Player Matchup

Chiron
Chiron
AnTxiiety
Chiron
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 28L
1,321 Elo+
Party 1
Anubis
Anubis
Arrudabaga67
Anubis
Level 88
God Stats
4W - 4L
1,895 SR
Queue Stats
76W - 82L
1,401 Elo+
Party 1
Achilles
Achilles
Azkryus
Achilles
Level 27
God Stats
61W - 65L
1,634 SR
Queue Stats
152W - 174L
1,511 Elo+
Party 1
Fenrir
Fenrir
HowlingPhoenix24
Fenrir
Level 16
God Stats
2W - 3L
1,561 SR
Queue Stats
10W - 9L
1,510 Elo+
Party 1
Bacchus
Bacchus
PoTaToGhoul
Bacchus
Level 5
God Stats
7W - 7L
1,146 SR
Queue Stats
8W - 12L
1,042 Elo+
Party 1
Team Averages
Level 31
1,547 SR
1,357 Elo+

VS

Team Averages
Level 15
1,500 SR
1,445 Elo+
Olorun
Olorun
Frozenflame14
Olorun
Level 17
God Stats
2W - 2L
1,600 SR
Queue Stats
8W - 15L
1,340 Elo+
Party 2
Neith
Neith
FunkyMonkey999
Neith
Level 5
God Stats
0W - 1L
1,354 SR
Queue Stats
1W - 1L
1,612 Elo+
Solo
Tiamat
Tiamat
GriFFonZE
Tiamat
Level 9
God Stats
17W - 17L
1,504 SR
Queue Stats
24W - 22L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
bougyman69
Erlang Shen
Level 25
God Stats
9W - 7L
1,548 SR
Queue Stats
83W - 81L
1,515 Elo+
Solo
Yemoja
Yemoja
cutacutaa
Yemoja
Level 20
God Stats
4W - 8L
1,492 SR
Queue Stats
11W - 20L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AnTxiiety
Chiron
10
3 / 1 / 2
6,426
494
2,600
4,761
1,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
14
14 / 2 / 9
8,729
671
17,001
12,098
6,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Azkryus
Achilles
13
12 / 2 / 8
8,695
669
11,546
11,887
8,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 3 / 13
7,691
592
5,580
9,503
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
PoTaToGhoul
Bacchus
9
1 / 2 / 2
5,498
423
999
6,139
3,608
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 6
6,285
483
5,016
11,264
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 6 / 3
6,058
466
4,578
7,652
2,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
GriFFonZE
Tiamat
11
1 / 6 / 6
6,448
496
6,021
9,034
5,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
bougyman69
Erlang Shen
10
4 / 11 / 2
6,523
502
7,323
12,753
7,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
cutacutaa
Yemoja
9
1 / 4 / 7
6,117
471
3,701
9,264
5,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
35
Kills
10
10
Deaths
36
34
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chiron
AnTxiiety
Chiron
3
1
2
4
W
Anubis
14
2
9
9.25
W
Achilles
Azkryus
Achilles
12
2
8
8
L
2
9
6
0.56
L
2
6
3
0.58
L
Tiamat
GriFFonZE
Tiamat
1
6
6
0.67
W
5
3
13
3.83
W
Bacchus
PoTaToGhoul
Bacchus
1
2
2
1
L
Erlang Shen
bougyman69
Erlang Shen
4
11
2
0.45
L
Yemoja
cutacutaa
Yemoja
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,726
Damage
26,639
44,388
Taken
49,967
22,591
Mitigated
23,621
14,368
Healing
8,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AnTxiiety
Chiron
2,600
1,320
135
1,227
4,761
1,273
1,180
613
4,148
0
26,713
W
Anubis
17,001
1,938
407
6,194
12,098
6,242
0
5,298
6,800
43,810
0
W
Achilles
Azkryus
Achilles
11,546
3,326
0
3,377
11,887
8,181
0
3,463
8,424
3,123
38,276
L
5,016
1,453
405
764
11,264
3,280
823
4,736
6,458
27,800
0
L
4,578
1,838
0
424
7,652
2,605
1,342
2,625
4,940
0
18,076
L
Tiamat
GriFFonZE
Tiamat
6,021
891
140
2,121
9,034
5,066
0
2,889
5,949
32,173
0
W
5,580
1,277
0
3,028
9,503
3,287
0
2,220
7,283
0
41,351
W
Bacchus
PoTaToGhoul
Bacchus
999
242
0
0
6,139
3,608
402
3,144
2,995
5,977
0
L
Erlang Shen
bougyman69
Erlang Shen
7,323
4,188
0
1,546
12,753
7,303
404
4,096
8,231
0
19,689
L
Yemoja
cutacutaa
Yemoja
3,701
1,001
2,361
1,149
9,264
5,367
225
4,523
4,699
15,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,039
Gold Earned
31,431
260
Minions Killed
185
0
Camps Cleared
0
1,247,603
Distance Traveled
1,107,199
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,426
494
37
3
0
269,715
0
W
Anubis
8,729
671
63
5
0
201,315
2
W
Achilles
8,695
669
80
6
0
262,947
4
L
Olorun
6,285
483
41
3
0
213,970
3
L
Neith
6,058
466
31
2
0
217,511
0
L
Tiamat
6,448
496
60
5
0
227,299
1
W
Fenrir
7,691
592
63
5
0
267,348
4
W
Bacchus
5,498
423
17
1
0
246,278
0
L
Erlang Shen
6,523
502
30
2
0
224,852
0
L
Yemoja
6,117
471
23
2
0
223,567
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role