Player Matchup

Khepri
Khepri
Gold I
Celtiras
Khepri
Gold I
Level 155
God Stats
18W - 17L
1,518 SR
Queue Stats
266W - 305L
1,751 MMR
Party 1
He Bo
He Bo
Platinum I
IamYanto
He Bo
Platinum I
Level 42
God Stats
1W - 1L
1,812 SR
Queue Stats
38W - 13L
2,202 MMR
Party 1
Nike
Nike
Diamond V
UySpOuKoUnW_ART
Nike
Diamond V
Level 148
God Stats
1W - 1L
1,693 SR
Queue Stats
191W - 190L
1,956 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 115
1,675 SR
1,970 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 107
1,622 SR
1,893 MMR
Poseidon
Poseidon
Platinum II
Xensaen
Poseidon
Platinum II
Level 119
God Stats
2W - 1L
1,742 SR
Queue Stats
60W - 69L
1,866 MMR
Party 2
Mulan
Mulan
Platinum II
nodiesoP ehT
Mulan
Platinum II
Level 106
God Stats
1W - 2L
1,463 SR
Queue Stats
33W - 49L
1,850 MMR
Party 2
Bacchus
Bacchus
Platinum I
suimleo
Bacchus
Platinum I
Level 95
God Stats
12W - 13L
1,662 SR
Queue Stats
89W - 95L
1,964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Celtiras
Khepri
13
1 / 4 / 5
9,468
676
4,352
14,939
15,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
IamYanto
He Bo
14
5 / 7 / 3
10,236
731
13,277
13,583
6,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 5 / 4
10,121
723
11,999
17,175
13,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
GebFenrirArtioOdinSol

VS

Bans
AchillesGuan YuXbalanqueCu ChulainnChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Xensaen
Poseidon
15
8 / 5 / 6
10,544
753
10,469
11,176
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 4 / 10
10,545
753
16,096
18,248
13,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
suimleo
Bacchus
14
3 / 1 / 13
10,939
781
10,916
13,631
16,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
10
Kills
16
16
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Khepri
Celtiras
Khepri
1
4
5
0.88
L
He Bo
IamYanto
He Bo
5
7
3
0.93
L
4
5
4
1.2
W
Poseidon
Xensaen
Poseidon
8
5
6
2.2
W
5
4
10
2.5
W
Bacchus
suimleo
Bacchus
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,628
Damage
37,481
45,697
Taken
43,055
35,247
Mitigated
33,480
10,575
Healing
14,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Celtiras
Khepri
4,352
395
0
3,575
14,939
15,318
370
4,998
9,465
17,133
0
L
He Bo
IamYanto
He Bo
13,277
680
0
3,954
13,583
6,242
0
9,683
3,623
35,367
0
L
11,999
1,494
494
2,552
17,175
13,687
642
8,491
8,196
8,420
31,165
W
Poseidon
Xensaen
Poseidon
10,469
1,572
0
1,632
11,176
3,861
1,629
6,131
4,459
45,153
0
W
16,096
3,482
832
6,374
18,248
13,611
624
7,042
10,322
4,942
31,836
W
Bacchus
suimleo
Bacchus
10,916
1,135
0
5,565
13,631
16,008
506
6,131
6,358
24,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,825
Gold Earned
32,028
153
Minions Killed
142
7
Camps Cleared
4
747,276
Distance Traveled
789,292
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,468
676
23
2
2
251,125
5
L
He Bo
10,236
731
65
5
4
239,005
5
L
Nike
10,121
723
65
5
1
257,146
5
W
Poseidon
10,544
753
61
4
3
239,459
7
W
Mulan
10,545
753
63
5
1
250,362
4
W
Bacchus
10,939
781
18
1
0
299,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role