Player Matchup

Agni
Agni
B1ackWarrior
Agni
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 5L
1,937 Elo+
Solo
Hercules
Hercules
Ihaveautsms
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,766 Elo+
Party 1
Ullr
Ullr
Nikesb2000
Ullr
Level 27
God Stats
5W - 3L
1,466 SR
Queue Stats
71W - 69L
1,528 Elo+
Solo
Sylvanus
Sylvanus
OutlawedWalrus
Sylvanus
Level 100
God Stats
1W - 4L
1,492 SR
Queue Stats
220W - 171L
1,650 Elo+
Party 1
Da Ji
Da Ji
grude_anojado
Da Ji
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,572 Elo+
Solo
Team Averages
Level 32
1,492 SR
1,691 Elo+

VS

Team Averages
Level 22
1,451 SR
1,596 Elo+
Freya
Freya
B-D-E-_-
Freya
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,928 Elo+
Solo
Xbalanque
Xbalanque
IZ3USVI
Xbalanque
Level 26
God Stats
1W - 0L
1,186 SR
Queue Stats
15W - 32L
1,195 Elo+
Solo
Chaac
Chaac
PistolaSucia
Chaac
Level 29
God Stats
5W - 3L
1,569 SR
Queue Stats
172W - 139L
1,638 Elo+
Solo
Mulan
Mulan
fruits_basket64
Mulan
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
119W - 113L
1,535 Elo+
Solo
Kali
Kali
yuuki_Ozakii
Kali
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 29L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 1
6,782
617
10,528
5,967
1,657
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Ihaveautsms
Hercules
9
2 / 1 / 3
5,566
506
6,967
9,567
6,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 1 / 0
3,537
322
449
631
98
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
10
0 / 2 / 6
5,781
526
4,825
11,144
7,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
1 / 2 / 0
4,322
393
1,155
3,412
882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
B-D-E-_-
Freya
10
2 / 5 / 3
6,059
551
2,831
7,742
2,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
IZ3USVI
Xbalanque
5
0 / 1 / 0
4,267
388
60
2,174
383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 2
6,357
578
7,836
10,586
5,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 6
6,396
581
8,967
11,815
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 2 / 0
6,492
590
2,645
7,314
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
10
Kills
9
9
Deaths
10
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Freya
B-D-E-_-
Freya
2
5
3
0.7
L
7
3
1
2.5
W
Xbalanque
IZ3USVI
Xbalanque
0
1
0
0
L
Hercules
Ihaveautsms
Hercules
2
1
3
3.5
L
0
1
0
0
L
Sylvanus
0
2
6
1.5
W
3
1
2
4
W
1
1
6
4
L
1
2
0
0.5
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,924
Damage
22,339
30,721
Taken
39,631
16,759
Mitigated
18,946
12,065
Healing
16,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
B-D-E-_-
Freya
2,831
980
0
2,159
7,742
2,837
601
4,715
2,949
26,356
3,003
L
10,528
913
0
460
5,967
1,657
0
513
5,417
38,837
0
W
Xbalanque
IZ3USVI
Xbalanque
60
60
0
0
2,174
383
378
0
2,138
0
8,395
L
Hercules
Ihaveautsms
Hercules
6,967
2,231
0
3,772
9,567
6,808
0
579
8,561
2,758
21,549
L
449
402
0
7
631
98
0
0
631
0
501
L
Sylvanus
4,825
1,273
1,352
5,332
11,144
7,314
0
882
10,107
18,737
0
W
7,836
1,955
0
5,873
10,586
5,615
0
3,394
6,724
0
36,418
W
8,967
2,119
327
5,631
11,815
6,768
0
5,509
6,267
0
34,320
L
1,155
121
0
1,142
3,412
882
0
482
2,896
0
9,036
W
2,645
939
0
2,952
7,314
3,343
0
2,720
4,560
0
36,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,988
Gold Earned
29,571
177
Minions Killed
285
0
Camps Cleared
0
740,742
Distance Traveled
957,731
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,059
551
62
6
0
174,111
3
L
Agni
6,782
617
71
6
0
209,209
2
W
Xbalanque
4,267
388
12
1
0
132,749
2
L
Hercules
5,566
506
53
5
0
228,154
1
L
Ullr
3,537
322
0
0
0
17,354
0
L
Sylvanus
5,781
526
30
3
0
183,917
0
W
Chaac
6,357
578
74
7
0
214,602
0
W
Mulan
6,396
581
62
6
0
198,583
0
L
Da Ji
4,322
393
23
2
0
102,108
1
W
Kali
6,492
590
75
7
0
237,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role