Player Matchup

Chaac
Chaac
 
Chaac
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Hellsartist
Charybdis
Level 128
God Stats
29W - 23L
1,574 SR
Queue Stats
367W - 348L
1,483 Elo+
Solo
Arachne
Arachne
YaBoyCarlito
Arachne
Level 149
God Stats
7W - 9L
1,571 SR
Queue Stats
221W - 209L
1,482 Elo+
Party 1
Chang'e
Chang'e
YaGirl_Summy
Chang'e
Level 147
God Stats
6W - 11L
1,321 SR
Queue Stats
360W - 331L
1,479 Elo+
Party 1
Cerberus
Cerberus
mongoose lover
Cerberus
Level 115
God Stats
1W - 1L
1,555 SR
Queue Stats
2W - 6L
1,218 Elo+
Solo
Team Averages
Level 138
1,504 SR
1,432 Elo+

VS

Team Averages
Level 113
1,474 SR
1,507 Elo+
Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Brihandyr
Hou Yi
Level 105
God Stats
9W - 15L
1,467 SR
Queue Stats
583W - 580L
1,510 Elo+
Solo
Sylvanus
Sylvanus
DeuceDinero23
Sylvanus
Level 138
God Stats
30W - 41L
1,548 SR
Queue Stats
559W - 537L
1,498 Elo+
Solo
Bastet
Bastet
StayedThunder89
Bastet
Level 107
God Stats
9W - 12L
1,355 SR
Queue Stats
296W - 283L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 3 / 1
7,377
567
8,266
14,308
9,197
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Hellsartist
Charybdis
14
1 / 0 / 3
7,549
581
4,326
8,990
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
YaBoyCarlito
Arachne
14
9 / 3 / 2
8,453
650
9,134
11,765
5,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
YaGirl_Summy
Chang'e
12
2 / 1 / 7
7,651
589
5,331
7,796
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
10
2 / 1 / 5
6,745
519
4,809
9,822
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 1 / 2
7,755
597
11,561
13,975
10,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
 
Zeus
11
1 / 6 / 1
6,267
482
4,466
7,463
1,614
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
Brihandyr
Hou Yi
11
1 / 2 / 0
6,721
517
4,348
7,063
1,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
DeuceDinero23
Sylvanus
8
0 / 4 / 4
5,284
406
6,164
9,725
5,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 3 / 3
6,815
524
7,315
9,543
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
16
Kills
8
8
Deaths
16
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
3
1
0.83
L
Achilles
 
Achilles
3
1
2
4
L
Zeus
 
Zeus
1
6
1
0.25
L
Hou Yi
Brihandyr
Hou Yi
1
2
0
0.5
L
Sylvanus
DeuceDinero23
Sylvanus
0
4
4
0.5
W
Charybdis
Hellsartist
Charybdis
1
0
3
2.5
L
3
3
3
1.5
W
Arachne
YaBoyCarlito
Arachne
9
3
2
3.33
W
Chang'e
YaGirl_Summy
Chang'e
2
1
7
5.5
W
Cerberus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,866
Damage
33,854
52,681
Taken
47,769
24,844
Mitigated
22,083
26,311
Healing
19,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,266
1,048
0
6,064
14,308
9,197
0
749
12,409
2,889
38,297
L
Achilles
 
Achilles
11,561
2,938
0
7,248
13,975
10,593
0
945
12,184
2,336
45,216
L
Zeus
 
Zeus
4,466
513
0
954
7,463
1,614
49
2,700
4,619
37,752
0
L
Hou Yi
Brihandyr
Hou Yi
4,348
2,272
0
2,263
7,063
1,867
0
1,931
5,114
0
42,825
L
Sylvanus
DeuceDinero23
Sylvanus
6,164
1,358
1,294
3,429
9,725
5,410
58
3,768
5,860
17,416
0
W
Charybdis
Hellsartist
Charybdis
4,326
2,231
0
5,404
8,990
2,592
1,214
1,896
6,706
0
59,302
L
7,315
1,927
0
4,297
9,543
2,599
8
1,242
8,117
0
33,136
W
Arachne
YaBoyCarlito
Arachne
9,134
6,511
0
5,236
11,765
5,046
0
2,817
8,790
0
53,097
W
Chang'e
YaGirl_Summy
Chang'e
5,331
470
882
3,874
7,796
2,615
0
2,896
4,792
43,139
0
W
Cerberus
4,809
36
336
4,515
9,822
5,394
0
2,603
6,881
14,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,775
Gold Earned
32,842
425
Minions Killed
356
0
Camps Cleared
0
1,315,948
Distance Traveled
1,199,462
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,377
567
94
7
0
264,135
1
L
Achilles
7,755
597
92
7
0
263,306
2
L
Zeus
6,267
482
73
6
0
203,183
4
L
Hou Yi
6,721
517
105
8
0
245,834
6
L
Sylvanus
5,284
406
23
2
0
207,118
2
W
Charybdis
7,549
581
122
9
0
223,009
5
L
Bastet
6,815
524
63
5
0
280,021
2
W
Arachne
8,453
650
90
7
0
286,459
3
W
Chang'e
7,651
589
95
7
0
267,379
6
W
Cerberus
6,745
519
24
2
0
274,966
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role