Player Matchup

Sun Wukong
Sun Wukong
Bocesszor003
Sun Wukong
Level 17
God Stats
3W - 4L
1,406 SR
Queue Stats
12W - 19L
1,363 Elo+
Party 1
Cerberus
Cerberus
ELOYjwz
Cerberus
Level 12
God Stats
5W - 3L
1,722 SR
Queue Stats
31W - 11L
1,649 Elo+
Party 3
Artemis
Artemis
Misz-Marliss
Artemis
Level 14
God Stats
25W - 14L
1,703 SR
Queue Stats
32W - 20L
1,577 Elo+
Party 3
Ra
Ra
NoMoreSausage
Ra
Level 23
God Stats
4W - 5L
1,920 SR
Queue Stats
13W - 19L
1,352 Elo+
Party 1
Hou Yi
Hou Yi
bigbukmc
Hou Yi
Level 26
God Stats
5W - 3L
1,642 SR
Queue Stats
19W - 24L
1,382 Elo+
Party 1
Team Averages
Level 18
1,679 SR
1,465 Elo+

VS

Team Averages
Level 24
1,696 SR
1,595 Elo+
Xing Tian
Xing Tian
Dräken
Xing Tian
Level 29
God Stats
6W - 0L
1,901 SR
Queue Stats
231W - 80L
1,712 Elo+
Party 2
Bellona
Bellona
LimppuBoss
Bellona
Level 9
God Stats
3W - 2L
1,510 SR
Queue Stats
18W - 20L
1,362 Elo+
Solo
Skadi
Skadi
Maikî
Skadi
Level 27
God Stats
13W - 4L
1,731 SR
Queue Stats
112W - 38L
1,689 Elo+
Party 2
Ra
Ra
SilberKoenig
Ra
Level 24
God Stats
8W - 5L
1,725 SR
Queue Stats
29W - 27L
1,656 Elo+
Solo
Arachne
Arachne
chloeraven
Arachne
Level 33
God Stats
13W - 15L
1,614 SR
Queue Stats
201W - 139L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bocesszor003
Sun Wukong
15
0 / 5 / 2
9,099
910
6,546
17,345
16,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
ELOYjwz
Cerberus
15
2 / 6 / 1
9,331
933
13,320
24,283
30,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Misz-Marliss
Artemis
15
0 / 7 / 0
8,232
823
3,113
11,412
3,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 6 / 0
9,106
911
5,355
10,378
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
bigbukmc
Hou Yi
15
0 / 8 / 1
8,702
870
6,782
15,111
5,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

77

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dräken
Xing Tian
19
13 / 0 / 16
12,616
1,262
21,656
11,471
10,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
LimppuBoss
Bellona
17
1 / 0 / 14
10,803
1,080
5,433
10,062
8,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
Maikî
Skadi
19
13 / 1 / 15
12,569
1,257
26,334
8,138
2,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 1 / 18
10,221
1,022
8,029
4,769
1,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
chloeraven
Arachne
17
3 / 1 / 16
10,248
1,025
11,658
7,153
2,774
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
111
3
Kills
32
32
Deaths
3
4
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bocesszor003
Sun Wukong
0
5
2
0.2
W
Xing Tian
Dräken
Xing Tian
13
0
16
21
L
Cerberus
ELOYjwz
Cerberus
2
6
1
0.42
W
Bellona
LimppuBoss
Bellona
1
0
14
8
W
Skadi
Maikî
Skadi
13
1
15
20.5
L
Artemis
Misz-Marliss
Artemis
0
7
0
0
L
1
6
0
0.17
W
2
1
18
11
L
Hou Yi
bigbukmc
Hou Yi
0
8
1
0.06
W
Arachne
chloeraven
Arachne
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,116
Damage
73,110
78,529
Taken
41,593
59,968
Mitigated
26,668
7,722
Healing
13,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bocesszor003
Sun Wukong
6,546
1,463
0
1,562
17,345
16,198
0
5,381
11,964
0
32,378
W
Xing Tian
Dräken
Xing Tian
21,656
1,524
0
1,018
11,471
10,681
0
3,716
6,500
35,428
0
L
Cerberus
ELOYjwz
Cerberus
13,320
637
190
4,723
24,283
30,269
0
8,171
16,112
30,002
0
W
Bellona
LimppuBoss
Bellona
5,433
1,078
2,147
4,429
10,062
8,521
0
3,272
6,022
0
22,434
W
Skadi
Maikî
Skadi
26,334
18,469
0
2,560
8,138
2,907
0
4,638
3,300
0
54,413
L
Artemis
Misz-Marliss
Artemis
3,113
223
0
103
11,412
3,951
0
4,648
6,764
0
14,408
L
5,355
343
647
247
10,378
3,831
0
5,532
4,846
27,281
0
W
8,029
450
754
1,028
4,769
1,785
0
2,703
1,868
36,183
0
L
Hou Yi
bigbukmc
Hou Yi
6,782
2,340
0
250
15,111
5,719
0
5,953
9,158
0
18,696
W
Arachne
chloeraven
Arachne
11,658
8,656
0
1,447
7,153
2,774
0
3,086
3,822
0
18,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,470
Gold Earned
56,457
216
Minions Killed
206
3
Camps Cleared
13
872,496
Distance Traveled
1,056,304
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,099
910
80
8
2
201,486
0
W
Xing Tian
12,616
1,262
13
1
2
219,798
3
L
Cerberus
9,331
933
41
4
0
195,479
0
W
Bellona
10,803
1,080
39
4
0
209,097
0
W
Skadi
12,569
1,257
70
7
7
184,072
1
L
Artemis
8,232
823
14
1
1
111,288
0
L
Ra
9,106
911
58
6
0
191,515
0
W
Ra
10,221
1,022
76
8
0
201,438
0
L
Hou Yi
8,702
870
23
2
0
172,728
1
W
Arachne
10,248
1,025
8
1
4
241,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role