Player Matchup

Ra
Ra
Chippy218
Ra
Level 28
God Stats
5W - 3L
1,598 SR
Queue Stats
54W - 35L
1,546 Elo+
Party 3
Izanami
Izanami
HolyEmperor100
Izanami
Level 23
God Stats
5W - 6L
1,543 SR
Queue Stats
55W - 39L
1,541 Elo+
Party 3
Loki
Loki
ImNewSoiFeed
Loki
Level 29
God Stats
4W - 6L
1,286 SR
Queue Stats
189W - 152L
1,645 Elo+
Solo
Hades
Hades
JabaDos
Hades
Level 25
God Stats
0W - 3L
1,317 SR
Queue Stats
51W - 50L
1,424 Elo+
Party 1
Mulan
Mulan
MrWollter
Mulan
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 23L
1,472 Elo+
Party 1
Team Averages
Level 24
1,449 SR
1,526 Elo+

VS

Team Averages
Level 30
1,618 SR
1,491 Elo+
Mulan
Mulan
 
Mulan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Eddie71
Fenrir
Level 29
God Stats
19W - 13L
1,672 SR
Queue Stats
70W - 53L
1,529 Elo+
Party 2
Anubis
Anubis
GambaGang
Anubis
Level 18
God Stats
7W - 1L
1,782 SR
Queue Stats
24W - 19L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
ItzScaRee
Danzaburou
Level 43
God Stats
16W - 9L
1,615 SR
Queue Stats
40W - 56L
1,389 Elo+
Party 2
Gilgamesh
Gilgamesh
Spookytoucan
Gilgamesh
Level 29
God Stats
4W - 3L
1,523 SR
Queue Stats
79W - 67L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 2
5,268
527
2,292
4,835
3,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 3
5,239
524
2,900
4,999
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 0
6,304
630
2,973
4,831
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
JabaDos
Hades
10
4 / 2 / 2
6,071
607
5,412
5,264
2,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
MrWollter
Mulan
4
0 / 2 / 0
4,132
413
1,307
2,639
1,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 1 / 3
6,593
659
3,266
5,063
2,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Eddie71
Fenrir
9
0 / 1 / 3
5,210
521
1,773
4,860
1,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
GambaGang
Anubis
10
1 / 3 / 0
5,683
568
1,804
5,378
2,279
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ItzScaRee
Danzaburou
9
2 / 2 / 2
5,204
520
2,830
3,254
1,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Spookytoucan
Gilgamesh
9
4 / 3 / 1
5,869
587
3,535
6,171
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
10
Kills
9
9
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
3
3.5
L
2
2
2
1.5
W
Fenrir
Eddie71
Fenrir
0
1
3
1.5
W
Anubis
GambaGang
Anubis
1
3
0
0.33
L
1
3
3
0.83
L
3
0
0
3
W
Danzaburou
ItzScaRee
Danzaburou
2
2
2
1.5
L
Hades
JabaDos
Hades
4
2
2
2.5
L
Mulan
MrWollter
Mulan
0
2
0
0
W
Gilgamesh
Spookytoucan
Gilgamesh
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,884
Damage
13,208
22,568
Taken
24,726
9,899
Mitigated
9,389
8,445
Healing
8,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,266
613
0
2,377
5,063
2,528
216
0
4,890
0
29,826
L
2,292
466
459
1,975
4,835
3,789
154
0
4,835
13,364
0
W
Fenrir
Eddie71
Fenrir
1,773
369
0
1,735
4,860
1,613
0
1,269
3,591
0
9,873
W
Anubis
GambaGang
Anubis
1,804
475
0
1,446
5,378
2,279
848
4,203
1,175
26,175
0
L
2,900
1,900
0
500
4,999
1,303
424
0
4,959
0
25,419
L
2,973
789
0
2,979
4,831
1,316
0
0
4,792
0
32,983
W
Danzaburou
ItzScaRee
Danzaburou
2,830
924
0
1,114
3,254
1,087
52
590
2,664
0
21,274
L
Hades
JabaDos
Hades
5,412
949
32
2,206
5,264
2,379
120
1,804
3,424
25,733
0
L
Mulan
MrWollter
Mulan
1,307
225
0
294
2,639
1,112
0
0
2,429
0
5,964
W
Gilgamesh
Spookytoucan
Gilgamesh
3,535
911
0
2,031
6,171
1,882
0
1,642
4,529
0
19,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,014
Gold Earned
28,559
233
Minions Killed
217
0
Camps Cleared
0
909,905
Distance Traveled
949,102
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,593
659
83
8
0
203,202
0
L
Ra
5,268
527
9
1
0
207,676
2
W
Fenrir
5,210
521
15
2
0
201,334
4
W
Anubis
5,683
568
39
4
0
154,515
0
L
Izanami
5,239
524
75
8
0
192,219
1
L
Loki
6,304
630
76
8
0
219,661
2
W
Danzaburou
5,204
520
38
4
0
178,783
5
L
Hades
6,071
607
58
6
0
197,141
2
L
Mulan
4,132
413
15
2
0
93,208
0
W
Gilgamesh
5,869
587
42
4
0
211,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role