Player Matchup

Anubis
Anubis
Cageymuffin412
Anubis
Level 42
God Stats
47W - 37L
1,572 SR
Queue Stats
136W - 107L
1,583 Elo+
Party 1
Cliodhna
Cliodhna
SolxLunaR
Cliodhna
Level 57
God Stats
2W - 1L
1,866 SR
Queue Stats
255W - 206L
1,543 Elo+
Party 1
Xing Tian
Xing Tian
iTumblez
Xing Tian
Level 100
God Stats
3W - 1L
1,534 SR
Queue Stats
372W - 327L
1,546 Elo+
Party 1
Cernunnos
Cernunnos
o DARK LORD03 o
Cernunnos
Level 40
God Stats
2W - 0L
1,811 SR
Queue Stats
121W - 104L
1,560 Elo+
Party 1
Cu Chulainn
Cu Chulainn
snezzyyy
Cu Chulainn
Level 58
God Stats
4W - 4L
1,359 SR
Queue Stats
186W - 199L
1,442 Elo+
Party 1
Team Averages
Level 59
1,629 SR
1,535 Elo+

VS

Team Averages
Level 83
1,562 SR
1,523 Elo+
Xing Tian
Xing Tian
ARESMA_8
Xing Tian
Level 99
God Stats
1W - 2L
1,585 SR
Queue Stats
55W - 35L
1,592 Elo+
Party 2
Chaac
Chaac
Joseanfer_2001
Chaac
Level 105
God Stats
0W - 3L
1,576 SR
Queue Stats
48W - 42L
1,538 Elo+
Party 2
Fenrir
Fenrir
TheMidway1
Fenrir
Level 120
God Stats
2W - 3L
1,525 SR
Queue Stats
64W - 44L
1,576 Elo+
Party 2
Ra
Ra
marnav28
Ra
Level 4
God Stats
0W - 2L
1,660 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
papa_sarten
Cernunnos
Level 85
God Stats
7W - 7L
1,464 SR
Queue Stats
63W - 68L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
8,683
620
5,642
7,302
3,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
SolxLunaR
Cliodhna
14
5 / 2 / 4
8,283
592
7,822
11,862
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
iTumblez
Xing Tian
10
0 / 2 / 4
6,490
464
4,863
12,148
8,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
o DARK LORD03 o
Cernunnos
12
4 / 4 / 2
6,955
497
7,740
8,997
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
snezzyyy
Cu Chulainn
13
2 / 3 / 2
7,758
554
7,662
10,981
9,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ARESMA_8
Xing Tian
10
2 / 0 / 2
6,424
459
3,976
8,278
5,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 3 / 1
7,461
533
7,223
11,590
9,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
TheMidway1
Fenrir
11
5 / 1 / 3
7,350
525
7,130
10,839
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 8 / 0
6,134
438
2,777
6,819
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
papa_sarten
Cernunnos
11
2 / 5 / 4
6,633
474
8,755
10,632
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
17
Kills
11
11
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ARESMA_8
Xing Tian
2
0
2
3
W
6
0
6
9
L
2
3
1
0.83
W
Cliodhna
SolxLunaR
Cliodhna
5
2
4
3.5
L
Fenrir
TheMidway1
Fenrir
5
1
3
6.5
W
Xing Tian
iTumblez
Xing Tian
0
2
4
1
L
0
8
0
0
W
Cernunnos
o DARK LORD03 o
Cernunnos
4
4
2
1.25
L
Cernunnos
papa_sarten
Cernunnos
2
5
4
0.8
W
Cu Chulainn
snezzyyy
Cu Chulainn
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,729
Damage
29,861
51,290
Taken
48,158
27,924
Mitigated
21,760
18,998
Healing
13,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ARESMA_8
Xing Tian
3,976
717
0
1,028
8,278
5,334
0
2,803
5,475
12,349
0
W
5,642
789
0
5,980
7,302
3,465
778
1,019
6,155
60,269
0
L
7,223
1,844
0
4,811
11,590
9,570
171
2,544
9,046
0
39,645
W
Cliodhna
SolxLunaR
Cliodhna
7,822
977
0
5,446
11,862
3,804
56
1,804
9,940
0
66,219
L
Fenrir
TheMidway1
Fenrir
7,130
2,029
0
4,088
10,839
3,382
0
1,382
9,457
0
34,489
W
Xing Tian
iTumblez
Xing Tian
4,863
488
0
2,142
12,148
8,554
0
3,026
9,122
21,244
0
L
2,777
344
103
282
6,819
1,240
472
3,254
3,565
25,176
0
W
Cernunnos
o DARK LORD03 o
Cernunnos
7,740
3,634
0
2,577
8,997
2,676
0
1,340
7,657
0
43,288
L
Cernunnos
papa_sarten
Cernunnos
8,755
4,101
0
3,614
10,632
2,234
2,065
2,437
8,195
0
35,403
W
Cu Chulainn
snezzyyy
Cu Chulainn
7,662
1,177
0
2,853
10,981
9,425
299
0
10,308
9,084
33,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,169
Gold Earned
34,002
414
Minions Killed
293
0
Camps Cleared
0
1,359,349
Distance Traveled
1,230,667
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,424
459
24
2
0
247,187
5
W
Anubis
8,683
620
107
8
0
261,032
2
L
Chaac
7,461
533
92
7
0
254,275
1
W
Cliodhna
8,283
592
117
8
0
322,033
2
L
Fenrir
7,350
525
63
5
0
289,591
3
W
Xing Tian
6,490
464
40
3
0
258,181
6
L
Ra
6,134
438
54
4
0
229,447
0
W
Cernunnos
6,955
497
59
4
0
249,939
4
L
Cernunnos
6,633
474
60
4
0
210,167
1
W
Cu Chulainn
7,758
554
91
7
0
268,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role