Player Matchup

Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
DRLOVEBLOOD
Nemesis
Level 146
God Stats
3W - 7L
1,354 SR
Queue Stats
322W - 316L
1,423 Elo+
Solo
Bellona
Bellona
IllIIIIllIIv
Bellona
Level 65
God Stats
0W - 1L
1,162 SR
Queue Stats
128W - 129L
1,430 Elo+
Solo
Cernunnos
Cernunnos
chenu0007
Cernunnos
Level 99
God Stats
2W - 3L
1,483 SR
Queue Stats
8W - 10L
1,419 Elo+
Solo
Nu Wa
Nu Wa
xIIBluelotusIIx
Nu Wa
Level 146
God Stats
80W - 73L
1,538 SR
Queue Stats
146W - 171L
1,442 Elo+
Party 2
Team Averages
Level 117
1,407 SR
1,443 Elo+

VS

Team Averages
Level 92
1,425 SR
1,435 Elo+
Cerberus
Cerberus
Bouifyoudont
Cerberus
Level 116
God Stats
31W - 17L
1,611 SR
Queue Stats
880W - 893L
1,500 Elo+
Party 3
Khepri
Khepri
D_W_A_M_N
Khepri
Level 107
God Stats
133W - 95L
1,627 SR
Queue Stats
681W - 698L
1,485 Elo+
Party 3
Nu Wa
Nu Wa
Josef110
Nu Wa
Level 72
God Stats
4W - 7L
1,369 SR
Queue Stats
282W - 329L
1,404 Elo+
Party 1
Thor
Thor
Yayo13121136
Thor
Level 79
God Stats
1W - 1L
1,241 SR
Queue Stats
255W - 327L
1,403 Elo+
Party 1
Jing Wei
Jing Wei
matt_robb_
Jing Wei
Level 84
God Stats
1W - 0L
1,274 SR
Queue Stats
433W - 447L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 2 / 2
6,615
441
3,383
11,986
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
DRLOVEBLOOD
Nemesis
13
4 / 1 / 1
7,647
510
5,691
11,118
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
IllIIIIllIIv
Bellona
12
0 / 4 / 1
7,295
486
8,477
14,430
11,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
chenu0007
Cernunnos
13
2 / 3 / 1
7,319
488
7,666
7,967
2,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 3
7,359
491
6,825
8,764
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bouifyoudont
Cerberus
16
6 / 0 / 1
9,822
655
9,651
13,214
12,868
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
D_W_A_M_N
Khepri
11
1 / 0 / 6
7,543
503
4,241
6,931
4,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nu Wa
Josef110
Nu Wa
13
4 / 2 / 4
7,888
526
10,788
7,795
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 3 / 3
6,927
462
3,119
10,631
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
matt_robb_
Jing Wei
12
1 / 3 / 2
6,750
450
7,554
10,353
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
15
15
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
2
0.5
W
Cerberus
Bouifyoudont
Cerberus
6
0
1
6.5
L
Nemesis
DRLOVEBLOOD
Nemesis
4
1
1
4.5
W
Khepri
D_W_A_M_N
Khepri
1
0
6
4
L
Bellona
IllIIIIllIIv
Bellona
0
4
1
0.13
W
Nu Wa
Josef110
Nu Wa
4
2
4
3
W
3
3
3
1.5
L
Cernunnos
chenu0007
Cernunnos
2
3
1
0.83
W
Jing Wei
matt_robb_
Jing Wei
1
3
2
0.67
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,042
Damage
35,353
54,265
Taken
48,924
28,632
Mitigated
26,004
14,297
Healing
18,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,383
325
211
3,009
11,986
8,288
0
3,633
8,197
18,548
0
W
Cerberus
Bouifyoudont
Cerberus
9,651
810
0
5,984
13,214
12,868
0
1,260
11,830
68,188
0
L
Nemesis
DRLOVEBLOOD
Nemesis
5,691
1,720
0
3,997
11,118
3,475
0
3,783
7,177
0
42,926
W
Khepri
D_W_A_M_N
Khepri
4,241
106
2,450
2,062
6,931
4,856
0
1,851
5,024
19,486
0
L
Bellona
IllIIIIllIIv
Bellona
8,477
1,467
0
4,253
14,430
11,930
0
8,293
6,043
0
48,212
W
Nu Wa
Josef110
Nu Wa
10,788
1,962
0
1,399
7,795
2,125
346
3,300
4,337
49,245
0
W
3,119
475
0
3,603
10,631
3,226
0
1,439
9,074
0
26,602
L
Cernunnos
chenu0007
Cernunnos
7,666
2,736
0
1,053
7,967
2,560
1,002
2,037
5,882
0
55,770
W
Jing Wei
matt_robb_
Jing Wei
7,554
5,293
0
2,847
10,353
2,929
54
1,818
8,451
0
43,454
L
6,825
1,297
0
1,774
8,764
2,379
224
5,992
2,286
45,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,235
Gold Earned
38,930
417
Minions Killed
413
0
Camps Cleared
0
1,371,181
Distance Traveled
1,400,808
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,615
441
31
2
0
282,897
5
W
Cerberus
9,822
655
171
11
0
268,190
6
L
Nemesis
7,647
510
91
6
0
302,153
4
W
Khepri
7,543
503
27
2
0
311,993
4
L
Bellona
7,295
486
104
7
0
274,514
1
W
Nu Wa
7,888
526
76
5
0
265,460
0
W
Thor
6,927
462
50
3
0
290,566
0
L
Cernunnos
7,319
488
94
6
0
267,185
2
W
Jing Wei
6,750
450
89
6
0
264,599
6
L
Nu Wa
7,359
491
97
6
0
244,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role