Player Matchup

Horus
Horus
Brando_visk
Horus
Level 18
God Stats
3W - 6L
1,411 SR
Queue Stats
53W - 73L
1,279 Elo+
Solo
Skadi
Skadi
homerote24
Skadi
Level 7
God Stats
0W - 2L
1,297 SR
Queue Stats
2W - 11L
1,150 Elo+
Solo
Cthulhu
Cthulhu
littleplayer
Cthulhu
Level 26
God Stats
2W - 4L
1,383 SR
Queue Stats
120W - 130L
1,381 Elo+
Solo
Bakasura
Bakasura
seamack
Bakasura
Level 14
God Stats
12W - 20L
1,343 SR
Queue Stats
15W - 26L
1,271 Elo+
Solo
Kukulkan
Kukulkan
seductive95brown
Kukulkan
Level 12
God Stats
0W - 2L
1,506 SR
Queue Stats
2W - 15L
1,018 Elo+
Solo
Team Averages
Level 15
1,388 SR
1,220 Elo+

VS

Team Averages
Level 16
1,537 SR
1,338 Elo+
Neith
Neith
BootyMaster420
Neith
Level 18
God Stats
26W - 31L
1,358 SR
Queue Stats
39W - 52L
1,267 Elo+
Solo
Ra
Ra
CrypticPuppy161
Ra
Level 18
God Stats
3W - 0L
1,824 SR
Queue Stats
49W - 45L
1,264 Elo+
Solo
Tsukuyomi
Tsukuyomi
DefendThyJumper
Tsukuyomi
Level 17
God Stats
17W - 9L
1,502 SR
Queue Stats
50W - 43L
1,373 Elo+
Party 1
Thoth
Thoth
deleted7454
Thoth
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 54L
1,287 Elo+
Party 1
Mercury
Mercury
rafaelr02
Mercury
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 8
15,211
1,087
16,501
27,390
41,419
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
19
2 / 7 / 5
12,499
893
12,147
13,666
5,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
littleplayer
Cthulhu
20
9 / 2 / 9
15,460
1,104
26,333
32,736
34,326
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
seamack
Bakasura
20
0 / 14 / 9
13,022
930
6,360
31,957
17,024
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
0 / 3 / 1
10,548
753
36
5,486
1,952
Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 9
12,923
923
22,492
11,182
4,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 7 / 12
14,398
1,028
17,741
19,355
9,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
DefendThyJumper
Tsukuyomi
19
8 / 3 / 10
14,266
1,019
15,461
11,548
4,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 0 / 15
14,078
1,006
20,199
6,698
2,639
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
rafaelr02
Mercury
20
3 / 7 / 11
12,643
903
16,931
18,590
7,816
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
86
19
Kills
29
30
Deaths
19
32
Assists
57
Player
Kills
Deaths
Assists
KDA
W
9
2
9
6.75
L
8
4
8
3
W
5
7
12
1.57
W
Tsukuyomi
DefendThyJumper
Tsukuyomi
8
3
10
4.33
W
4
0
15
11.5
L
Skadi
2
7
5
0.64
L
Cthulhu
littleplayer
Cthulhu
9
2
9
6.75
W
Mercury
rafaelr02
Mercury
3
7
11
1.21
L
Bakasura
seamack
Bakasura
0
14
9
0.32
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,377
Damage
92,824
111,235
Taken
67,373
99,939
Mitigated
29,688
26,026
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,492
16,314
0
368
11,182
4,940
0
5,281
5,384
0
29,048
L
16,501
6,860
5,042
7,909
27,390
41,419
0
9,260
16,900
0
28,738
W
17,741
2,504
1,706
3,854
19,355
9,682
0
5,850
12,829
60,697
0
W
Tsukuyomi
DefendThyJumper
Tsukuyomi
15,461
6,500
0
1,800
11,548
4,611
0
4,383
6,738
0
19,670
W
20,199
4,061
0
150
6,698
2,639
0
2,529
3,771
56,062
0
L
Skadi
12,147
8,242
0
1,780
13,666
5,218
0
4,474
9,192
0
33,966
L
Cthulhu
littleplayer
Cthulhu
26,333
1,547
578
8,262
32,736
34,326
0
11,714
20,349
51,572
0
W
Mercury
rafaelr02
Mercury
16,931
13,784
0
1,640
18,590
7,816
0
6,029
11,622
0
28,768
L
Bakasura
seamack
Bakasura
6,360
4,817
0
2,455
31,957
17,024
0
10,622
21,335
0
30,455
L
36
36
0
0
5,486
1,952
0
1,870
3,616
2,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,740
Gold Earned
68,308
225
Minions Killed
252
6
Camps Cleared
1
1,034,838
Distance Traveled
1,290,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,923
923
9
1
0
270,908
0
L
Horus
15,211
1,087
31
2
0
259,625
0
W
Ra
14,398
1,028
99
7
0
266,393
0
W
Tsukuyomi
14,266
1,019
6
0
0
237,569
0
W
Thoth
14,078
1,006
107
8
1
246,574
0
L
Skadi
12,499
893
40
3
6
137,764
0
L
Cthulhu
15,460
1,104
69
5
0
317,969
0
W
Mercury
12,643
903
31
2
0
268,675
0
L
Bakasura
13,022
930
85
6
0
250,348
0
L
Kukulkan
10,548
753
0
0
0
69,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role