Player Matchup

Gilgamesh
Gilgamesh
Platinum I
Ghost_PrinzBrown
Gilgamesh
Platinum I
Level 97
God Stats
8W - 2L
1,825 SR
Queue Stats
62W - 46L
1,939 MMR
Party 1
Mulan
Mulan
Platinum III
Waylon_Jones1
Mulan
Platinum III
Level 144
God Stats
31W - 22L
1,664 SR
Queue Stats
132W - 107L
1,788 MMR
Party 1
Merlin
Merlin
Silver III
faseeh10
Merlin
Silver III
Level 143
God Stats
4W - 9L
1,478 SR
Queue Stats
233W - 321L
796 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,656 SR
1,508 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,608 SR
1,894 MMR
Ullr
Ullr
Platinum V
Cagsev_
Ullr
Platinum V
Level 128
God Stats
15W - 19L
1,601 SR
Queue Stats
82W - 72L
1,916 MMR
Party 2
Anubis
Anubis
Gold I
JackaIin
Anubis
Gold I
Level 145
God Stats
11W - 14L
1,722 SR
Queue Stats
81W - 72L
1,849 MMR
Party 2
Achilles
Achilles
Platinum V
SaiyajinPulse
Achilles
Platinum V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 72L
1,916 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
12 / 6 / 9
16,116
767
29,923
43,382
45,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
10 / 4 / 10
14,989
714
24,813
25,967
32,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
faseeh10
Merlin
17
1 / 8 / 12
13,233
630
15,022
14,828
4,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
GebCu ChulainnArtioScyllaAthena

VS

Bans
DiscordiaSolMorgan Le FayThothZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Cagsev_
Ullr
16
7 / 7 / 8
13,661
651
14,954
21,134
9,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
JackaIin
Anubis
16
3 / 12 / 10
13,465
641
23,887
26,138
14,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
SaiyajinPulse
Achilles
18
8 / 4 / 9
14,482
690
25,413
31,645
57,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
45
23
Kills
18
18
Deaths
23
31
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ullr
Cagsev_
Ullr
7
7
8
1.57
W
Gilgamesh
12
6
9
2.75
L
Anubis
JackaIin
Anubis
3
12
10
0.67
L
Achilles
SaiyajinPulse
Achilles
8
4
9
3.13
W
10
4
10
3.75
W
Merlin
faseeh10
Merlin
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,758
Damage
64,254
84,177
Taken
78,917
82,132
Mitigated
81,076
24,924
Healing
15,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Cagsev_
Ullr
14,954
4,502
0
1,384
21,134
9,512
357
4,197
16,643
0
52,719
W
Gilgamesh
29,923
6,484
772
11,755
43,382
45,341
1,532
18,181
24,031
7,744
63,752
L
Anubis
JackaIin
Anubis
23,887
1,865
0
7,056
26,138
14,043
125
5,312
20,516
67,962
0
L
Achilles
SaiyajinPulse
Achilles
25,413
5,006
535
6,722
31,645
57,521
60
7,862
23,141
15,193
31,936
W
24,813
2,235
1,668
8,865
25,967
32,237
1,139
9,934
14,914
754
53,371
W
Merlin
faseeh10
Merlin
15,022
789
138
1,726
14,828
4,554
715
3,590
10,713
68,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,338
Gold Earned
41,608
244
Minions Killed
240
10
Camps Cleared
9
1,182,593
Distance Traveled
1,106,324
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,661
651
92
4
3
369,900
4
W
Gilgamesh
16,116
767
68
3
8
426,842
5
L
Anubis
13,465
641
88
4
5
295,341
2
L
Achilles
14,482
690
60
3
1
441,083
2
W
Mulan
14,989
714
55
3
0
411,310
1
W
Merlin
13,233
630
121
6
2
344,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role