Player Matchup

Ares
Ares
BattIe_Crow
Ares
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 92L
1,581 Elo+
Solo
Skadi
Skadi
Eldharion77
Skadi
Level 29
God Stats
2W - 2L
1,671 SR
Queue Stats
60W - 43L
1,512 Elo+
Solo
Hachiman
Hachiman
Kev1n_gamer23
Hachiman
Level 16
God Stats
13W - 15L
1,538 SR
Queue Stats
30W - 47L
1,454 Elo+
Party 1
Thor
Thor
centurionvicio21
Thor
Level 2
God Stats
3W - 5L
1,254 SR
Queue Stats
8W - 27L
1,250 Elo+
Party 1
Merlin
Merlin
thandytheeks
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,611 Elo+
Solo
Team Averages
Level 18
1,493 SR
1,482 Elo+

VS

Team Averages
Level 24
1,646 SR
1,548 Elo+
Heimdallr
Heimdallr
Hck zReDWINE
Heimdallr
Level 23
God Stats
19W - 4L
2,000 SR
Queue Stats
80W - 52L
1,573 Elo+
Solo
Zeus
Zeus
PokeMatch
Zeus
Level 28
God Stats
4W - 6L
1,643 SR
Queue Stats
79W - 97L
1,477 Elo+
Solo
Izanami
Izanami
RoiSonofCaeseil
Izanami
Level 28
God Stats
12W - 7L
1,560 SR
Queue Stats
19W - 18L
1,577 Elo+
Solo
Cthulhu
Cthulhu
TurfyCat4719
Cthulhu
Level 26
God Stats
6W - 1L
1,786 SR
Queue Stats
51W - 42L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
imtheman855
Morgan Le Fay
Level 13
God Stats
1W - 1L
1,241 SR
Queue Stats
16W - 7L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 1
9,386
447
10,303
20,915
9,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 9 / 0
8,639
411
9,066
18,456
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
Kev1n_gamer23
Hachiman
13
2 / 7 / 4
8,083
385
4,651
15,546
12,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 9 / 1
8,640
411
1,514
17,305
8,005
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
16
3 / 7 / 4
10,219
487
17,073
19,885
7,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hck zReDWINE
Heimdallr
20
11 / 1 / 9
13,280
632
17,120
15,185
5,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
14
2 / 6 / 2
10,063
479
8,399
10,338
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 3 / 10
11,966
570
12,206
12,325
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
TurfyCat4719
Cthulhu
18
4 / 0 / 6
11,980
570
9,767
16,103
14,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
imtheman855
Morgan Le Fay
19
13 / 2 / 12
12,953
617
21,244
15,035
6,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
12
Kills
38
39
Deaths
12
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
L
1
9
0
0.11
W
Heimdallr
Hck zReDWINE
Heimdallr
11
1
9
15.5
L
Hachiman
Kev1n_gamer23
Hachiman
2
7
4
0.57
W
Zeus
2
6
2
0.5
W
8
3
10
4.33
W
Cthulhu
TurfyCat4719
Cthulhu
4
0
6
7
L
2
9
1
0.28
W
Morgan Le Fay
imtheman855
Morgan Le Fay
13
2
12
9.5
L
Merlin
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,607
Damage
68,736
92,107
Taken
68,986
42,318
Mitigated
33,146
10,974
Healing
20,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,303
14
0
3,361
20,915
9,797
0
6,119
14,400
52,798
0
L
9,066
3,336
389
3,926
18,456
4,963
7
11,006
6,525
0
52,605
W
Heimdallr
Hck zReDWINE
Heimdallr
17,120
4,853
247
5,092
15,185
5,655
5,358
5,981
9,004
0
99,434
L
Hachiman
Kev1n_gamer23
Hachiman
4,651
827
0
836
15,546
12,362
0
7,139
7,810
0
20,840
W
Zeus
8,399
843
90
3,186
10,338
2,702
1,930
5,726
4,436
55,369
0
W
12,206
5,800
67
4,039
12,325
4,161
5,418
6,109
6,143
0
63,476
W
Cthulhu
TurfyCat4719
Cthulhu
9,767
318
304
3,674
16,103
14,604
1,183
3,288
12,398
72,558
0
L
1,514
70
0
707
17,305
8,005
0
3,519
13,485
0
47,746
W
Morgan Le Fay
imtheman855
Morgan Le Fay
21,244
1,771
69
3,602
15,035
6,024
1,341
6,272
8,609
70,266
0
L
Merlin
17,073
706
0
1,755
19,885
7,191
870
8,679
10,472
84,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,967
Gold Earned
60,242
416
Minions Killed
642
0
Camps Cleared
0
1,923,244
Distance Traveled
1,867,316
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,386
447
78
4
0
397,207
0
L
Skadi
8,639
411
95
5
0
339,485
7
W
Heimdallr
13,280
632
167
8
0
388,296
3
L
Hachiman
8,083
385
28
1
0
413,937
2
W
Zeus
10,063
479
109
5
0
268,804
0
W
Izanami
11,966
570
121
6
0
363,060
6
W
Cthulhu
11,980
570
126
6
0
394,986
0
L
Thor
8,640
411
79
4
0
382,929
0
W
Morgan Le Fay
12,953
617
119
6
0
452,170
4
L
Merlin
10,219
487
136
6
0
389,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role