Player Matchup

Morgan Le Fay
Morgan Le Fay
Mr_Tea1308
Morgan Le Fay
Level 28
God Stats
4W - 7L
1,488 SR
Queue Stats
26W - 42L
1,333 Elo+
Solo
Odin
Odin
NoGoodNames2468
Odin
Level 28
God Stats
32W - 45L
1,403 SR
Queue Stats
144W - 174L
1,292 Elo+
Party 2
Bellona
Bellona
StripySpider556
Bellona
Level 10
God Stats
3W - 6L
1,500 SR
Queue Stats
99W - 116L
1,208 Elo+
Party 2
Neith
Neith
Urquis
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
coo1dude04
Camazotz
Level 46
God Stats
5W - 4L
1,695 SR
Queue Stats
187W - 230L
1,256 Elo+
Party 2
Team Averages
Level 26
1,517 SR
1,318 Elo+

VS

Team Averages
Level 15
1,527 SR
1,347 Elo+
Persephone
Persephone
Estewan126X
Persephone
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,306 Elo+
Party 1
Agni
Agni
ImFumin
Agni
Level 7
God Stats
0W - 1L
1,654 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Steviefreez1368
Amaterasu
Level 28
God Stats
6W - 5L
1,701 SR
Queue Stats
192W - 185L
1,347 Elo+
Solo
Merlin
Merlin
TTVheyitsili
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
herida_lento
Fenrir
Level 18
God Stats
0W - 1L
1,280 SR
Queue Stats
1W - 7L
1,082 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Mr_Tea1308
Morgan Le Fay
13
5 / 0 / 6
8,549
570
4,642
6,879
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
7 / 0 / 8
8,679
579
5,855
11,321
7,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 1 / 3
8,214
548
2,636
6,564
4,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Urquis
Neith
12
1 / 4 / 5
7,735
516
4,208
6,090
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
coo1dude04
Camazotz
14
13 / 1 / 3
9,465
631
8,629
12,711
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Estewan126X
Persephone
9
0 / 8 / 2
6,188
413
5,062
8,369
2,048
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Agni
ImFumin
Agni
8
0 / 8 / 1
5,599
373
3,633
8,730
2,085
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Steviefreez1368
Amaterasu
7
1 / 1 / 0
5,838
389
2,549
4,088
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
9
4 / 6 / 0
6,484
432
5,406
7,369
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
10
1 / 5 / 0
6,187
412
4,333
9,478
3,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
27
Kills
6
6
Deaths
28
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
Estewan126X
Persephone
0
8
2
0.13
L
Agni
ImFumin
Agni
0
8
1
0.06
W
Morgan Le Fay
Mr_Tea1308
Morgan Le Fay
5
0
6
8
W
7
0
8
11
L
Amaterasu
Steviefreez1368
Amaterasu
1
1
0
1
W
1
1
3
2.5
L
Merlin
4
6
0
0.67
W
Neith
Urquis
Neith
1
4
5
0.88
W
Camazotz
coo1dude04
Camazotz
13
1
3
14.5
L
Fenrir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,970
Damage
20,983
43,565
Taken
38,034
21,904
Mitigated
11,704
18,182
Healing
4,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Estewan126X
Persephone
5,062
114
0
331
8,369
2,048
0
2,150
6,089
23,159
0
L
Agni
ImFumin
Agni
3,633
450
0
783
8,730
2,085
0
140
8,568
18,483
0
W
Morgan Le Fay
Mr_Tea1308
Morgan Le Fay
4,642
557
0
1,105
6,879
2,636
799
1,289
5,476
46,594
0
W
5,855
421
500
5,440
11,321
7,281
300
4,310
6,765
0
21,356
L
Amaterasu
Steviefreez1368
Amaterasu
2,549
765
0
1,982
4,088
2,136
0
0
4,088
0
18,724
W
2,636
892
0
2,049
6,564
4,881
1,689
1,471
5,045
0
38,480
L
Merlin
5,406
410
0
601
7,369
2,219
156
847
6,326
17,633
0
W
Neith
Urquis
Neith
4,208
1,555
0
906
6,090
2,329
2,931
3,384
2,573
0
30,137
W
Camazotz
coo1dude04
Camazotz
8,629
1,655
0
8,182
12,711
4,777
788
2,996
9,605
0
44,073
L
Fenrir
4,333
1,914
0
741
9,478
3,216
0
1,034
8,316
0
25,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,642
Gold Earned
30,296
346
Minions Killed
173
0
Camps Cleared
0
1,544,444
Distance Traveled
1,156,184
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,188
413
27
2
0
293,567
0
L
Agni
5,599
373
36
2
0
257,439
1
W
Morgan Le Fay
8,549
570
79
5
0
307,093
6
W
Odin
8,679
579
41
3
0
315,082
3
L
Amaterasu
5,838
389
34
2
0
109,847
2
W
Bellona
8,214
548
90
6
0
324,035
0
L
Merlin
6,484
432
29
2
0
227,375
4
W
Neith
7,735
516
57
4
0
260,201
2
W
Camazotz
9,465
631
79
5
0
338,033
0
L
Fenrir
6,187
412
47
3
0
267,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role