Player Matchup

Hercules
Hercules
BroMan510
Hercules
Level 115
God Stats
5W - 2L
1,860 SR
Queue Stats
324W - 279L
1,525 Elo+
Party 1
Jormungandr
Jormungandr
GreenGiant0923
Jormungandr
Level 88
God Stats
8W - 8L
1,516 SR
Queue Stats
232W - 206L
1,576 Elo+
Solo
Bastet
Bastet
OG RO3SKI
Bastet
Level 156
God Stats
21W - 11L
1,621 SR
Queue Stats
190W - 167L
1,552 Elo+
Party 1
Anhur
Anhur
isrial
Anhur
Level 93
God Stats
24W - 24L
1,498 SR
Queue Stats
350W - 280L
1,517 Elo+
Solo
Nu Wa
Nu Wa
wazamin
Nu Wa
Level 160
God Stats
6W - 3L
1,860 SR
Queue Stats
647W - 606L
1,620 Elo+
Solo
Team Averages
Level 122
1,671 SR
1,558 Elo+

VS

Team Averages
Level 120
1,577 SR
1,573 Elo+
Anubis
Anubis
BigOkT19
Anubis
Level 87
God Stats
3W - 6L
1,477 SR
Queue Stats
147W - 155L
1,513 Elo+
Solo
Charybdis
Charybdis
Milleash000
Charybdis
Level 129
God Stats
7W - 6L
1,715 SR
Queue Stats
689W - 660L
1,601 Elo+
Solo
Baron Samedi
Baron Samedi
NotoriousCheese
Baron Samedi
Level 115
God Stats
10W - 13L
1,568 SR
Queue Stats
482W - 464L
1,596 Elo+
Solo
Bastet
Bastet
TheSephtis
Bastet
Level 144
God Stats
1W - 2L
1,637 SR
Queue Stats
103W - 91L
1,560 Elo+
Party 2
Sylvanus
Sylvanus
xTheMalevolent
Sylvanus
Level 127
God Stats
3W - 7L
1,487 SR
Queue Stats
138W - 115L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BroMan510
Hercules
18
8 / 3 / 5
11,222
510
16,190
22,180
18,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
GreenGiant0923
Jormungandr
18
4 / 5 / 5
11,432
520
13,796
22,764
20,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
OG RO3SKI
Bastet
20
9 / 0 / 7
12,241
556
14,609
14,680
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
isrial
Anhur
18
5 / 4 / 8
11,254
512
9,033
12,705
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
wazamin
Nu Wa
16
1 / 4 / 9
9,849
448
13,951
9,110
2,720
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigOkT19
Anubis
16
5 / 7 / 2
9,922
451
6,611
17,641
7,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Milleash000
Charybdis
17
2 / 8 / 2
10,374
472
11,336
18,489
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
NotoriousCheese
Baron Samedi
17
4 / 4 / 2
10,297
468
12,126
15,460
7,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
TheSephtis
Bastet
18
3 / 6 / 2
10,826
492
18,835
22,395
12,350
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
14
2 / 2 / 6
9,475
431
7,264
16,585
19,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
27
Kills
16
16
Deaths
27
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
BigOkT19
Anubis
5
7
2
0.86
W
Hercules
BroMan510
Hercules
8
3
5
3.5
W
Jormungandr
GreenGiant0923
Jormungandr
4
5
5
1.3
L
Charybdis
Milleash000
Charybdis
2
8
2
0.38
L
Baron Samedi
NotoriousCheese
Baron Samedi
4
4
2
1.25
W
Bastet
OG RO3SKI
Bastet
9
0
7
12.5
L
Bastet
TheSephtis
Bastet
3
6
2
0.67
W
Anhur
isrial
Anhur
5
4
8
2.25
W
Nu Wa
wazamin
Nu Wa
1
4
9
1.38
L
Sylvanus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,579
Damage
56,172
81,439
Taken
90,570
51,135
Mitigated
52,301
27,298
Healing
33,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BigOkT19
Anubis
6,611
199
0
6,336
17,641
7,280
0
2,138
15,230
58,349
0
W
Hercules
BroMan510
Hercules
16,190
4,543
0
8,424
22,180
18,876
0
11,791
10,075
11,512
44,726
W
Jormungandr
GreenGiant0923
Jormungandr
13,796
3,280
0
6,094
22,764
20,278
90
4,461
18,254
70,348
0
L
Charybdis
Milleash000
Charybdis
11,336
5,807
0
5,241
18,489
5,277
624
3,769
14,557
0
83,636
L
Baron Samedi
NotoriousCheese
Baron Samedi
12,126
686
849
5,094
15,460
7,862
310
6,703
8,323
81,741
0
W
Bastet
OG RO3SKI
Bastet
14,609
3,524
0
9,088
14,680
5,523
846
2,744
11,868
0
96,027
L
Bastet
TheSephtis
Bastet
18,835
4,676
0
6,682
22,395
12,350
434
9,836
11,137
9,152
74,687
W
Anhur
isrial
Anhur
9,033
2,213
0
2,570
12,705
3,738
853
2,406
10,283
0
63,789
W
Nu Wa
wazamin
Nu Wa
13,951
3,646
0
1,122
9,110
2,720
35
5,607
3,213
74,430
0
L
Sylvanus
7,264
1,081
2,494
7,160
16,585
19,532
0
6,091
9,802
25,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,998
Gold Earned
50,894
603
Minions Killed
578
0
Camps Cleared
0
2,164,689
Distance Traveled
1,962,447
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,922
451
97
4
0
392,849
6
W
Hercules
11,222
510
84
4
0
450,147
0
W
Jormungandr
11,432
520
167
8
0
387,447
1
L
Charybdis
10,374
472
149
7
0
346,706
5
L
Baron Samedi
10,297
468
154
7
0
389,098
5
W
Bastet
12,241
556
140
6
0
522,095
0
L
Bastet
10,826
492
133
6
0
423,900
2
W
Anhur
11,254
512
100
5
0
421,954
2
W
Nu Wa
9,849
448
112
5
0
383,046
8
L
Sylvanus
9,475
431
45
2
0
409,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role