Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Darckris
Neith
Level 5
God Stats
1W - 4L
1,250 SR
Queue Stats
8W - 15L
1,396 Elo+
Party 1
Tiamat
Tiamat
DeiTerrae
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,451 Elo+
Party 2
Odin
Odin
cieloha
Odin
Level 29
God Stats
35W - 36L
1,772 SR
Queue Stats
236W - 265L
1,484 Elo+
Solo
Medusa
Medusa
elguru88
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,243 Elo+
Party 2
Team Averages
Level 28
1,504 SR
1,415 Elo+

VS

Team Averages
Level 42
1,411 SR
1,458 Elo+
Thanatos
Thanatos
ABCertified
Thanatos
Level 159
God Stats
1W - 0L
1,550 SR
Queue Stats
116W - 74L
1,648 Elo+
Party 3
Ares
Ares
KikiTheDevil
Ares
Level 7
God Stats
3W - 1L
1,306 SR
Queue Stats
20W - 3L
1,576 Elo+
Party 3
King Arthur
King Arthur
Maldalor
King Arthur
Level 7
God Stats
3W - 4L
1,369 SR
Queue Stats
10W - 13L
1,318 Elo+
Party 4
Medusa
Medusa
helaton
Medusa
Level 16
God Stats
4W - 1L
1,628 SR
Queue Stats
22W - 24L
1,382 Elo+
Solo
Olorun
Olorun
joeexoticxd
Olorun
Level 20
God Stats
1W - 3L
1,201 SR
Queue Stats
77W - 74L
1,366 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
2 / 4 / 7
9,864
986
8,726
15,059
7,419
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Darckris
Neith
15
0 / 6 / 3
8,794
879
4,776
9,878
4,137
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
DeiTerrae
Tiamat
16
4 / 7 / 5
10,279
1,028
16,328
14,933
8,527
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
cieloha
Odin
16
3 / 14 / 5
9,815
982
8,887
24,173
23,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
elguru88
Medusa
16
3 / 10 / 7
10,515
1,052
14,202
17,743
5,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ABCertified
Thanatos
17
12 / 3 / 13
12,492
1,249
17,334
12,306
6,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
16 / 0 / 21
13,420
1,342
22,135
14,819
15,061
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Maldalor
King Arthur
17
1 / 2 / 23
10,315
1,032
11,287
11,438
12,145
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
helaton
Medusa
17
7 / 4 / 14
11,084
1,108
17,124
10,908
4,261
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
17
5 / 3 / 18
10,816
1,082
8,538
9,687
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
130
12
Kills
41
41
Deaths
12
27
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
7
1.38
W
Thanatos
ABCertified
Thanatos
12
3
13
6.17
L
Neith
Darckris
Neith
0
6
3
0.25
L
Tiamat
DeiTerrae
Tiamat
4
7
5
0.93
W
16
0
21
26.5
W
King Arthur
Maldalor
King Arthur
1
2
23
6.25
L
Odin
cieloha
Odin
3
14
5
0.39
L
Medusa
elguru88
Medusa
3
10
7
0.65
W
Medusa
helaton
Medusa
7
4
14
3.5
W
Olorun
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,919
Damage
76,418
81,786
Taken
59,158
49,783
Mitigated
42,481
5,970
Healing
12,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,726
2,072
0
822
15,059
7,419
0
4,289
10,370
0
20,236
W
Thanatos
ABCertified
Thanatos
17,334
6,141
0
8,651
12,306
6,828
0
2,394
9,470
0
23,764
L
Neith
Darckris
Neith
4,776
1,818
0
43
9,878
4,137
0
4,000
5,553
0
16,650
L
Tiamat
DeiTerrae
Tiamat
16,328
2,161
356
2,641
14,933
8,527
0
5,509
9,349
25,362
0
W
22,135
3,046
0
1,200
14,819
15,061
0
3,859
10,286
41,757
0
W
King Arthur
Maldalor
King Arthur
11,287
690
0
46
11,438
12,145
0
3,961
7,147
6,440
17,701
L
Odin
cieloha
Odin
8,887
3,113
0
820
24,173
23,810
0
10,961
12,910
0
14,595
L
Medusa
elguru88
Medusa
14,202
7,883
0
1,288
17,743
5,890
0
7,956
9,450
0
27,009
W
Medusa
helaton
Medusa
17,124
8,307
0
35
10,908
4,261
0
2,881
7,768
0
35,262
W
Olorun
8,538
5,118
260
2,362
9,687
4,186
0
2,478
6,875
24,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,267
Gold Earned
58,127
102
Minions Killed
175
2
Camps Cleared
7
824,985
Distance Traveled
924,525
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,864
986
25
3
1
203,004
0
W
Thanatos
12,492
1,249
19
2
0
207,877
0
L
Neith
8,794
879
17
2
0
111,800
1
L
Tiamat
10,279
1,028
23
2
0
165,825
0
W
Ares
13,420
1,342
38
4
3
207,551
0
W
King Arthur
10,315
1,032
45
5
1
203,062
0
L
Odin
9,815
982
8
1
1
194,937
0
L
Medusa
10,515
1,052
29
3
0
149,419
0
W
Medusa
11,084
1,108
32
3
0
151,583
0
W
Olorun
10,816
1,082
41
4
3
154,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role