Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Bou3ooo
Olorun
Level 46
God Stats
0W - 2L
1,273 SR
Queue Stats
81W - 115L
1,335 Elo+
Solo
Anhur
Anhur
Eghawed
Anhur
Level 42
God Stats
4W - 8L
1,516 SR
Queue Stats
148W - 161L
1,445 Elo+
Solo
Bellona
Bellona
Sinay9800
Bellona
Level 23
God Stats
18W - 17L
1,573 SR
Queue Stats
41W - 48L
1,426 Elo+
Party 2
Arachne
Arachne
meikano
Arachne
Level 39
God Stats
0W - 1L
1,173 SR
Queue Stats
4W - 8L
1,274 Elo+
Solo
Team Averages
Level 44
1,407 SR
1,396 Elo+

VS

Team Averages
Level 39
1,516 SR
1,486 Elo+
Scylla
Scylla
Curtac1
Scylla
Level 28
God Stats
1W - 0L
1,250 SR
Queue Stats
32W - 20L
1,545 Elo+
Party 1
Hou Yi
Hou Yi
NeonGutss
Hou Yi
Level 45
God Stats
31W - 31L
1,481 SR
Queue Stats
112W - 110L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
NiceSmiter
Guan Yu
Level 28
God Stats
4W - 3L
1,589 SR
Queue Stats
4W - 4L
1,460 Elo+
Party 1
Nemesis
Nemesis
SutikkyiFingazu
Nemesis
Level 65
God Stats
4W - 2L
1,762 SR
Queue Stats
286W - 285L
1,454 Elo+
Party 1
Tyr
Tyr
benzza3001
Tyr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 125L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 3 / 1
9,520
501
8,672
11,211
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Bou3ooo
Olorun
14
2 / 8 / 1
8,922
470
7,215
17,631
5,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Eghawed
Anhur
11
2 / 7 / 1
7,482
394
5,812
10,595
1,647
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Sinay9800
Bellona
15
4 / 3 / 0
10,001
526
10,083
13,796
11,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
meikano
Arachne
12
1 / 6 / 3
8,034
423
4,444
15,376
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Curtac1
Scylla
19
9 / 2 / 5
11,663
614
18,151
12,249
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hou Yi
NeonGutss
Hou Yi
16
9 / 1 / 4
9,895
521
8,214
9,204
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
NiceSmiter
Guan Yu
14
4 / 3 / 6
8,444
444
3,404
11,243
7,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
2 / 2 / 12
10,316
543
13,381
12,950
5,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 4 / 0
10,293
542
4,159
11,340
6,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
12
Kills
27
27
Deaths
12
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
3
1
1.17
L
Olorun
Bou3ooo
Olorun
2
8
1
0.31
W
Scylla
Curtac1
Scylla
9
2
5
5.75
L
Anhur
Eghawed
Anhur
2
7
1
0.36
W
Hou Yi
NeonGutss
Hou Yi
9
1
4
11
W
Guan Yu
NiceSmiter
Guan Yu
4
3
6
2.33
L
Bellona
Sinay9800
Bellona
4
3
0
1.33
W
2
2
12
4
W
3
4
0
0.75
L
Arachne
meikano
Arachne
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,226
Damage
47,309
68,609
Taken
56,986
25,873
Mitigated
26,982
16,718
Healing
19,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,672
5,004
0
3,681
11,211
3,470
0
1,623
9,326
0
78,252
L
Olorun
Bou3ooo
Olorun
7,215
3,121
112
4,630
17,631
5,553
0
11,604
5,601
60,067
0
W
Scylla
Curtac1
Scylla
18,151
3,774
0
4,483
12,249
4,720
2,785
5,485
6,764
93,548
0
L
Anhur
Eghawed
Anhur
5,812
2,260
0
1,228
10,595
1,647
108
2,178
8,230
0
28,593
W
Hou Yi
NeonGutss
Hou Yi
8,214
2,381
0
3,788
9,204
2,559
1,516
0
9,204
0
57,675
W
Guan Yu
NiceSmiter
Guan Yu
3,404
263
906
3,616
11,243
7,256
310
730
10,513
6,353
22,284
L
Bellona
Sinay9800
Bellona
10,083
2,865
0
2,722
13,796
11,360
702
608
12,613
0
61,794
W
13,381
5,081
0
3,247
12,950
5,542
416
1,000
11,950
0
80,686
W
4,159
599
0
3,413
11,340
6,905
616
0
11,340
8,482
44,723
L
Arachne
meikano
Arachne
4,444
3,278
0
4,345
15,376
3,843
0
2,918
12,273
0
42,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,959
Gold Earned
50,611
507
Minions Killed
550
0
Camps Cleared
0
1,719,207
Distance Traveled
1,885,159
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,520
501
134
7
0
339,718
2
L
Olorun
8,922
470
109
6
0
298,168
0
W
Scylla
11,663
614
161
8
0
339,866
2
L
Anhur
7,482
394
58
3
0
336,346
6
W
Hou Yi
9,895
521
115
6
0
342,087
1
W
Guan Yu
8,444
444
51
3
0
403,555
0
L
Bellona
10,001
526
133
7
0
377,476
2
W
Nemesis
10,316
543
120
6
0
425,915
0
W
Tyr
10,293
542
103
5
0
373,736
1
L
Arachne
8,034
423
73
4
0
367,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role