Player Matchup

Ra
Ra
DomiZ3Ro
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Solo
Artemis
Artemis
JaVo1995PS
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Achilles
Achilles
VladimRick
Achilles
Level 24
God Stats
10W - 8L
1,440 SR
Queue Stats
59W - 52L
1,351 Elo+
Solo
Yemoja
Yemoja
blmrkt
Yemoja
Level 11
God Stats
1W - 2L
1,722 SR
Queue Stats
7W - 11L
1,409 Elo+
Party 3
Set
Set
ll--Bonta--Il
Set
Level 25
God Stats
7W - 11L
1,101 SR
Queue Stats
303W - 355L
1,395 Elo+
Solo
Team Averages
Level 14
1,453 SR
1,381 Elo+

VS

Team Averages
Level 21
1,551 SR
1,366 Elo+
Nike
Nike
Ba11isticBa11
Nike
Level 6
God Stats
6W - 5L
1,731 SR
Queue Stats
12W - 18L
1,390 Elo+
Party 2
Skadi
Skadi
HNash3r
Skadi
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 42L
1,407 Elo+
Party 2
Loki
Loki
LDenyer95
Loki
Level 42
God Stats
11W - 9L
1,510 SR
Queue Stats
234W - 209L
1,509 Elo+
Party 2
Ymir
Ymir
lil_stilly_
Ymir
Level 17
God Stats
2W - 2L
1,514 SR
Queue Stats
13W - 25L
1,224 Elo+
Party 1
Olorun
Olorun
xDenDixx
Olorun
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
4,857
286
104
925
227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
JaVo1995PS
Artemis
11
1 / 8 / 2
6,674
393
5,810
10,097
3,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
VladimRick
Achilles
14
8 / 2 / 1
8,960
527
10,894
12,837
12,826
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Yemoja
blmrkt
Yemoja
12
3 / 6 / 5
8,348
491
2,883
13,688
12,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 6 / 4
8,534
502
6,031
13,256
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,889
464
2,743
12,015
5,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
HNash3r
Skadi
13
5 / 3 / 5
8,348
491
8,925
8,737
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
18
10 / 1 / 2
10,634
626
11,007
9,715
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
4 / 2 / 6
7,941
467
5,396
10,863
5,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Olorun
xDenDixx
Olorun
13
4 / 5 / 2
8,690
511
8,250
11,593
5,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
14
Kills
24
24
Deaths
14
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
L
0
2
0
0
W
Skadi
HNash3r
Skadi
5
3
5
2.5
L
Artemis
JaVo1995PS
Artemis
1
8
2
0.25
W
Loki
10
1
2
11
L
Achilles
VladimRick
Achilles
8
2
1
4.25
L
Yemoja
blmrkt
Yemoja
3
6
5
0.92
W
4
2
6
3.5
L
2
6
4
0.67
W
Olorun
xDenDixx
Olorun
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,722
Damage
36,321
50,803
Taken
52,923
34,638
Mitigated
23,218
8,486
Healing
14,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,743
1,259
0
253
12,015
5,732
335
0
11,957
0
43,339
L
104
104
0
0
925
227
0
617
308
1,345
0
W
Skadi
HNash3r
Skadi
8,925
4,349
0
2,700
8,737
2,899
324
1,124
7,445
0
40,828
L
Artemis
JaVo1995PS
Artemis
5,810
3,580
0
598
10,097
3,748
0
3,516
6,581
0
24,530
W
Loki
11,007
3,503
0
4,716
9,715
3,677
0
853
8,691
0
87,862
L
Achilles
VladimRick
Achilles
10,894
2,765
0
1,264
12,837
12,826
0
4,093
8,688
7,874
32,361
L
Yemoja
blmrkt
Yemoja
2,883
1,049
945
1,349
13,688
12,755
19
3,561
10,127
14,497
0
W
5,396
1,938
24
2,929
10,863
5,763
465
1,591
9,146
17,612
0
L
6,031
3,533
0
4,330
13,256
5,082
818
676
12,382
0
58,156
W
Olorun
xDenDixx
Olorun
8,250
4,302
181
3,748
11,593
5,147
1,672
1,011
10,117
43,063
5,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,373
Gold Earned
43,502
245
Minions Killed
418
0
Camps Cleared
0
1,220,791
Distance Traveled
1,548,597
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,889
464
81
5
0
319,367
2
L
Ra
4,857
286
2
0
0
30,053
0
W
Skadi
8,348
491
57
3
0
261,290
1
L
Artemis
6,674
393
58
3
0
255,306
0
W
Loki
10,634
626
163
10
0
384,553
1
L
Achilles
8,960
527
72
4
0
331,494
4
L
Yemoja
8,348
491
19
1
0
271,675
1
W
Ymir
7,941
467
27
2
0
295,992
0
L
Set
8,534
502
94
6
0
332,263
5
W
Olorun
8,690
511
90
5
0
287,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role