Player Matchup

Ares
Ares
BiMSwitch420NSFW
Ares
Level 67
God Stats
1W - 1L
1,125 SR
Queue Stats
147W - 113L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
Charmanlos
Sun Wukong
Level 104
God Stats
88W - 89L
1,539 SR
Queue Stats
354W - 405L
1,433 Elo+
Party 2
Cliodhna
Cliodhna
Deathwish57012
Cliodhna
Level 117
God Stats
34W - 18L
1,581 SR
Queue Stats
262W - 322L
1,485 Elo+
Party 2
Scylla
Scylla
J_Mitch62
Scylla
Level 147
God Stats
17W - 14L
1,524 SR
Queue Stats
505W - 487L
1,536 Elo+
Solo
Jing Wei
Jing Wei
trent_wrighteous
Jing Wei
Level 146
God Stats
23W - 17L
1,485 SR
Queue Stats
1,625W - 1,574L
1,428 Elo+
Solo
Team Averages
Level 116
1,451 SR
1,484 Elo+

VS

Team Averages
Level 119
1,589 SR
1,515 Elo+
Ra
Ra
 
Ra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
ALLDAYFOREVER420
Cernunnos
Level 131
God Stats
5W - 1L
1,508 SR
Queue Stats
197W - 199L
1,559 Elo+
Party 1
Horus
Horus
CWaltonator
Horus
Level 67
God Stats
2W - 7L
1,500 SR
Queue Stats
385W - 382L
1,493 Elo+
Solo
Nike
Nike
Goldenstar_Pwns
Nike
Level 157
God Stats
8W - 2L
1,724 SR
Queue Stats
492W - 508L
1,539 Elo+
Party 1
Geb
Geb
THE_SNORLAX_117
Geb
Level 123
God Stats
12W - 5L
1,714 SR
Queue Stats
101W - 113L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 6
5,255
526
3,611
9,520
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Charmanlos
Sun Wukong
13
6 / 0 / 2
7,766
777
7,968
8,430
5,507
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cliodhna
12
10 / 2 / 3
7,109
711
8,444
6,504
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
J_Mitch62
Scylla
12
3 / 0 / 2
6,869
687
4,613
2,987
707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 6
6,578
658
5,715
6,932
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 3 / 0
5,316
532
1,702
5,900
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
8
0 / 5 / 1
4,583
458
6,698
7,754
1,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 2
5,158
516
2,962
9,006
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 7 / 0
5,510
551
5,854
10,297
5,796
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
2 / 5 / 0
5,274
527
3,471
8,607
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
23
Kills
3
3
Deaths
23
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
0
0.33
L
Cernunnos
0
5
1
0.1
W
1
1
6
4
L
0
3
2
0.33
W
Sun Wukong
Charmanlos
Sun Wukong
6
0
2
7
W
Cliodhna
10
2
3
5.75
L
0
7
0
0
W
Scylla
J_Mitch62
Scylla
3
0
2
4
L
2
5
0
0.4
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,351
Damage
20,687
34,373
Taken
41,564
15,781
Mitigated
16,696
12,139
Healing
11,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,702
401
407
1,233
5,900
1,818
0
1,641
4,259
30,385
0
L
Cernunnos
6,698
3,118
0
2,479
7,754
1,627
0
1,837
5,917
0
24,552
W
3,611
264
0
3,049
9,520
5,518
91
2,136
7,384
9,366
0
L
2,962
1,437
513
4,293
9,006
3,175
0
2,572
6,434
0
25,485
W
Sun Wukong
Charmanlos
Sun Wukong
7,968
2,763
0
2,797
8,430
5,507
704
1,168
7,262
57
47,166
W
Cliodhna
8,444
778
0
1,424
6,504
2,019
361
1,817
4,687
0
38,792
L
5,854
952
0
830
10,297
5,796
0
0
10,297
4,326
32,934
W
Scylla
J_Mitch62
Scylla
4,613
372
40
1,595
2,987
707
0
291
2,696
45,972
0
L
3,471
583
250
1,839
8,607
4,280
0
2,224
6,383
11,776
0
W
5,715
4,164
0
3,234
6,932
2,030
956
962
5,970
0
37,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,577
Gold Earned
25,841
343
Minions Killed
253
0
Camps Cleared
0
1,025,299
Distance Traveled
934,639
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,316
532
57
6
0
194,805
0
L
Cernunnos
4,583
458
47
5
0
182,203
0
W
Ares
5,255
526
8
1
0
212,852
1
L
Horus
5,158
516
57
6
0
207,008
1
W
Sun Wukong
7,766
777
99
10
0
195,409
1
W
Cliodhna
7,109
711
70
7
0
230,759
1
L
Nike
5,510
551
75
8
0
164,548
0
W
Scylla
6,869
687
87
9
0
192,448
4
L
Geb
5,274
527
17
2
0
186,075
1
W
Jing Wei
6,578
658
79
8
0
193,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role