Player Matchup

Medusa
Medusa
Hivjames
Medusa
Level 19
God Stats
2W - 3L
1,569 SR
Queue Stats
11W - 14L
1,386 Elo+
Solo
Kukulkan
Kukulkan
JubilantKey11
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,417 Elo+
Solo
Bellona
Bellona
KindredCo
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,429 Elo+
Party 1
Loki
Loki
TooEasy247EZ
Loki
Level 29
God Stats
11W - 10L
1,632 SR
Queue Stats
98W - 115L
1,431 Elo+
Party 1
Yemoja
Yemoja
dietlite
Yemoja
Level 6
God Stats
3W - 3L
1,586 SR
Queue Stats
6W - 8L
1,569 Elo+
Solo
Team Averages
Level 19
1,557 SR
1,446 Elo+

VS

Team Averages
Level 23
1,580 SR
1,497 Elo+
Cthulhu
Cthulhu
DontRageBruh
Cthulhu
Level 18
God Stats
2W - 0L
1,749 SR
Queue Stats
34W - 37L
1,378 Elo+
Solo
Arachne
Arachne
DotAoooUwU
Arachne
Level 26
God Stats
16W - 11L
1,187 SR
Queue Stats
239W - 199L
1,428 Elo+
Solo
Osiris
Osiris
Jathran
Osiris
Level 17
God Stats
5W - 5L
1,430 SR
Queue Stats
25W - 25L
1,450 Elo+
Solo
Ra
Ra
Luná
Ra
Level 27
God Stats
2W - 0L
1,887 SR
Queue Stats
65W - 23L
1,729 Elo+
Solo
Cupid
Cupid
Mac101049
Cupid
Level 27
God Stats
30W - 18L
1,645 SR
Queue Stats
77W - 72L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hivjames
Medusa
14
2 / 6 / 4
13,755
299
8,915
13,523
4,067
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
JubilantKey11
Kukulkan
20
11 / 14 / 8
23,452
510
54,230
38,132
18,326
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
KindredCo
Bellona
20
9 / 9 / 14
22,312
485
37,876
52,330
66,956
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
15 / 13 / 8
22,814
496
32,092
38,296
17,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yemoja
dietlite
Yemoja
20
3 / 6 / 21
18,875
410
18,577
46,542
84,168
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DontRageBruh
Cthulhu
11
2 / 3 / 1
15,662
340
2,300
7,386
3,347
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
DotAoooUwU
Arachne
20
15 / 7 / 9
26,052
566
32,004
48,345
26,101
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
Jathran
Osiris
20
2 / 14 / 16
21,149
460
22,333
58,369
59,859
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ra
20
18 / 6 / 15
30,998
674
54,784
41,048
25,078
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Mac101049
Cupid
20
11 / 12 / 7
25,634
557
45,692
47,691
19,610
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
96
40
Kills
48
48
Deaths
42
55
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DontRageBruh
Cthulhu
2
3
1
0.83
W
Arachne
DotAoooUwU
Arachne
15
7
9
2.79
L
Medusa
Hivjames
Medusa
2
6
4
0.67
W
Osiris
Jathran
Osiris
2
14
16
0.71
L
Kukulkan
JubilantKey11
Kukulkan
11
14
8
1.07
L
Bellona
KindredCo
Bellona
9
9
14
1.78
W
Ra
18
6
15
4.25
W
Cupid
Mac101049
Cupid
11
12
7
1.21
L
15
13
8
1.46
L
Yemoja
dietlite
Yemoja
3
6
21
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,690
Damage
157,113
188,823
Taken
202,839
190,588
Mitigated
133,995
35,370
Healing
83,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DontRageBruh
Cthulhu
2,300
343
0
1,500
7,386
3,347
0
1,814
5,572
13,304
0
W
Arachne
DotAoooUwU
Arachne
32,004
16,316
0
19,730
48,345
26,101
3,325
20,053
28,292
0
251,587
L
Medusa
Hivjames
Medusa
8,915
4,393
0
1,439
13,523
4,067
712
2,968
10,555
0
42,083
W
Osiris
Jathran
Osiris
22,333
14,728
0
16,976
58,369
59,859
4,624
26,526
31,843
0
90,134
L
Kukulkan
JubilantKey11
Kukulkan
54,230
2,477
0
6,776
38,132
18,326
4,247
16,492
21,640
225,070
0
L
Bellona
KindredCo
Bellona
37,876
9,876
0
9,112
52,330
66,956
2,026
11,785
40,545
24,980
114,244
W
Ra
54,784
5,054
7,304
19,798
41,048
25,078
4,235
16,713
24,335
294,215
0
W
Cupid
Mac101049
Cupid
45,692
37,516
239
17,525
47,691
19,610
0
18,103
29,588
0
260,051
L
32,092
5,470
299
7,223
38,296
17,071
6,599
13,290
25,006
0
181,665
L
Yemoja
dietlite
Yemoja
18,577
3,353
6,799
3,722
46,542
84,168
2,692
13,211
33,331
75,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,208
Gold Earned
119,495
900
Minions Killed
1,007
0
Camps Cleared
0
3,538,796
Distance Traveled
3,340,510
14
Wards Purchased
55
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,662
340
15
0
0
149,232
3
W
Arachne
26,052
566
232
5
0
874,888
30
L
Medusa
13,755
299
66
1
0
336,076
0
W
Osiris
21,149
460
99
2
0
740,267
5
L
Kukulkan
23,452
510
320
7
0
764,112
2
L
Bellona
22,312
485
200
4
0
789,385
3
W
Ra
30,998
674
400
9
0
930,060
16
W
Cupid
25,634
557
261
6
0
646,063
1
L
Loki
22,814
496
232
5
0
818,504
1
L
Yemoja
18,875
410
82
2
0
830,719
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role