Player Matchup

Neith
Neith
 
Neith
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Conaliingus
Baron Samedi
Level 26
God Stats
6W - 5L
1,629 SR
Queue Stats
140W - 121L
1,578 Elo+
Solo
Jing Wei
Jing Wei
RezaRo
Jing Wei
Level 16
God Stats
3W - 6L
1,506 SR
Queue Stats
21W - 27L
1,450 Elo+
Solo
Ra
Ra
itazurakozo
Ra
Level 23
God Stats
3W - 3L
1,523 SR
Queue Stats
94W - 91L
1,438 Elo+
Solo
Ymir
Ymir
teyzerman
Ymir
Level 6
God Stats
1W - 2L
1,772 SR
Queue Stats
3W - 7L
1,377 Elo+
Solo
Team Averages
Level 16
1,586 SR
1,469 Elo+

VS

Team Averages
Level 21
1,506 SR
1,426 Elo+
Kukulkan
Kukulkan
ElPerigo
Kukulkan
Level 29
God Stats
72W - 66L
1,546 SR
Queue Stats
287W - 329L
1,393 Elo+
Solo
The Morrigan
The Morrigan
ElementalForFun
The Morrigan
Level 26
God Stats
21W - 16L
1,432 SR
Queue Stats
139W - 150L
1,356 Elo+
Solo
Agni
Agni
FootMuncher
Agni
Level 29
God Stats
3W - 1L
1,405 SR
Queue Stats
32W - 22L
1,756 Elo+
Solo
Cthulhu
Cthulhu
Sikkak
Cthulhu
Level 11
God Stats
2W - 0L
1,735 SR
Queue Stats
5W - 7L
1,311 Elo+
Solo
Cernunnos
Cernunnos
theironwolfgamer
Cernunnos
Level 11
God Stats
11W - 21L
1,414 SR
Queue Stats
11W - 25L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 2 / 6
8,205
1,026
7,512
11,751
4,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Conaliingus
Baron Samedi
14
3 / 5 / 4
8,986
1,123
6,561
9,256
3,737
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
RezaRo
Jing Wei
14
0 / 5 / 6
7,989
999
1,996
12,260
4,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 4 / 3
9,606
1,201
9,249
8,385
3,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
12
0 / 0 / 0
5,200
650
0
0
0
Team 1 Tickets

198

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ElPerigo
Kukulkan
14
1 / 2 / 5
8,388
1,049
5,866
4,324
1,459
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
ElementalForFun
The Morrigan
14
1 / 1 / 4
8,239
1,030
3,012
2,010
630
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
11 / 1 / 3
11,152
1,394
15,379
7,330
2,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Sikkak
Cthulhu
15
2 / 2 / 9
8,647
1,081
7,143
10,628
9,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
15
1 / 3 / 8
8,489
1,061
7,712
7,358
2,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
9
Kills
16
16
Deaths
9
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
6
2
L
Baron Samedi
Conaliingus
Baron Samedi
3
5
4
1
W
Kukulkan
ElPerigo
Kukulkan
1
2
5
1.75
W
The Morrigan
ElementalForFun
The Morrigan
1
1
4
3
W
11
1
3
12.5
L
Jing Wei
RezaRo
Jing Wei
0
5
6
0.6
W
Cthulhu
Sikkak
Cthulhu
2
2
9
3.25
L
5
4
3
1.63
L
Ymir
0
0
0
0
W
Cernunnos
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,318
Damage
39,112
41,652
Taken
31,650
16,242
Mitigated
17,125
4,405
Healing
2,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,512
3,203
0
686
11,751
4,364
0
8,581
2,975
0
24,626
L
Baron Samedi
Conaliingus
Baron Samedi
6,561
921
895
819
9,256
3,737
0
7,648
1,456
20,705
0
W
Kukulkan
ElPerigo
Kukulkan
5,866
326
0
0
4,324
1,459
0
2,868
1,456
21,174
0
W
The Morrigan
ElementalForFun
The Morrigan
3,012
175
0
0
2,010
630
0
1,095
915
14,296
209
W
15,379
1,629
76
1,385
7,330
2,834
0
4,185
3,145
35,107
0
L
Jing Wei
RezaRo
Jing Wei
1,996
1,734
0
38
12,260
4,792
0
8,855
3,127
0
10,954
W
Cthulhu
Sikkak
Cthulhu
7,143
222
0
1,134
10,628
9,855
0
3,789
6,839
15,598
0
L
9,249
474
542
1,425
8,385
3,349
0
5,442
2,903
36,794
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
7,712
3,377
0
1
7,358
2,347
0
3,873
3,485
0
22,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,986
Gold Earned
44,915
151
Minions Killed
171
4
Camps Cleared
9
605,926
Distance Traveled
799,181
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,205
1,026
36
5
1
146,663
2
L
Baron Samedi
8,986
1,123
30
4
1
122,171
0
W
Kukulkan
8,388
1,049
52
7
1
172,533
0
W
The Morrigan
8,239
1,030
28
4
0
150,915
0
W
Agni
11,152
1,394
38
5
5
168,923
1
L
Jing Wei
7,989
999
15
2
2
172,643
0
W
Cthulhu
8,647
1,081
19
2
0
160,389
0
L
Ra
9,606
1,201
70
9
0
164,449
0
L
Ymir
5,200
650
0
0
0
0
0
W
Cernunnos
8,489
1,061
34
4
3
146,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role