Player Matchup

Cthulhu
Cthulhu
ByJorgell_HD
Cthulhu
Level 19
God Stats
3W - 5L
1,272 SR
Queue Stats
37W - 49L
1,321 Elo+
Solo
Discordia
Discordia
Cookiie_san
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,299 Elo+
Solo
Sol
Sol
Ex0yTiC
Sol
Level 18
God Stats
6W - 9L
1,399 SR
Queue Stats
18W - 16L
1,293 Elo+
Party 1
Neith
Neith
Hackua
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Thanatos
Thanatos
Herbert_1SHID
Thanatos
Level 15
God Stats
9W - 6L
1,462 SR
Queue Stats
21W - 21L
1,282 Elo+
Party 1
Team Averages
Level 16
1,427 SR
1,339 Elo+

VS

Team Averages
Level 25
1,331 SR
1,275 Elo+
King Arthur
King Arthur
DennisDisfunct
King Arthur
Level 26
God Stats
2W - 4L
1,382 SR
Queue Stats
8W - 13L
1,165 Elo+
Party 2
Ra
Ra
Sean_daGLADIATOR
Ra
Level 18
God Stats
4W - 3L
1,324 SR
Queue Stats
7W - 12L
1,151 Elo+
Party 2
Loki
Loki
Stav066
Loki
Level 26
God Stats
1W - 3L
1,261 SR
Queue Stats
54W - 60L
1,383 Elo+
Solo
Cthulhu
Cthulhu
polarna_majmunch
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,307 Elo+
Solo
Neith
Neith
sahil_LFC_7866
Neith
Level 27
God Stats
3W - 3L
1,187 SR
Queue Stats
124W - 130L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ByJorgell_HD
Cthulhu
9
1 / 6 / 2
6,098
407
4,886
13,838
6,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Cookiie_san
Discordia
9
1 / 9 / 2
6,071
405
3,744
7,448
1,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sol
10
2 / 8 / 2
6,716
448
9,137
11,460
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Hackua
Neith
10
2 / 4 / 2
6,537
436
5,589
7,270
2,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
Herbert_1SHID
Thanatos
13
4 / 6 / 0
7,332
489
5,941
12,378
3,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DennisDisfunct
King Arthur
13
2 / 1 / 3
7,836
522
2,174
7,613
5,820
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 6 / 9
8,051
537
9,637
11,418
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Stav066
Loki
16
14 / 0 / 4
9,656
644
9,962
10,031
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 6
6,179
412
2,946
13,664
6,595
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

14
8 / 0 / 5
8,595
573
10,208
9,513
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
10
Kills
30
33
Deaths
10
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ByJorgell_HD
Cthulhu
1
6
2
0.33
L
Discordia
Cookiie_san
Discordia
1
9
2
0.22
W
King Arthur
DennisDisfunct
King Arthur
2
1
3
3.5
L
Sol
2
8
2
0.38
L
Neith
Hackua
Neith
2
4
2
0.75
L
Thanatos
Herbert_1SHID
Thanatos
4
6
0
0.67
W
6
6
9
1.75
W
Loki
Stav066
Loki
14
0
4
16
W
0
3
6
1
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,297
Damage
34,927
52,394
Taken
52,239
15,948
Mitigated
22,767
11,054
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ByJorgell_HD
Cthulhu
4,886
540
0
1,238
13,838
6,108
0
3,781
9,872
28,442
0
L
Discordia
Cookiie_san
Discordia
3,744
133
0
572
7,448
1,538
108
2,710
4,554
22,123
0
W
King Arthur
DennisDisfunct
King Arthur
2,174
440
0
1,245
7,613
5,820
803
1,418
6,195
2,512
31,967
L
Sol
9,137
3,682
0
2,126
11,460
2,321
1,234
2,417
8,989
31,971
0
L
Neith
Hackua
Neith
5,589
1,950
0
1,232
7,270
2,074
772
1,818
5,446
0
31,605
L
Thanatos
Herbert_1SHID
Thanatos
5,941
2,104
0
5,886
12,378
3,907
951
1,322
10,950
0
37,819
W
9,637
1,857
437
3,242
11,418
3,727
0
6,721
4,474
39,295
0
W
Loki
Stav066
Loki
9,962
2,930
0
4,776
10,031
3,490
0
2,221
7,708
0
67,796
W
2,946
349
43
4,012
13,664
6,595
230
4,016
9,508
14,238
0
W
10,208
5,973
0
2,497
9,513
3,135
608
2,888
6,587
0
49,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,754
Gold Earned
40,317
255
Minions Killed
352
0
Camps Cleared
0
1,180,840
Distance Traveled
1,361,712
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,098
407
38
3
0
240,662
0
L
Discordia
6,071
405
31
2
0
195,227
0
W
King Arthur
7,836
522
52
3
0
295,144
0
L
Sol
6,716
448
63
4
0
232,532
0
L
Neith
6,537
436
57
4
0
259,765
2
L
Thanatos
7,332
489
66
4
0
252,654
1
W
Ra
8,051
537
74
5
0
237,793
0
W
Loki
9,656
644
109
7
0
307,931
0
W
Cthulhu
6,179
412
27
2
0
250,265
0
W
Neith
8,595
573
90
6
0
270,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role