Player Matchup

Morgan Le Fay
Morgan Le Fay
CarmenCarnage
Morgan Le Fay
Level 103
God Stats
5W - 10L
1,375 SR
Queue Stats
51W - 67L
1,383 Elo+
Party 1
Cernunnos
Cernunnos
Duelosk
Cernunnos
Level 89
God Stats
2W - 4L
1,424 SR
Queue Stats
57W - 63L
1,550 Elo+
Party 1
Ymir
Ymir
KezoBlackblood
Ymir
Level 105
God Stats
0W - 2L
1,124 SR
Queue Stats
144W - 185L
1,419 Elo+
Party 1
Team Averages
Level 99
1,308 SR
1,450 Elo+

VS

Team Averages
Level 61
1,563 SR
1,484 Elo+
Chaac
Chaac
EyeAm8440
Chaac
Level 34
God Stats
65W - 41L
1,486 SR
Queue Stats
170W - 157L
1,456 Elo+
Party 2
Discordia
Discordia
Sway-Kipling
Discordia
Level 59
God Stats
2W - 2L
1,565 SR
Queue Stats
26W - 24L
1,512 Elo+
Solo
Bastet
Bastet
YRN_Br3nnen
Bastet
Level 89
God Stats
43W - 22L
1,639 SR
Queue Stats
247W - 201L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CarmenCarnage
Morgan Le Fay
13
0 / 7 / 4
9,185
540
10,699
15,673
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Duelosk
Cernunnos
14
6 / 5 / 0
11,083
652
15,424
15,941
4,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 7 / 3
8,977
528
3,679
17,299
13,980
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EyeAm8440
Chaac
15
3 / 1 / 15
12,151
715
12,237
14,763
15,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Sway-Kipling
Discordia
13
2 / 5 / 12
10,407
612
8,559
9,731
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
18
14 / 0 / 5
12,921
760
22,318
16,479
8,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
6
Kills
19
19
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CarmenCarnage
Morgan Le Fay
0
7
4
0.29
L
Cernunnos
Duelosk
Cernunnos
6
5
0
1.2
W
Chaac
EyeAm8440
Chaac
3
1
15
10.5
L
0
7
3
0.21
W
Discordia
Sway-Kipling
Discordia
2
5
12
1.6
W
Bastet
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,802
Damage
43,114
48,913
Taken
40,973
23,854
Mitigated
25,895
9,844
Healing
15,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CarmenCarnage
Morgan Le Fay
10,699
170
0
2,000
15,673
5,388
0
1,272
14,401
25,890
0
L
Cernunnos
Duelosk
Cernunnos
15,424
9,109
0
5,219
15,941
4,486
0
2,510
13,431
0
50,796
W
Chaac
EyeAm8440
Chaac
12,237
3,721
222
8,842
14,763
15,049
730
5,712
9,051
0
31,757
L
3,679
0
0
2,625
17,299
13,980
0
5,086
12,213
16,925
0
W
Discordia
Sway-Kipling
Discordia
8,559
262
581
1,555
9,731
2,685
548
3,809
5,922
29,051
0
W
Bastet
22,318
5,643
0
4,671
16,479
8,161
1,774
5,545
10,934
0
64,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,245
Gold Earned
35,479
162
Minions Killed
162
6
Camps Cleared
7
840,033
Distance Traveled
953,284
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,185
540
31
2
1
284,910
8
L
Cernunnos
11,083
652
99
6
4
282,899
4
W
Chaac
12,151
715
33
2
0
334,607
0
L
Ymir
8,977
528
32
2
1
272,224
1
W
Discordia
10,407
612
42
2
0
268,931
3
W
Bastet
12,921
760
87
5
7
349,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role