Player Matchup

Loki
Loki
COMP ISO
Loki
Level 107
God Stats
18W - 16L
1,572 SR
Queue Stats
616W - 729L
1,415 Elo+
Party 2
Ullr
Ullr
TSMGOLD3N
Ullr
Level 124
God Stats
48W - 58L
1,505 SR
Queue Stats
810W - 892L
1,457 Elo+
Party 2
Hades
Hades
VxDoubt
Hades
Level 99
God Stats
18W - 14L
1,560 SR
Queue Stats
438W - 533L
1,419 Elo+
Party 2
Cabrakan
Cabrakan
asasin1515151
Cabrakan
Level 71
God Stats
1W - 3L
1,500 SR
Queue Stats
233W - 254L
1,524 Elo+
Party 3
Arachne
Arachne
quixotic5366
Arachne
Level 105
God Stats
5W - 3L
1,834 SR
Queue Stats
360W - 409L
1,466 Elo+
Party 3
Team Averages
Level 101
1,594 SR
1,456 Elo+

VS

Team Averages
Level 77
1,310 SR
1,453 Elo+
Jing Wei
Jing Wei
BTNeph
Jing Wei
Level 94
God Stats
0W - 2L
1,306 SR
Queue Stats
73W - 63L
1,538 Elo+
Solo
Geb
Geb
Sebhabie
Geb
Level 68
God Stats
0W - 3L
1,239 SR
Queue Stats
351W - 433L
1,450 Elo+
Party 1
Horus
Horus
SuperDuperEli
Horus
Level 69
God Stats
6W - 16L
1,253 SR
Queue Stats
282W - 389L
1,440 Elo+
Party 1
Ra
Ra
Umana
Ra
Level 68
God Stats
8W - 11L
1,517 SR
Queue Stats
325W - 427L
1,421 Elo+
Party 1
Cliodhna
Cliodhna
x80goldchains
Cliodhna
Level 84
God Stats
4W - 17L
1,236 SR
Queue Stats
340W - 466L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
1 / 1 / 1
7,944
611
3,266
6,866
3,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
13
5 / 1 / 7
7,812
601
7,728
5,875
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
VxDoubt
Hades
14
2 / 1 / 5
8,068
621
7,398
10,326
5,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
asasin1515151
Cabrakan
12
4 / 2 / 7
7,651
589
4,842
9,233
8,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
quixotic5366
Arachne
13
7 / 2 / 3
7,874
606
7,407
10,777
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BTNeph
Jing Wei
11
3 / 5 / 1
6,636
510
7,615
8,148
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 3 / 1
6,406
493
3,557
8,740
7,008
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 5 / 2
5,855
450
1,731
11,751
7,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
13
1 / 4 / 0
7,140
549
7,017
8,602
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
x80goldchains
Cliodhna
12
2 / 2 / 1
6,946
534
4,806
7,669
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
19
Kills
7
7
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BTNeph
Jing Wei
3
5
1
0.7
W
Loki
1
1
1
1.5
L
1
3
1
0.5
L
0
5
2
0.2
W
Ullr
5
1
7
8.5
L
Ra
1
4
0
0.25
W
Hades
VxDoubt
Hades
2
1
5
4.5
W
Cabrakan
asasin1515151
Cabrakan
4
2
7
3.75
W
Arachne
quixotic5366
Arachne
7
2
3
4.25
L
Cliodhna
x80goldchains
Cliodhna
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,641
Damage
24,726
43,077
Taken
44,910
22,716
Mitigated
22,087
15,602
Healing
12,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BTNeph
Jing Wei
7,615
5,660
0
1,676
8,148
2,300
322
2,783
5,365
0
43,023
W
Loki
3,266
942
0
2,028
6,866
3,182
309
2,415
4,451
0
49,470
L
3,557
754
0
2,045
8,740
7,008
0
1,118
7,622
31,744
0
L
1,731
940
636
2,456
11,751
7,244
20
2,492
9,259
0
17,205
W
Ullr
7,728
4,078
0
2,030
5,875
1,998
0
38
5,837
0
50,614
L
Ra
7,017
1,548
116
2,125
8,602
3,371
0
4,468
4,134
54,259
0
W
Hades
VxDoubt
Hades
7,398
787
284
5,722
10,326
5,296
456
5,574
4,470
50,753
0
W
Cabrakan
asasin1515151
Cabrakan
4,842
825
259
2,175
9,233
8,458
145
241
8,969
16,353
0
W
Arachne
quixotic5366
Arachne
7,407
5,314
0
3,104
10,777
3,782
510
1,922
8,776
0
40,087
L
Cliodhna
x80goldchains
Cliodhna
4,806
797
0
2,948
7,669
2,164
0
1,379
6,290
0
37,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,349
Gold Earned
32,983
387
Minions Killed
380
0
Camps Cleared
0
1,252,963
Distance Traveled
1,225,479
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,636
510
72
6
0
236,491
3
W
Loki
7,944
611
96
7
0
231,927
3
L
Geb
6,406
493
68
5
0
256,851
1
L
Horus
5,855
450
41
3
0
230,698
2
W
Ullr
7,812
601
87
7
0
247,473
1
L
Ra
7,140
549
117
9
0
225,773
4
W
Hades
8,068
621
104
8
0
253,563
5
W
Cabrakan
7,651
589
22
2
0
241,504
0
W
Arachne
7,874
606
78
6
0
278,496
1
L
Cliodhna
6,946
534
82
6
0
275,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role