Player Matchup

Cthulhu
Cthulhu
AslanWaslan93
Cthulhu
Level 50
God Stats
9W - 16L
1,432 SR
Queue Stats
77W - 108L
1,310 Elo+
Party 3
Artemis
Artemis
Darklisity
Artemis
Level 29
God Stats
8W - 10L
1,596 SR
Queue Stats
55W - 75L
1,339 Elo+
Party 3
Set
Set
Steopic
Set
Level 25
God Stats
1W - 4L
1,460 SR
Queue Stats
36W - 46L
1,331 Elo+
Party 2
Anubis
Anubis
StickyP3455
Anubis
Level 66
God Stats
5W - 6L
1,413 SR
Queue Stats
180W - 218L
1,371 Elo+
Party 2
Mulan
Mulan
TeeniestBadge68
Mulan
Level 20
God Stats
6W - 5L
1,600 SR
Queue Stats
60W - 67L
1,331 Elo+
Party 2
Team Averages
Level 38
1,500 SR
1,336 Elo+

VS

Team Averages
Level 56
1,475 SR
1,369 Elo+
Ullr
Ullr
Benbenbond008
Ullr
Level 35
God Stats
7W - 6L
1,363 SR
Queue Stats
74W - 71L
1,359 Elo+
Solo
Zhong Kui
Zhong Kui
Hex-Amogous
Zhong Kui
Level 49
God Stats
4W - 6L
1,695 SR
Queue Stats
356W - 421L
1,269 Elo+
Party 1
Cabrakan
Cabrakan
HypoGeO12
Cabrakan
Level 41
God Stats
2W - 1L
1,450 SR
Queue Stats
48W - 56L
1,423 Elo+
Solo
Nemesis
Nemesis
ShinigamiTrinity
Nemesis
Level 49
God Stats
7W - 13L
1,168 SR
Queue Stats
337W - 410L
1,272 Elo+
Party 1
Sol
Sol
whito_19
Sol
Level 104
God Stats
60W - 34L
1,697 SR
Queue Stats
609W - 625L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
5 / 6 / 6
11,778
436
16,377
21,624
18,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Darklisity
Artemis
18
7 / 12 / 5
12,240
453
20,615
21,116
7,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Set
19
2 / 9 / 8
12,526
464
10,126
23,945
12,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
16
1 / 15 / 5
11,022
408
15,754
26,616
13,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 8 / 5
12,044
446
19,453
27,705
29,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 1
13,657
506
8,805
21,268
10,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Hex-Amogous
Zhong Kui
20
8 / 8 / 7
13,498
500
19,368
23,230
16,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
HypoGeO12
Cabrakan
17
0 / 6 / 12
11,632
431
9,330
29,650
39,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 1 / 3
8,760
324
2,109
4,488
966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
33 / 2 / 4
19,543
724
57,096
37,723
24,251
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
76
22
Kills
49
50
Deaths
22
29
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
5
6
6
1.33
W
7
5
1
1.5
L
Artemis
Darklisity
Artemis
7
12
5
0.79
W
Zhong Kui
Hex-Amogous
Zhong Kui
8
8
7
1.44
W
Cabrakan
HypoGeO12
Cabrakan
0
6
12
1
W
1
1
3
2.5
L
Set
2
9
8
0.67
L
Anubis
1
15
5
0.23
L
7
8
5
1.19
W
33
2
4
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,325
Damage
96,708
121,006
Taken
116,359
80,921
Mitigated
91,626
21,422
Healing
50,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
16,377
941
538
3,255
21,624
18,358
412
13,961
7,663
45,511
0
W
8,805
5,949
0
7,778
21,268
10,433
6,984
5,322
15,470
0
114,752
L
Artemis
Darklisity
Artemis
20,615
13,301
831
2,608
21,116
7,434
2,040
14,538
6,578
0
59,342
W
Zhong Kui
Hex-Amogous
Zhong Kui
19,368
2,634
566
6,217
23,230
16,768
1,631
2,346
20,256
98,706
0
W
Cabrakan
HypoGeO12
Cabrakan
9,330
1,423
298
4,807
29,650
39,208
242
8,597
19,922
40,537
0
W
2,109
912
0
2,279
4,488
966
208
891
3,564
0
15,765
L
Set
10,126
5,264
0
5,883
23,945
12,790
1,533
11,019
12,926
0
98,128
L
Anubis
15,754
1,429
0
6,246
26,616
13,208
0
20,023
6,593
67,968
0
L
19,453
5,531
0
2,061
27,705
29,131
1,569
22,794
4,911
0
48,232
W
57,096
21,662
0
28,132
37,723
24,251
4,930
13,438
23,457
184,165
12,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,610
Gold Earned
67,090
434
Minions Killed
656
0
Camps Cleared
0
2,184,086
Distance Traveled
1,920,216
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,778
436
68
3
0
468,397
3
W
Ullr
13,657
506
172
6
0
416,152
0
L
Artemis
12,240
453
75
3
0
379,474
2
W
Zhong Kui
13,498
500
151
6
0
436,542
0
W
Cabrakan
11,632
431
52
2
0
414,452
1
W
Nemesis
8,760
324
25
1
0
177,909
0
L
Set
12,526
464
130
5
0
472,170
0
L
Anubis
11,022
408
94
3
0
391,250
2
L
Mulan
12,044
446
67
2
0
472,795
5
W
Sol
19,543
724
256
9
0
475,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role