Player Matchup

Tyr
Tyr
Platinum III
FakeTalesOfMatty
Tyr
Platinum III
Level 145
God Stats
35W - 20L
1,765 SR
Queue Stats
161W - 149L
2,060 MMR
Party 2
Thoth
Thoth
Gold V
Lumorei
Thoth
Gold V
Level 146
God Stats
1W - 3L
1,557 SR
Queue Stats
153W - 156L
1,315 MMR
Party 3
Erlang Shen
Erlang Shen
Gold II
Lumorei122
Erlang Shen
Gold II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,406 MMR
Party 3
Cthulhu
Cthulhu
Silver IV
salufc
Cthulhu
Silver IV
Level 83
God Stats
2W - 6L
1,511 SR
Queue Stats
173W - 192L
657 MMR
Solo
Hou Yi
Hou Yi
Gold I
Ð3С3ЯØ
Hou Yi
Gold I
Level 159
God Stats
4W - 7L
1,610 SR
Queue Stats
111W - 118L
1,736 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,588 SR
1,435 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,577 SR
1,534 MMR
Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver V
 
Sylvanus
Silver V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold V
Aronaxx1234
Tiamat
Gold V
Level 145
God Stats
1W - 1L
1,639 SR
Queue Stats
10W - 14L
1,510 MMR
Party 1
Loki
Loki
Platinum III
KeyesArc
Loki
Platinum III
Level 153
God Stats
95W - 74L
1,676 SR
Queue Stats
119W - 112L
1,874 MMR
Solo
Izanami
Izanami
Silver II
lucianodenice
Izanami
Silver II
Level 120
God Stats
21W - 18L
1,570 SR
Queue Stats
57W - 60L
1,288 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
11,500
479
10,260
22,970
28,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Lumorei
Thoth
18
6 / 7 / 7
11,557
482
16,712
15,310
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Lumorei122
Erlang Shen
19
9 / 5 / 6
12,014
501
16,727
25,399
12,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
salufc
Cthulhu
16
2 / 5 / 12
9,988
416
14,330
25,078
31,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Ð3С3ЯØ
Hou Yi
18
4 / 3 / 7
11,234
468
16,714
22,099
8,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AthenaGeb

VS

Bans
ArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
10 / 2 / 7
14,165
590
19,133
22,619
11,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
 
Sylvanus
18
1 / 6 / 16
11,827
493
12,275
29,308
41,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
19
2 / 6 / 9
13,131
547
17,312
19,734
11,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
20
8 / 4 / 4
14,421
601
19,343
20,307
7,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Izanami
20
3 / 6 / 2
13,249
552
9,672
15,793
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
62
24
Kills
24
24
Deaths
24
36
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
2
7
6.75
W
Sylvanus
 
Sylvanus
1
6
16
1.5
W
Tiamat
2
6
9
1.08
L
3
4
4
1.25
W
Loki
8
4
4
2.5
L
Thoth
Lumorei
Thoth
6
7
7
1.36
L
Erlang Shen
Lumorei122
Erlang Shen
9
5
6
2.4
W
Izanami
3
6
2
0.67
L
Cthulhu
salufc
Cthulhu
2
5
12
1.6
L
Hou Yi
Ð3С3ЯØ
Hou Yi
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,743
Damage
77,735
110,856
Taken
107,761
86,591
Mitigated
77,159
32,123
Healing
36,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
19,133
4,380
0
6,666
22,619
11,085
2,213
6,759
15,860
0
84,028
W
Sylvanus
 
Sylvanus
12,275
3,810
4,047
8,705
29,308
41,465
352
10,934
18,374
34,182
10,516
W
Tiamat
17,312
1,819
568
6,839
19,734
11,521
857
9,368
10,366
94,443
0
L
10,260
505
0
5,729
22,970
28,357
112
6,205
16,605
0
72,440
W
Loki
19,343
10,035
0
6,305
20,307
7,750
1,952
5,251
15,056
0
99,459
L
Thoth
Lumorei
Thoth
16,712
766
0
2,582
15,310
5,727
295
2,893
12,417
89,884
0
L
Erlang Shen
Lumorei122
Erlang Shen
16,727
7,660
0
9,476
25,399
12,085
0
7,700
17,699
0
81,787
W
Izanami
9,672
5,937
0
3,650
15,793
5,338
5,622
2,255
13,538
0
124,892
L
Cthulhu
salufc
Cthulhu
14,330
541
1,756
4,913
25,078
31,568
171
7,944
17,134
58,418
0
L
Hou Yi
Ð3С3ЯØ
Hou Yi
16,714
7,542
0
7,667
22,099
8,854
1,089
3,556
18,303
0
90,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,293
Gold Earned
66,793
682
Minions Killed
655
0
Camps Cleared
0
2,327,232
Distance Traveled
2,313,422
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,165
590
104
4
0
570,318
6
W
Sylvanus
11,827
493
63
3
0
396,316
4
W
Tiamat
13,131
547
164
7
0
443,766
6
L
Tyr
11,500
479
156
7
0
497,750
3
W
Loki
14,421
601
137
6
0
478,933
3
L
Thoth
11,557
482
186
8
0
421,096
1
L
Erlang Shen
12,014
501
115
5
0
500,143
3
W
Izanami
13,249
552
187
8
0
424,089
2
L
Cthulhu
9,988
416
92
4
0
469,941
4
L
Hou Yi
11,234
468
133
6
0
438,302
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role