Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Iam_Taiga
Izanami
Level 29
God Stats
11W - 13L
1,636 SR
Queue Stats
72W - 75L
1,501 Elo+
Party 2
Athena
Athena
IzoukeurDeMaman
Athena
Level 28
God Stats
9W - 9L
1,562 SR
Queue Stats
37W - 48L
1,489 Elo+
Party 2
Nemesis
Nemesis
Trigaa
Nemesis
Level 4
God Stats
13W - 7L
1,729 SR
Queue Stats
17W - 11L
1,749 Elo+
Party 1
Zeus
Zeus
royalspite
Zeus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 57L
1,614 Elo+
Solo
Team Averages
Level 24
1,585 SR
1,570 Elo+

VS

Team Averages
Level 25
1,438 SR
1,572 Elo+
Ra
Ra
DeaMonster
Ra
Level 24
God Stats
0W - 1L
1,016 SR
Queue Stats
12W - 10L
1,626 Elo+
Solo
Sun Wukong
Sun Wukong
JimiWarble
Sun Wukong
Level 28
God Stats
6W - 4L
1,721 SR
Queue Stats
28W - 21L
1,545 Elo+
Solo
Jormungandr
Jormungandr
Veiiigar
Jormungandr
Level 28
God Stats
40W - 22L
1,675 SR
Queue Stats
78W - 60L
1,609 Elo+
Party 3
Jing Wei
Jing Wei
Zzreva
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,501 Elo+
Party 3
Ymir
Ymir
vcop22545
Ymir
Level 16
God Stats
0W - 2L
1,277 SR
Queue Stats
20W - 19L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
5 / 0 / 2
6,660
666
3,806
5,501
2,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Iam_Taiga
Izanami
8
1 / 1 / 2
5,210
521
6,184
4,856
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 3
5,307
531
2,100
9,069
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Trigaa
Nemesis
9
3 / 2 / 4
5,967
597
4,934
7,408
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 0 / 0
6,750
675
3,769
3,208
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 1
4,091
409
784
3,806
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
JimiWarble
Sun Wukong
8
0 / 3 / 0
4,724
472
1,240
5,640
2,284
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Veiiigar
Jormungandr
7
1 / 1 / 2
4,580
458
4,303
7,516
2,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Zzreva
Jing Wei
6
0 / 2 / 2
4,206
421
2,803
4,457
810
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
3 / 3 / 1
5,427
543
5,495
6,818
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
4
4
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
0
2
6
L
0
5
1
0.1
W
Izanami
Iam_Taiga
Izanami
1
1
2
2
W
0
1
3
1.5
L
Sun Wukong
JimiWarble
Sun Wukong
0
3
0
0
W
Nemesis
Trigaa
Nemesis
3
2
4
2.5
L
Jormungandr
Veiiigar
Jormungandr
1
1
2
2
L
Jing Wei
Zzreva
Jing Wei
0
2
2
0.5
W
5
0
0
5
L
Ymir
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,793
Damage
14,625
30,042
Taken
28,237
11,893
Mitigated
8,971
14,087
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,806
1,278
1,165
4,171
5,501
2,109
556
1,011
4,448
30,226
0
L
784
214
0
521
3,806
1,094
0
2,103
1,703
9,735
0
W
Izanami
Iam_Taiga
Izanami
6,184
4,296
0
1,828
4,856
1,402
0
2,224
2,632
0
32,080
W
2,100
853
188
3,653
9,069
4,567
0
3,458
5,611
14,892
0
L
Sun Wukong
JimiWarble
Sun Wukong
1,240
240
0
511
5,640
2,284
460
2,422
3,218
0
21,900
W
Nemesis
Trigaa
Nemesis
4,934
2,463
0
2,280
7,408
2,377
0
3,211
4,157
0
23,057
L
Jormungandr
Veiiigar
Jormungandr
4,303
1,012
56
2,517
7,516
2,380
0
2,019
5,497
19,610
0
L
Jing Wei
Zzreva
Jing Wei
2,803
2,317
0
1,982
4,457
810
0
1,230
3,227
0
13,932
W
3,769
627
0
802
3,208
1,438
696
830
2,336
42,778
0
L
Ymir
5,495
1,474
0
1,774
6,818
2,403
0
1,901
4,917
24,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,894
Gold Earned
23,028
284
Minions Killed
167
0
Camps Cleared
0
868,294
Distance Traveled
788,399
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,660
666
65
7
0
170,190
1
L
Ra
4,091
409
18
2
0
103,723
1
W
Izanami
5,210
521
69
7
0
165,728
0
W
Athena
5,307
531
14
1
0
179,685
2
L
Sun Wukong
4,724
472
37
4
0
137,190
0
W
Nemesis
5,967
597
44
4
0
170,223
0
L
Jormungandr
4,580
458
34
3
0
196,399
2
L
Jing Wei
4,206
421
30
3
0
196,224
1
W
Zeus
6,750
675
92
9
0
182,468
6
L
Ymir
5,427
543
48
5
0
154,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role