Player Matchup

Ah Puch
Ah Puch
Gutmbgr22
Ah Puch
Level 14
God Stats
1W - 2L
1,739 SR
Queue Stats
10W - 15L
1,361 Elo+
Solo
Neith
Neith
LaRocaDelOsuYT
Neith
Level 18
God Stats
4W - 10L
1,364 SR
Queue Stats
8W - 17L
1,304 Elo+
Party 2
Nemesis
Nemesis
nowadays1
Nemesis
Level 13
God Stats
9W - 5L
1,588 SR
Queue Stats
14W - 7L
1,595 Elo+
Party 2
Ares
Ares
okay321LetsJam
Ares
Level 13
God Stats
1W - 4L
1,294 SR
Queue Stats
7W - 8L
1,398 Elo+
Party 2
Guan Yu
Guan Yu
stultus17
Guan Yu
Level 27
God Stats
2W - 2L
1,678 SR
Queue Stats
64W - 44L
1,575 Elo+
Solo
Team Averages
Level 17
1,533 SR
1,446 Elo+

VS

Team Averages
Level 20
1,510 SR
1,493 Elo+
Achilles
Achilles
GAMERZONE-RS
Achilles
Level 18
God Stats
7W - 3L
1,964 SR
Queue Stats
45W - 28L
1,690 Elo+
Solo
Cthulhu
Cthulhu
JASON132008
Cthulhu
Level 12
God Stats
7W - 12L
1,321 SR
Queue Stats
11W - 19L
1,325 Elo+
Solo
Olorun
Olorun
Vitinhobs06
Olorun
Level 28
God Stats
4W - 5L
1,336 SR
Queue Stats
140W - 84L
1,598 Elo+
Solo
Loki
Loki
felipechaves19
Loki
Level 24
God Stats
23W - 16L
1,430 SR
Queue Stats
95W - 90L
1,442 Elo+
Party 1
Artemis
Artemis
jotape_3103
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 70L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gutmbgr22
Ah Puch
10
1 / 5 / 3
6,481
432
4,726
7,422
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 5 / 4
7,255
484
6,939
8,369
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
nowadays1
Nemesis
11
6 / 6 / 1
7,275
485
6,802
11,735
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 4 / 8
7,163
478
3,927
13,759
12,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
stultus17
Guan Yu
7
0 / 7 / 0
5,409
361
1,403
7,430
3,885
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GAMERZONE-RS
Achilles
16
12 / 0 / 4
10,363
691
13,155
11,802
8,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
JASON132008
Cthulhu
11
5 / 7 / 5
7,774
518
5,461
11,292
6,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
15
5 / 0 / 7
9,187
612
7,668
5,369
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
3 / 2 / 3
8,178
545
4,782
9,177
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
jotape_3103
Artemis
11
2 / 6 / 6
6,961
464
7,202
6,967
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
15
Kills
27
27
Deaths
15
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
GAMERZONE-RS
Achilles
12
0
4
14
L
Ah Puch
Gutmbgr22
Ah Puch
1
5
3
0.5
W
Cthulhu
JASON132008
Cthulhu
5
7
5
1.07
L
4
5
4
1.2
W
Olorun
5
0
7
8.5
W
3
2
3
2.25
W
Artemis
jotape_3103
Artemis
2
6
6
0.83
L
Nemesis
nowadays1
Nemesis
6
6
1
1.08
L
4
4
8
2
L
Guan Yu
stultus17
Guan Yu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,797
Damage
38,268
48,715
Taken
44,607
26,354
Mitigated
22,488
5,285
Healing
12,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
GAMERZONE-RS
Achilles
13,155
3,719
0
4,193
11,802
8,283
462
2,644
8,972
6,978
61,839
L
Ah Puch
Gutmbgr22
Ah Puch
4,726
192
0
1,157
7,422
2,438
0
1,622
5,625
27,589
0
W
Cthulhu
JASON132008
Cthulhu
5,461
1,004
0
706
11,292
6,636
441
2,546
8,646
22,572
0
L
6,939
3,495
0
1,210
8,369
3,334
666
2,642
5,632
0
37,088
W
Olorun
7,668
4,773
350
4,540
5,369
2,215
0
946
4,329
71,254
0
W
4,782
1,150
0
2,793
9,177
2,948
0
842
8,285
0
57,403
W
Artemis
jotape_3103
Artemis
7,202
4,394
0
237
6,967
2,406
497
1,211
5,722
0
27,660
L
Nemesis
nowadays1
Nemesis
6,802
3,621
0
872
11,735
4,476
0
2,838
8,618
0
42,676
L
3,927
341
0
1,316
13,759
12,221
240
5,640
8,073
8,032
0
L
Guan Yu
stultus17
Guan Yu
1,403
357
60
670
7,430
3,885
0
1,732
5,417
0
14,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,583
Gold Earned
42,463
230
Minions Killed
433
0
Camps Cleared
0
1,237,118
Distance Traveled
1,480,798
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,363
691
123
8
0
326,019
8
L
Ah Puch
6,481
432
58
4
0
253,395
0
W
Cthulhu
7,774
518
32
2
0
269,508
0
L
Neith
7,255
484
65
4
0
240,608
1
W
Olorun
9,187
612
138
9
0
292,391
4
W
Loki
8,178
545
94
6
0
344,232
3
W
Artemis
6,961
464
46
3
0
248,648
2
L
Nemesis
7,275
485
64
4
0
290,586
0
L
Ares
7,163
478
9
1
0
287,556
0
L
Guan Yu
5,409
361
34
2
0
164,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role