Player Matchup

Pele
Pele
Diamond III
 
Pele
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond I
Nickboum
Apollo
Diamond I
Level 143
God Stats
27W - 21L
1,716 SR
Queue Stats
570W - 551L
2,209 MMR
Solo
Ymir
Ymir
Diamond III
PSYCHO TOD
Ymir
Diamond III
Level 159
God Stats
11W - 13L
1,646 SR
Queue Stats
463W - 443L
2,138 MMR
Solo
Hercules
Hercules
Platinum I
Rookuciifer
Hercules
Platinum I
Level 156
God Stats
3W - 4L
1,594 SR
Queue Stats
297W - 290L
2,042 MMR
Solo
Olorun
Olorun
Diamond IV
josehillo
Olorun
Diamond IV
Level 123
God Stats
2W - 2L
1,631 SR
Queue Stats
155W - 142L
2,170 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,617 SR
2,012 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,602 SR
1,975 MMR
Sobek
Sobek
Masters
 
Sobek
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Diamond V
Almost_Bald8
Mercury
Diamond V
Level 159
God Stats
12W - 7L
1,716 SR
Queue Stats
121W - 111L
2,169 MMR
Solo
Heimdallr
Heimdallr
Platinum I
Gojjoh
Heimdallr
Platinum I
Level 160
God Stats
6W - 11L
1,560 SR
Queue Stats
657W - 654L
1,952 MMR
Party 2
Thoth
Thoth
Diamond III
PandaFeeling
Thoth
Diamond III
Level 159
God Stats
70W - 58L
1,573 SR
Queue Stats
523W - 521L
2,132 MMR
Party 2
Mulan
Mulan
Diamond V
wwamk
Mulan
Diamond V
Level 143
God Stats
12W - 18L
1,658 SR
Queue Stats
378W - 358L
2,125 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
1 / 0 / 2
5,430
543
2,263
6,231
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
Nickboum
Apollo
11
2 / 0 / 1
6,525
653
4,170
4,280
1,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 0 / 2
5,533
553
3,466
4,699
2,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Rookuciifer
Hercules
11
0 / 0 / 2
6,407
641
2,285
3,480
2,051
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
josehillo
Olorun
11
3 / 1 / 3
6,148
615
4,178
6,005
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
KaliLokiGebCliodhna

VS

Bans
The MorriganArtioPersephoneOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 2 / 0
4,507
451
2,262
7,411
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Almost_Bald8
Mercury
8
1 / 1 / 0
4,900
490
1,623
6,303
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Gojjoh
Heimdallr
9
0 / 2 / 0
5,137
514
2,172
6,759
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 3 / 1
4,959
496
4,948
4,410
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
wwamk
Mulan
8
0 / 0 / 0
4,425
443
1,327
2,527
2,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
8
Kills
1
1
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
0
2
2
L
Sobek
 
Sobek
0
2
0
0
L
Mercury
Almost_Bald8
Mercury
1
1
0
1
L
Heimdallr
Gojjoh
Heimdallr
0
2
0
0
W
Apollo
Nickboum
Apollo
2
0
1
2.5
W
2
0
2
3
L
0
3
1
0.17
W
Hercules
Rookuciifer
Hercules
0
0
2
1
W
Olorun
josehillo
Olorun
3
1
3
4.5
L
Mulan
wwamk
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,362
Damage
12,332
24,695
Taken
27,410
8,592
Mitigated
10,703
10,776
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,263
425
0
3,431
6,231
1,694
0
1,531
4,544
0
31,979
L
Sobek
 
Sobek
2,262
274
0
2,468
7,411
3,892
0
2,919
4,492
6,991
0
L
Mercury
Almost_Bald8
Mercury
1,623
320
0
2,775
6,303
1,653
277
1,258
5,045
0
21,664
L
Heimdallr
Gojjoh
Heimdallr
2,172
1,073
0
2,596
6,759
1,896
0
1,746
5,013
0
30,110
W
Apollo
Nickboum
Apollo
4,170
2,201
0
1,692
4,280
1,068
0
265
4,015
0
49,202
W
3,466
442
0
1,655
4,699
2,131
0
1,297
3,312
11,409
0
L
4,948
363
0
685
4,410
1,194
0
2,121
2,289
32,010
0
W
Hercules
Rookuciifer
Hercules
2,285
883
0
763
3,480
2,051
192
301
3,078
4,720
35,290
W
Olorun
josehillo
Olorun
4,178
2,975
160
3,075
6,005
1,648
0
3,394
2,399
37,066
0
L
Mulan
wwamk
Mulan
1,327
34
0
1,719
2,527
2,068
0
140
2,387
0
14,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,043
Gold Earned
23,928
404
Minions Killed
215
0
Camps Cleared
0
1,014,754
Distance Traveled
900,632
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,430
543
83
8
0
219,447
5
L
Sobek
4,507
451
18
2
0
193,153
3
L
Mercury
4,900
490
42
4
0
204,520
1
L
Heimdallr
5,137
514
61
6
0
182,115
3
W
Apollo
6,525
653
102
10
0
207,594
0
W
Ymir
5,533
553
13
1
0
209,947
4
L
Thoth
4,959
496
66
7
0
185,122
1
W
Hercules
6,407
641
120
12
0
191,258
0
W
Olorun
6,148
615
86
9
0
186,508
6
L
Mulan
4,425
443
28
3
0
135,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role