5
6
385,339
0
L
Cu Chulainn
10,927
520
19
1
0
296,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role