Player Matchup

Janus
Janus
ATONIOUS_
Janus
Level 127
God Stats
1W - 9L
1,175 SR
Queue Stats
683W - 687L
1,295 Elo+
Solo
Mulan
Mulan
Grimlyn3351
Mulan
Level 89
God Stats
4W - 9L
1,190 SR
Queue Stats
574W - 738L
1,368 Elo+
Party 1
Apollo
Apollo
McPooples
Apollo
Level 23
God Stats
24W - 37L
1,377 SR
Queue Stats
74W - 107L
1,267 Elo+
Party 1
Izanami
Izanami
SkillerQueen908
Izanami
Level 55
God Stats
63W - 69L
1,429 SR
Queue Stats
179W - 214L
1,313 Elo+
Party 3
Nike
Nike
Wolf15252124
Nike
Level 49
God Stats
2W - 3L
1,310 SR
Queue Stats
170W - 205L
1,317 Elo+
Party 3
Team Averages
Level 69
1,296 SR
1,312 Elo+

VS

Team Averages
Level 53
1,491 SR
1,390 Elo+
Susano
Susano
GET-_-J1NXED
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Hel
Hel
GroveGuardian
Hel
Level 67
God Stats
2W - 5L
1,452 SR
Queue Stats
13W - 17L
1,328 Elo+
Party 2
Amaterasu
Amaterasu
JessaKitty
Amaterasu
Level 108
God Stats
25W - 25L
1,488 SR
Queue Stats
658W - 703L
1,383 Elo+
Party 2
Yemoja
Yemoja
msebonybarbie
Yemoja
Level 29
God Stats
17W - 15L
1,577 SR
Queue Stats
32W - 33L
1,397 Elo+
Party 2
Jing Wei
Jing Wei
robertodavidguim
Jing Wei
Level 59
God Stats
4W - 5L
1,436 SR
Queue Stats
54W - 73L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ATONIOUS_
Janus
18
6 / 6 / 0
11,596
610
16,395
11,804
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 7 / 3
9,773
514
8,493
17,370
12,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
McPooples
Apollo
13
0 / 5 / 2
7,865
414
1,918
12,015
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 6 / 3
10,290
542
8,283
13,899
4,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 1
8,090
426
7,210
17,836
15,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
12 / 3 / 11
11,792
621
18,100
17,063
6,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 7 / 10
9,830
517
10,970
15,091
5,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
JessaKitty
Amaterasu
17
7 / 2 / 5
10,735
565
11,957
15,140
14,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 1 / 6
9,033
475
3,677
5,937
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 0 / 9
8,967
472
6,727
10,681
3,667
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
13
Kills
30
30
Deaths
13
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Janus
ATONIOUS_
Janus
6
6
0
1
W
Susano
12
3
11
5.83
L
2
7
3
0.5
W
6
7
10
1.57
W
Amaterasu
JessaKitty
Amaterasu
7
2
5
4.75
L
Apollo
McPooples
Apollo
0
5
2
0.2
L
4
6
3
0.92
L
1
6
1
0.25
W
3
1
6
6
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,299
Damage
51,431
72,924
Taken
63,912
39,844
Mitigated
36,890
15,498
Healing
25,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ATONIOUS_
Janus
16,395
588
0
2,559
11,804
3,669
0
3,128
8,491
90,644
0
W
Susano
18,100
5,622
0
3,824
17,063
6,636
0
4,342
12,094
0
76,808
L
8,493
1,857
0
3,502
17,370
12,458
145
2,728
14,536
0
57,835
W
10,970
908
3,917
6,225
15,091
5,791
151
6,346
8,302
54,605
0
W
Amaterasu
JessaKitty
Amaterasu
11,957
3,972
0
5,126
15,140
14,849
1,180
1,999
12,586
7,910
62,125
L
Apollo
McPooples
Apollo
1,918
1,488
0
2,422
12,015
3,928
3,260
3,023
8,894
0
38,702
L
8,283
4,310
0
4,267
13,899
4,231
1,427
1,904
11,913
0
69,332
L
7,210
717
0
2,748
17,836
15,558
266
4,748
12,974
0
32,481
W
3,677
883
4,109
1,347
5,937
5,947
100
1,758
3,935
18,017
0
W
6,727
5,116
0
1,440
10,681
3,667
596
1,214
9,001
0
65,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,614
Gold Earned
50,357
565
Minions Killed
473
0
Camps Cleared
0
1,622,880
Distance Traveled
1,827,358
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,596
610
163
9
0
320,991
2
W
Susano
11,792
621
106
6
0
427,723
0
L
Mulan
9,773
514
131
7
0
313,763
0
W
Hel
9,830
517
106
6
0
353,683
1
W
Amaterasu
10,735
565
120
6
0
319,164
3
L
Apollo
7,865
414
82
4
0
351,503
0
L
Izanami
10,290
542
129
7
0
310,120
1
L
Nike
8,090
426
60
3
0
326,503
4
W
Yemoja
9,033
475
28
1
0
345,532
0
W
Jing Wei
8,967
472
113
6
0
381,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role