Player Matchup

Osiris
Osiris
JORDANBRAYAN35
Osiris
Level 147
God Stats
4W - 4L
1,274 SR
Queue Stats
429W - 378L
1,545 Elo+
Party 1
Set
Set
Spectre_Nebula
Set
Level 113
God Stats
3W - 6L
1,318 SR
Queue Stats
374W - 340L
1,528 Elo+
Solo
Bakasura
Bakasura
YaBoyCarlito
Bakasura
Level 149
God Stats
4W - 1L
1,775 SR
Queue Stats
221W - 209L
1,471 Elo+
Party 2
Khepri
Khepri
YaGirl_Summy
Khepri
Level 147
God Stats
22W - 11L
1,614 SR
Queue Stats
360W - 331L
1,468 Elo+
Party 2
Ao Kuang
Ao Kuang
lorenzo_brr
Ao Kuang
Level 102
God Stats
8W - 8L
1,552 SR
Queue Stats
640W - 624L
1,491 Elo+
Party 1
Team Averages
Level 132
1,506 SR
1,501 Elo+

VS

Team Averages
Level 97
1,543 SR
1,510 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
KotaCantClutch
Loki
Level 64
God Stats
2W - 2L
1,526 SR
Queue Stats
130W - 148L
1,513 Elo+
Party 3
Kukulkan
Kukulkan
Leo92702_Bot
Kukulkan
Level 88
God Stats
4W - 4L
1,597 SR
Queue Stats
219W - 219L
1,510 Elo+
Party 3
Persephone
Persephone
SeedOfEchidna
Persephone
Level 152
God Stats
22W - 12L
1,664 SR
Queue Stats
303W - 318L
1,522 Elo+
Solo
Zeus
Zeus
lildruidess
Zeus
Level 106
God Stats
28W - 40L
1,429 SR
Queue Stats
285W - 260L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
9,122
507
7,778
16,779
11,541
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
4 / 3 / 5
9,274
515
6,534
11,890
4,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bakasura
YaBoyCarlito
Bakasura
18
11 / 3 / 4
10,925
607
8,964
14,352
7,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
12
2 / 2 / 9
8,352
464
4,825
16,798
18,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
lorenzo_brr
Ao Kuang
14
5 / 4 / 1
9,077
504
9,262
15,669
6,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
1 / 6 / 5
8,403
467
5,367
13,476
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 4 / 5
7,799
433
5,726
9,182
5,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Leo92702_Bot
Kukulkan
16
8 / 4 / 4
10,323
574
16,931
8,339
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
SeedOfEchidna
Persephone
12
1 / 4 / 1
8,045
447
10,043
10,848
5,848
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 3
8,275
460
10,827
11,079
2,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
24
Kills
14
14
Deaths
24
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
6
5
0.58
W
2
2
1
1.25
L
2
4
5
1.13
L
Kukulkan
Leo92702_Bot
Kukulkan
8
4
4
2.5
L
Persephone
SeedOfEchidna
Persephone
1
4
1
0.38
W
4
3
5
2.17
W
Bakasura
YaBoyCarlito
Bakasura
11
3
4
4.33
W
Khepri
2
2
9
3.25
L
2
6
3
0.58
W
Ao Kuang
lorenzo_brr
Ao Kuang
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,363
Damage
48,894
75,488
Taken
52,924
48,640
Mitigated
22,148
24,569
Healing
13,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,367
1,166
0
3,850
13,476
4,707
0
3,211
9,960
0
51,390
W
7,778
2,011
0
3,805
16,779
11,541
82
9,219
7,446
6,009
49,430
L
5,726
1,451
226
1,687
9,182
5,437
272
3,380
5,592
0
23,609
L
Kukulkan
Leo92702_Bot
Kukulkan
16,931
2,372
0
609
8,339
3,357
0
4,329
4,010
58,464
0
L
Persephone
SeedOfEchidna
Persephone
10,043
1,696
0
3,420
10,848
5,848
0
869
9,835
37,559
0
W
6,534
2,836
0
3,118
11,890
4,773
1,003
4,007
7,414
0
60,680
W
Bakasura
YaBoyCarlito
Bakasura
8,964
6,025
0
6,015
14,352
7,188
186
4,738
9,389
0
74,058
W
Khepri
4,825
188
958
3,669
16,798
18,526
430
9,888
5,981
22,887
0
L
10,827
2,355
0
3,557
11,079
2,799
280
2,824
7,965
56,322
0
W
Ao Kuang
lorenzo_brr
Ao Kuang
9,262
1,973
0
7,004
15,669
6,612
1,057
8,524
6,387
39,682
9,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,750
Gold Earned
42,845
488
Minions Killed
436
0
Camps Cleared
0
1,763,734
Distance Traveled
1,640,797
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,403
467
97
5
0
353,244
1
W
Osiris
9,122
507
107
6
0
350,542
7
L
Loki
7,799
433
29
2
0
364,639
7
L
Kukulkan
10,323
574
121
7
0
343,026
2
L
Persephone
8,045
447
81
5
0
279,760
6
W
Set
9,274
515
117
7
0
343,438
2
W
Bakasura
10,925
607
134
7
0
391,626
3
W
Khepri
8,352
464
35
2
0
343,024
6
L
Zeus
8,275
460
108
6
0
300,128
4
W
Ao Kuang
9,077
504
95
5
0
335,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role