Player Matchup

Merlin
Merlin
AlienSentry
Merlin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,143 Elo+
Solo
Xbalanque
Xbalanque
Ericc123
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 98L
1,483 Elo+
Solo
Cthulhu
Cthulhu
GuaxdonXD
Cthulhu
Level 6
God Stats
2W - 4L
1,140 SR
Queue Stats
3W - 8L
1,117 Elo+
Solo
Bakasura
Bakasura
XxMasterQCxX
Bakasura
Level 7
God Stats
4W - 3L
1,604 SR
Queue Stats
4W - 4L
1,498 Elo+
Solo
Terra
Terra
xAquavita
Terra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 44L
1,415 Elo+
Solo
Team Averages
Level 11
1,449 SR
1,331 Elo+

VS

Team Averages
Level 17
1,560 SR
1,508 Elo+
Ares
Ares
KALEIAS
Ares
Level 6
God Stats
2W - 1L
1,576 SR
Queue Stats
7W - 7L
1,771 Elo+
Party 1
Nemesis
Nemesis
NearMacaron
Nemesis
Level 5
God Stats
1W - 3L
1,417 SR
Queue Stats
6W - 8L
1,452 Elo+
Party 2
Thor
Thor
ZarchoBG
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,452 Elo+
Party 2
Fenrir
Fenrir
esfiro00
Fenrir
Level 58
God Stats
12W - 9L
1,581 SR
Queue Stats
65W - 66L
1,535 Elo+
Party 1
Awilix
Awilix
laloli1519
Awilix
Level 13
God Stats
2W - 1L
1,727 SR
Queue Stats
11W - 17L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
0 / 11 / 19
10,920
993
10,433
16,838
6,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Ericc123
Xbalanque
20
14 / 0 / 26
15,446
1,404
39,134
11,844
5,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
GuaxdonXD
Cthulhu
20
2 / 6 / 30
12,534
1,139
20,191
21,778
24,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
XxMasterQCxX
Bakasura
20
27 / 5 / 10
17,517
1,592
31,213
17,294
7,347
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
xAquavita
Terra
19
1 / 9 / 18
11,723
1,066
5,471
24,779
24,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
KALEIAS
Ares
19
3 / 11 / 17
12,483
1,135
15,369
32,399
46,152
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
NearMacaron
Nemesis
18
10 / 5 / 8
12,536
1,140
13,975
19,385
10,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
18
9 / 9 / 11
12,262
1,115
21,154
19,741
8,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
esfiro00
Fenrir
18
2 / 11 / 12
10,944
995
15,853
24,607
19,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
laloli1519
Awilix
18
6 / 8 / 14
11,981
1,089
15,285
17,542
7,548
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
92
44
Kills
30
31
Deaths
44
103
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
11
19
0.86
W
Xbalanque
Ericc123
Xbalanque
14
0
26
27
W
Cthulhu
GuaxdonXD
Cthulhu
2
6
30
2.83
L
Ares
KALEIAS
Ares
3
11
17
1.05
L
Nemesis
NearMacaron
Nemesis
10
5
8
2.8
W
Bakasura
XxMasterQCxX
Bakasura
27
5
10
6.4
L
Thor
9
9
11
1.61
L
Fenrir
esfiro00
Fenrir
2
11
12
0.73
L
Awilix
laloli1519
Awilix
6
8
14
1.63
W
Terra
xAquavita
Terra
1
9
18
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,442
Damage
81,636
92,533
Taken
113,674
66,689
Mitigated
92,290
17,945
Healing
2,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,433
771
276
1,108
16,838
6,071
0
2,454
14,384
30,898
0
W
Xbalanque
Ericc123
Xbalanque
39,134
27,087
0
2,994
11,844
5,157
0
1,531
10,313
0
60,812
W
Cthulhu
GuaxdonXD
Cthulhu
20,191
2,376
0
5,654
21,778
24,108
0
3,584
18,194
41,900
0
L
Ares
KALEIAS
Ares
15,369
2,487
0
743
32,399
46,152
0
7,878
21,368
41,875
0
L
Nemesis
NearMacaron
Nemesis
13,975
6,021
0
979
19,385
10,289
0
5,527
13,035
0
30,232
W
Bakasura
XxMasterQCxX
Bakasura
31,213
21,528
74
4,676
17,294
7,347
0
3,031
14,263
0
49,625
L
Thor
21,154
5,754
0
125
19,741
8,736
0
6,668
12,620
0
29,782
L
Fenrir
esfiro00
Fenrir
15,853
3,791
0
484
24,607
19,565
0
8,936
13,195
0
43,442
L
Awilix
laloli1519
Awilix
15,285
6,720
0
70
17,542
7,548
0
5,086
11,985
0
24,771
W
Terra
xAquavita
Terra
5,471
1,845
1,733
1,430
24,779
24,006
0
4,769
20,010
10,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,140
Gold Earned
60,206
206
Minions Killed
193
8
Camps Cleared
4
1,070,401
Distance Traveled
1,067,082
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,920
993
41
4
1
169,430
3
W
Xbalanque
15,446
1,404
46
4
2
217,059
0
W
Cthulhu
12,534
1,139
49
4
0
231,260
1
L
Ares
12,483
1,135
70
6
1
190,002
1
L
Nemesis
12,536
1,140
27
2
0
238,782
0
W
Bakasura
17,517
1,592
61
6
4
233,082
1
L
Thor
12,262
1,115
22
2
2
201,415
0
L
Fenrir
10,944
995
43
4
1
210,043
0
L
Awilix
11,981
1,089
31
3
0
226,840
1
W
Terra
11,723
1,066
9
1
1
219,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role