Player Matchup

Zeus
Zeus
Chibbs113
Zeus
Level 57
God Stats
1W - 0L
1,290 SR
Queue Stats
68W - 52L
1,636 Elo+
Party 2
Hun Batz
Hun Batz
HeaterBurrito
Hun Batz
Level 69
God Stats
2W - 0L
1,887 SR
Queue Stats
44W - 35L
1,672 Elo+
Party 2
Charybdis
Charybdis
JustEnryu
Charybdis
Level 88
God Stats
1W - 0L
1,485 SR
Queue Stats
36W - 17L
1,705 Elo+
Party 2
Athena
Athena
NotTheMastr
Athena
Level 34
God Stats
3W - 2L
1,758 SR
Queue Stats
22W - 16L
1,669 Elo+
Party 2
Vamana
Vamana
Saitamaguyman
Vamana
Level 17
God Stats
5W - 1L
1,726 SR
Queue Stats
9W - 5L
1,673 Elo+
Party 2
Team Averages
Level 53
1,629 SR
1,671 Elo+

VS

Team Averages
Level 35
1,430 SR
1,400 Elo+
Freya
Freya
Sandon204
Freya
Level 48
God Stats
11W - 18L
1,427 SR
Queue Stats
89W - 138L
1,260 Elo+
Party 1
Sol
Sol
SugarElf8888
Sol
Level 39
God Stats
1W - 2L
1,675 SR
Queue Stats
89W - 75L
1,561 Elo+
Solo
Set
Set
alexso0
Set
Level 38
God Stats
1W - 3L
1,209 SR
Queue Stats
14W - 16L
1,340 Elo+
Solo
Hercules
Hercules
tappedtrack5
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,482 Elo+
Party 1
Fenrir
Fenrir
Καγη
Fenrir
Level 33
God Stats
0W - 2L
1,337 SR
Queue Stats
28W - 28L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
8 / 4 / 4
10,555
621
9,545
8,782
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
HeaterBurrito
Hun Batz
18
14 / 1 / 3
11,886
699
13,168
11,232
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
JustEnryu
Charybdis
17
5 / 1 / 6
11,161
657
9,145
11,195
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
14
2 / 0 / 17
10,171
598
6,878
11,325
11,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 3 / 14
9,920
584
8,217
14,818
14,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Sandon204
Freya
11
1 / 9 / 2
6,994
411
2,739
12,115
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 7 / 2
7,168
422
6,072
9,831
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Set
2
0 / 1 / 1
4,988
293
248
825
145
Hercules
tappedtrack5
Hercules
10
1 / 9 / 4
6,782
399
4,301
20,066
18,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Καγη
Fenrir
15
6 / 6 / 1
9,976
587
8,916
15,930
6,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
31
Kills
9
9
Deaths
32
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
8
4
4
2.5
W
Hun Batz
HeaterBurrito
Hun Batz
14
1
3
15.5
W
Charybdis
JustEnryu
Charybdis
5
1
6
8
W
Athena
2
0
17
10.5
W
2
3
14
3
L
Freya
Sandon204
Freya
1
9
2
0.22
L
1
7
2
0.29
L
Set
0
1
1
0.5
L
Hercules
tappedtrack5
Hercules
1
9
4
0.33
L
Fenrir
Καγη
Fenrir
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,953
Damage
22,276
57,352
Taken
58,767
38,611
Mitigated
31,464
20,662
Healing
9,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
9,545
466
73
2,077
8,782
3,271
1,937
2,873
5,909
47,957
0
W
Hun Batz
HeaterBurrito
Hun Batz
13,168
3,869
0
3,806
11,232
4,849
0
2,216
9,016
0
84,421
W
Charybdis
JustEnryu
Charybdis
9,145
4,984
0
6,474
11,195
4,634
9,678
198
10,997
0
104,345
W
Athena
6,878
2,906
844
3,815
11,325
11,391
843
1,876
9,449
23,070
0
W
8,217
2,236
0
3,573
14,818
14,466
1,216
1,658
13,160
0
40,807
L
Freya
Sandon204
Freya
2,739
1,066
0
1,758
12,115
3,558
0
3,452
8,663
30,818
0
L
6,072
1,556
0
1,943
9,831
3,430
0
4,104
5,687
32,881
3,339
L
Set
248
82
0
46
825
145
0
0
796
0
1,311
L
Hercules
tappedtrack5
Hercules
4,301
1,000
170
3,125
20,066
18,198
0
4,873
14,724
0
14,848
L
Fenrir
Καγη
Fenrir
8,916
3,076
0
2,769
15,930
6,133
2,552
3,994
11,664
0
44,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,693
Gold Earned
35,908
488
Minions Killed
235
0
Camps Cleared
0
1,655,302
Distance Traveled
1,127,822
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,555
621
85
5
0
303,430
6
W
Hun Batz
11,886
699
139
8
0
377,842
0
W
Charybdis
11,161
657
168
10
0
290,290
2
W
Athena
10,171
598
30
2
0
360,612
2
W
Vamana
9,920
584
66
4
0
323,128
1
L
Freya
6,994
411
57
3
0
264,428
1
L
Sol
7,168
422
65
4
0
260,191
2
L
Set
4,988
293
2
0
0
42,461
0
L
Hercules
6,782
399
18
1
0
270,527
3
L
Fenrir
9,976
587
93
5
0
290,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role