Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
EsendeXenoN
Neith
Level 160
God Stats
1W - 0L
1,602 SR
Queue Stats
46W - 11L
1,890 Elo+
Party 1
Hercules
Hercules
RedefinedGod
Hercules
Level 159
God Stats
4W - 0L
1,971 SR
Queue Stats
48W - 9L
1,929 Elo+
Party 1
Team Averages
Level 160
1,615 SR
1,664 Elo+

VS

Team Averages
Level 136
1,501 SR
1,578 Elo+
Hou Yi
Hou Yi
KimJongBong69
Hou Yi
Level 105
God Stats
248W - 253L
1,569 SR
Queue Stats
303W - 323L
1,525 Elo+
Solo
Kumbhakarna
Kumbhakarna
S1D3K1CK88
Kumbhakarna
Level 158
God Stats
8W - 15L
1,557 SR
Queue Stats
56W - 67L
1,535 Elo+
Party 2
Thor
Thor
SopitaDeKeso
Thor
Level 116
God Stats
10W - 16L
1,371 SR
Queue Stats
532W - 533L
1,618 Elo+
Solo
Merlin
Merlin
bongxx
Merlin
Level 149
God Stats
1W - 3L
1,202 SR
Queue Stats
136W - 153L
1,532 Elo+
Party 2
Tyr
Tyr
derBibabutzemann
Tyr
Level 151
God Stats
172W - 134L
1,804 SR
Queue Stats
528W - 499L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
12 / 5 / 14
13,652
910
26,317
18,466
9,149
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
 
Hun Batz
18
8 / 2 / 12
12,454
830
18,645
16,674
9,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
 
Bacchus
17
2 / 2 / 22
10,938
729
14,822
17,751
27,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
10 / 0 / 20
13,478
899
29,697
11,636
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
RedefinedGod
Hercules
16
4 / 3 / 16
11,151
743
11,346
28,400
17,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 2
10,239
683
17,012
16,179
6,112
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kumbhakarna
S1D3K1CK88
Kumbhakarna
15
2 / 7 / 7
9,969
665
7,168
24,554
31,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 10 / 5
10,043
670
14,379
18,746
6,770
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
bongxx
Merlin
16
2 / 8 / 3
9,748
650
15,433
16,495
6,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 7 / 7
9,862
657
13,587
32,354
28,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
36
36
Kills
12
12
Deaths
36
84
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
12
5
14
3.8
W
Hun Batz
 
Hun Batz
8
2
12
7
W
Bacchus
 
Bacchus
2
2
22
6.5
W
10
0
20
20
L
4
4
2
1.25
W
Hercules
RedefinedGod
Hercules
4
3
16
4
L
Kumbhakarna
S1D3K1CK88
Kumbhakarna
2
7
7
0.79
L
2
10
5
0.45
L
Merlin
bongxx
Merlin
2
8
3
0.44
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,827
Damage
67,579
92,927
Taken
108,328
68,314
Mitigated
79,805
29,227
Healing
11,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
26,317
13,637
3,277
5,859
18,466
9,149
3,483
6,096
12,370
62,809
4,294
W
Hun Batz
 
Hun Batz
18,645
4,431
0
5,342
16,674
9,206
616
3,847
12,827
0
43,074
W
Bacchus
 
Bacchus
14,822
2,345
0
1,768
17,751
27,530
426
4,065
13,686
24,747
0
W
29,697
14,276
0
4,869
11,636
5,281
1,713
4,303
7,333
0
62,735
L
17,012
8,579
0
2,314
16,179
6,112
0
4,636
11,120
0
39,613
W
Hercules
RedefinedGod
Hercules
11,346
2,849
0
8,112
28,400
17,148
0
4,551
23,849
0
20,935
L
Kumbhakarna
S1D3K1CK88
Kumbhakarna
7,168
310
0
722
24,554
31,713
1
7,397
15,828
11,032
0
L
14,379
4,103
0
225
18,746
6,770
0
7,435
10,738
0
36,232
L
Merlin
bongxx
Merlin
15,433
469
0
984
16,495
6,711
0
3,952
12,091
41,946
0
L
13,587
1,716
0
7,597
32,354
28,499
0
13,504
17,363
0
24,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,673
Gold Earned
49,861
312
Minions Killed
239
10
Camps Cleared
5
1,441,819
Distance Traveled
1,283,662
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,652
910
101
7
6
270,102
1
W
Hun Batz
12,454
830
80
5
2
301,816
1
W
Bacchus
10,938
729
18
1
0
295,673
3
W
Neith
13,478
899
91
6
1
265,177
2
L
Hou Yi
10,239
683
69
5
1
270,145
4
W
Hercules
11,151
743
22
1
1
309,051
3
L
Kumbhakarna
9,969
665
10
1
1
290,034
1
L
Thor
10,043
670
68
5
2
217,205
3
L
Merlin
9,748
650
71
5
1
229,375
1
L
Tyr
9,862
657
21
1
0
276,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role