Player Matchup

Mulan
Mulan
 
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chronic_hyp
Tsukuyomi
Level 60
God Stats
6W - 2L
1,615 SR
Queue Stats
31W - 27L
1,478 Elo+
Solo
Team Averages
Level 81
1,538 SR
1,493 Elo+

VS

Team Averages
Level 77
1,424 SR
1,461 Elo+
Neith
Neith
 
Neith
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
PhillFryer
Ne Zha
Level 106
God Stats
8W - 11L
1,583 SR
Queue Stats
133W - 132L
1,577 Elo+
Solo
Olorun
Olorun
fattamann
Olorun
Level 28
God Stats
0W - 2L
1,189 SR
Queue Stats
9W - 15L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
4 / 2 / 7
7,827
783
7,335
10,840
4,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nox
 
Nox
12
3 / 1 / 8
7,757
776
3,775
2,926
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Chronic_hyp
Tsukuyomi
13
6 / 0 / 7
8,106
811
8,172
6,655
3,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 6 / 2
6,772
677
6,639
7,140
2,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
PhillFryer
Ne Zha
10
1 / 2 / 1
6,478
648
5,176
9,017
8,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
fattamann
Olorun
10
1 / 5 / 2
6,619
662
4,185
7,257
2,472
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
2
7
3.75
W
Nox
 
Nox
3
1
8
7
L
Neith
 
Neith
1
6
2
0.33
W
Tsukuyomi
Chronic_hyp
Tsukuyomi
6
0
7
9.5
L
Ne Zha
PhillFryer
Ne Zha
1
2
1
0.75
L
Olorun
fattamann
Olorun
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,282
Damage
16,000
20,421
Taken
23,414
9,274
Mitigated
12,613
6,338
Healing
4,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,335
445
0
3,395
10,840
4,765
204
2,778
8,062
0
17,108
W
Nox
 
Nox
3,775
525
0
869
2,926
1,059
471
470
2,456
22,234
0
L
Neith
 
Neith
6,639
2,455
110
879
7,140
2,097
0
1,586
5,234
0
22,665
W
Tsukuyomi
Chronic_hyp
Tsukuyomi
8,172
2,014
0
2,074
6,655
3,450
675
1,294
5,361
0
27,213
L
Ne Zha
PhillFryer
Ne Zha
5,176
896
0
1,395
9,017
8,044
0
1,849
6,717
0
20,549
L
Olorun
fattamann
Olorun
4,185
2,306
735
1,876
7,257
2,472
0
1,055
6,028
14,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,690
Gold Earned
19,869
121
Minions Killed
102
6
Camps Cleared
3
585,458
Distance Traveled
505,799
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,827
783
32
3
1
190,438
4
W
Nox
7,757
776
44
4
1
174,057
3
L
Neith
6,772
677
56
6
0
167,413
5
W
Tsukuyomi
8,106
811
45
5
4
220,963
2
L
Ne Zha
6,478
648
20
2
2
192,440
5
L
Olorun
6,619
662
26
3
1
145,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role