Player Matchup

Olorun
Olorun
GodzFlip26
Olorun
Level 73
God Stats
1W - 3L
1,547 SR
Queue Stats
233W - 255L
1,473 Elo+
Party 1
Kuzenbo
Kuzenbo
LususNaturae1447
Kuzenbo
Level 39
God Stats
0W - 1L
1,445 SR
Queue Stats
39W - 57L
1,361 Elo+
Solo
Neith
Neith
Rinnxo
Neith
Level 41
God Stats
20W - 9L
1,707 SR
Queue Stats
166W - 123L
1,547 Elo+
Solo
Chang'e
Chang'e
dubblub
Chang'e
Level 39
God Stats
9W - 7L
1,758 SR
Queue Stats
293W - 302L
1,556 Elo+
Solo
Bakasura
Bakasura
mysticicyn
Bakasura
Level 28
God Stats
2W - 5L
1,430 SR
Queue Stats
65W - 90L
1,421 Elo+
Party 1
Team Averages
Level 44
1,577 SR
1,472 Elo+

VS

Team Averages
Level 65
1,581 SR
1,750 Elo+
Guan Yu
Guan Yu
AnthonyCR17
Guan Yu
Level 34
God Stats
1W - 1L
1,332 SR
Queue Stats
98W - 106L
1,464 Elo+
Solo
Cthulhu
Cthulhu
CHD_HypnoGenie
Cthulhu
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
174W - 113L
1,747 Elo+
Party 2
Thanatos
Thanatos
DarkHeartEX
Thanatos
Level 25
God Stats
30W - 2L
1,919 SR
Queue Stats
132W - 34L
1,862 Elo+
Party 2
Anhur
Anhur
Kaletheos
Anhur
Level 101
God Stats
3W - 1L
1,655 SR
Queue Stats
597W - 164L
1,808 Elo+
Party 2
Chang'e
Chang'e
StMoogleGuy
Chang'e
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 8L
1,869 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GodzFlip26
Olorun
12
3 / 6 / 1
8,268
551
10,340
14,412
3,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
2 / 5 / 1
6,981
465
5,734
13,623
13,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Rinnxo
Neith
12
0 / 6 / 3
7,148
477
5,200
8,766
1,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
dubblub
Chang'e
13
2 / 2 / 1
7,638
509
8,920
9,148
1,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
mysticicyn
Bakasura
10
0 / 5 / 2
6,353
424
3,136
10,262
2,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AnthonyCR17
Guan Yu
12
0 / 1 / 1
6,939
463
1,672
9,544
5,828
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 1 / 8
7,769
518
6,463
9,854
8,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
DarkHeartEX
Thanatos
15
11 / 4 / 3
9,058
604
18,747
13,841
5,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Kaletheos
Anhur
14
8 / 1 / 3
8,648
577
9,079
8,722
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
StMoogleGuy
Chang'e
13
3 / 0 / 6
7,920
528
8,297
11,314
4,257
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
23
24
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AnthonyCR17
Guan Yu
0
1
1
0.5
W
1
1
8
5
W
Thanatos
DarkHeartEX
Thanatos
11
4
3
3.13
L
Olorun
GodzFlip26
Olorun
3
6
1
0.58
W
Anhur
Kaletheos
Anhur
8
1
3
9.5
L
2
5
1
0.5
L
Neith
Rinnxo
Neith
0
6
3
0.25
W
Chang'e
StMoogleGuy
Chang'e
3
0
6
6
L
Chang'e
dubblub
Chang'e
2
2
1
1.25
L
Bakasura
mysticicyn
Bakasura
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,330
Damage
44,258
56,211
Taken
53,275
23,451
Mitigated
27,302
15,245
Healing
29,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AnthonyCR17
Guan Yu
1,672
0
95
3,738
9,544
5,828
0
5,928
3,616
328
31,194
W
6,463
1,064
98
1,495
9,854
8,554
182
3,470
6,051
27,448
0
W
Thanatos
DarkHeartEX
Thanatos
18,747
6,319
0
11,650
13,841
5,785
0
6,860
6,749
0
60,588
L
Olorun
GodzFlip26
Olorun
10,340
6,640
221
5,745
14,412
3,866
0
5,942
8,470
50,956
0
W
Anhur
Kaletheos
Anhur
9,079
4,187
0
3,591
8,722
2,878
1,650
2,254
6,428
0
55,895
L
5,734
3,407
0
480
13,623
13,538
58
5,717
7,906
17,493
0
L
Neith
Rinnxo
Neith
5,200
1,302
0
1,655
8,766
1,620
0
993
7,773
0
39,793
W
Chang'e
StMoogleGuy
Chang'e
8,297
741
2,113
7,191
11,314
4,257
666
6,542
4,702
48,006
0
L
Chang'e
dubblub
Chang'e
8,920
625
256
5,218
9,148
1,977
428
443
8,705
41,162
0
L
Bakasura
mysticicyn
Bakasura
3,136
2,091
0
1,670
10,262
2,450
0
1,665
8,597
0
29,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,388
Gold Earned
40,334
343
Minions Killed
405
0
Camps Cleared
0
1,337,902
Distance Traveled
1,441,232
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,939
463
72
5
0
291,162
2
W
Cthulhu
7,769
518
50
3
0
286,399
5
W
Thanatos
9,058
604
93
6
0
309,985
0
L
Olorun
8,268
551
99
7
0
241,933
0
W
Anhur
8,648
577
99
7
0
263,068
4
L
Kuzenbo
6,981
465
27
2
0
275,417
10
L
Neith
7,148
477
76
5
0
262,317
4
W
Chang'e
7,920
528
91
6
0
290,618
1
L
Chang'e
7,638
509
78
5
0
269,051
4
L
Bakasura
6,353
424
63
4
0
289,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role