Player Matchup

Gilgamesh
Gilgamesh
Agent00Rican
Gilgamesh
Level 8
God Stats
0W - 1L
1,457 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
KILLJ0Y330
Loki
Level 8
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 2
Cthulhu
Cthulhu
y0ppabam
Cthulhu
Level 4
God Stats
0W - 1L
1,485 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 7
1,407 SR
1,408 Elo+

VS

Team Averages
Level 32
1,664 SR
1,261 Elo+
Jormungandr
Jormungandr
Chowda MG42
Jormungandr
Level 5
God Stats
1W - 5L
1,283 SR
Queue Stats
7W - 16L
1,138 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Heimdallrr
Cu Chulainn
Level 62
God Stats
5W - 1L
1,930 SR
Queue Stats
15W - 22L
1,404 Elo+
Party 1
Nu Wa
Nu Wa
MateusPanda13
Nu Wa
Level 28
God Stats
6W - 3L
1,777 SR
Queue Stats
164W - 241L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Agent00Rican
Gilgamesh
9
0 / 10 / 1
7,430
531
4,831
16,780
7,954
Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 10 / 1
9,067
648
7,613
13,467
5,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
y0ppabam
Cthulhu
12
1 / 9 / 1
8,759
626
8,387
21,280
18,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chowda MG42
Jormungandr
13
2 / 1 / 25
10,480
749
9,773
11,021
10,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Heimdallrr
Cu Chulainn
15
19 / 1 / 9
11,839
846
16,974
12,846
11,659
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 2 / 20
10,405
743
13,336
9,575
4,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
82
4
Kills
28
29
Deaths
4
3
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Agent00Rican
Gilgamesh
0
10
1
0.05
W
Jormungandr
Chowda MG42
Jormungandr
2
1
25
14.5
W
Cu Chulainn
Heimdallrr
Cu Chulainn
19
1
9
23.5
L
3
10
1
0.35
W
7
2
20
8.5
L
Cthulhu
y0ppabam
Cthulhu
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,831
Damage
40,083
51,527
Taken
33,442
31,302
Mitigated
26,242
3,843
Healing
5,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Agent00Rican
Gilgamesh
4,831
1,655
0
1,399
16,780
7,954
23
6,083
10,697
0
17,937
W
Jormungandr
Chowda MG42
Jormungandr
9,773
3,163
833
1,694
11,021
10,579
210
2,643
8,378
25,088
0
W
Cu Chulainn
Heimdallrr
Cu Chulainn
16,974
4,949
0
1,500
12,846
11,659
1,042
2,669
10,177
0
45,341
L
7,613
1,134
0
979
13,467
5,050
0
5,154
8,313
0
24,623
W
13,336
3,318
158
1,304
9,575
4,004
1,111
3,125
6,450
24,635
0
L
Cthulhu
y0ppabam
Cthulhu
8,387
767
249
1,216
21,280
18,298
0
12,341
8,939
26,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,256
Gold Earned
32,724
80
Minions Killed
116
2
Camps Cleared
2
610,267
Distance Traveled
720,135
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,430
531
17
1
0
158,689
0
W
Jormungandr
10,480
749
28
2
0
229,736
0
W
Cu Chulainn
11,839
846
54
4
1
281,175
0
L
Loki
9,067
648
34
2
1
225,129
0
W
Nu Wa
10,405
743
34
2
1
209,224
0
L
Cthulhu
8,759
626
29
2
1
226,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role