Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ELBENDECIDO_1
Cu Chulainn
Level 106
God Stats
17W - 19L
1,461 SR
Queue Stats
629W - 824L
1,340 Elo+
Party 1
Geb
Geb
PacaL
Geb
Level 160
God Stats
3W - 1L
1,766 SR
Queue Stats
125W - 121L
1,546 Elo+
Solo
Anubis
Anubis
Yuherys
Anubis
Level 107
God Stats
2W - 2L
1,806 SR
Queue Stats
132W - 120L
1,526 Elo+
Solo
Odin
Odin
williankvtt
Odin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,647 Elo+
Solo
Team Averages
Level 110
1,607 SR
1,512 Elo+

VS

Team Averages
Level 91
1,529 SR
1,451 Elo+
Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DrakeBR9004
Hel
Level 118
God Stats
4W - 1L
1,806 SR
Queue Stats
324W - 316L
1,470 Elo+
Party 2
Sobek
Sobek
Emanuel6442
Sobek
Level 67
God Stats
1W - 1L
1,273 SR
Queue Stats
156W - 219L
1,402 Elo+
Solo
Fenrir
Fenrir
Iigao15
Fenrir
Level 83
God Stats
4W - 3L
1,567 SR
Queue Stats
135W - 134L
1,449 Elo+
Solo
Cabrakan
Cabrakan
PSX_Cezar
Cabrakan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 208L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 1 / 2
5,582
558
2,494
5,154
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
ELBENDECIDO_1
Cu Chulainn
11
2 / 1 / 0
6,065
607
3,170
6,674
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Geb
PacaL
Geb
7
0 / 3 / 0
4,535
454
2,256
5,894
3,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Yuherys
Anubis
11
2 / 1 / 0
6,141
614
3,887
6,808
2,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 6 / 3
4,979
498
2,487
7,126
2,965
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
5 / 2 / 3
6,834
683
6,141
6,338
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 1
6,077
608
3,645
4,727
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 0 / 0
6,043
604
3,967
5,845
4,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
Iigao15
Fenrir
10
3 / 1 / 1
6,099
610
4,298
6,173
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
PSX_Cezar
Cabrakan
7
1 / 2 / 2
4,830
483
1,597
4,527
3,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
12
12
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
2
2
W
Cupid
 
Cupid
5
2
3
3.25
W
0
1
1
0.5
L
Cu Chulainn
ELBENDECIDO_1
Cu Chulainn
2
1
0
2
W
3
0
0
3
W
Fenrir
Iigao15
Fenrir
3
1
1
3.5
W
Cabrakan
PSX_Cezar
Cabrakan
1
2
2
1
L
Geb
PacaL
Geb
0
3
0
0
L
Anubis
Yuherys
Anubis
2
1
0
2
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,294
Damage
19,648
31,656
Taken
27,610
13,881
Mitigated
13,409
7,309
Healing
12,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,494
1,395
0
1,454
5,154
1,346
222
494
4,660
0
25,706
W
Cupid
 
Cupid
6,141
2,780
59
2,146
6,338
2,323
472
0
6,338
0
38,194
W
3,645
222
621
2,573
4,727
1,079
0
2,745
1,982
39,383
0
L
Cu Chulainn
ELBENDECIDO_1
Cu Chulainn
3,170
1,081
0
1,183
6,674
2,873
0
1,616
4,950
0
38,869
W
3,967
381
0
3,205
5,845
4,467
0
1,892
3,953
27,228
0
W
Fenrir
Iigao15
Fenrir
4,298
546
0
2,904
6,173
1,851
0
923
5,250
0
34,332
W
Cabrakan
PSX_Cezar
Cabrakan
1,597
0
512
448
4,527
3,689
0
583
3,944
11,709
0
L
Geb
PacaL
Geb
2,256
359
0
538
5,894
3,745
13
2,302
3,257
13,004
0
L
Anubis
Yuherys
Anubis
3,887
243
0
4,012
6,808
2,952
0
3,409
3,163
41,642
0
L
2,487
682
0
122
7,126
2,965
0
709
6,417
0
15,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,302
Gold Earned
29,883
276
Minions Killed
314
0
Camps Cleared
0
983,849
Distance Traveled
953,478
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,582
558
73
7
0
178,160
0
W
Cupid
6,834
683
77
8
0
182,121
0
W
Hel
6,077
608
93
9
0
211,548
5
L
Cu Chulainn
6,065
607
74
7
0
227,697
0
W
Sobek
6,043
604
54
5
0
181,662
1
W
Fenrir
6,099
610
65
7
0
225,527
2
W
Cabrakan
4,830
483
25
3
0
152,620
0
L
Geb
4,535
454
27
3
0
188,298
2
L
Anubis
6,141
614
85
9
0
194,905
5
L
Odin
4,979
498
17
2
0
194,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role