Player Matchup

Ares
Ares
Jadiraa
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Smashaface
Arachne
Level 24
God Stats
1W - 2L
1,576 SR
Queue Stats
5W - 11L
1,227 Elo+
Solo
Cu Chulainn
Cu Chulainn
The5uspence
Cu Chulainn
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
WhereYourMomAt
Danzaburou
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 2
Bellona
Bellona
zpxve
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 7
1,515 SR
1,445 Elo+

VS

Team Averages
Level 24
1,436 SR
1,438 Elo+
Achilles
Achilles
BussyBois
Achilles
Level 19
God Stats
20W - 26L
1,343 SR
Queue Stats
36W - 45L
1,269 Elo+
Solo
Sobek
Sobek
Sprint50
Sobek
Level 58
God Stats
1W - 1L
1,300 SR
Queue Stats
43W - 54L
1,417 Elo+
Party 1
Merlin
Merlin
ambertrichome
Merlin
Level 27
God Stats
5W - 5L
1,539 SR
Queue Stats
98W - 100L
1,347 Elo+
Solo
Thor
Thor
lavac
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
madafaka77
Izanami
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jadiraa
Ares
7
0 / 12 / 4
5,537
369
1,545
17,516
12,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Smashaface
Arachne
11
7 / 4 / 1
7,539
503
11,424
10,709
4,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
The5uspence
Cu Chulainn
9
5 / 7 / 2
6,552
437
7,373
11,113
6,746
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
WhereYourMomAt
Danzaburou
9
3 / 5 / 4
5,824
388
7,253
8,356
2,594
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
zpxve
Bellona
10
1 / 6 / 7
6,417
428
5,649
10,913
7,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BussyBois
Achilles
12
7 / 2 / 9
8,150
543
10,281
10,764
7,356
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Sprint50
Sobek
11
2 / 2 / 15
7,674
512
5,869
12,575
14,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
5 / 5 / 9
7,299
487
11,273
8,395
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
lavac
Thor
9
1 / 8 / 1
6,091
406
1,243
7,919
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
madafaka77
Izanami
15
15 / 3 / 8
9,339
623
13,310
13,444
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
72
16
Kills
30
34
Deaths
20
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Achilles
BussyBois
Achilles
7
2
9
5.75
L
Ares
Jadiraa
Ares
0
12
4
0.17
L
Arachne
Smashaface
Arachne
7
4
1
1.88
W
Sobek
Sprint50
Sobek
2
2
15
4.75
L
Cu Chulainn
The5uspence
Cu Chulainn
5
7
2
0.86
L
Danzaburou
WhereYourMomAt
Danzaburou
3
5
4
1
W
5
5
9
1.9
W
Thor
lavac
Thor
1
8
1
0.19
W
Izanami
madafaka77
Izanami
15
3
8
6.33
L
Bellona
zpxve
Bellona
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,244
Damage
41,976
58,607
Taken
53,097
34,276
Mitigated
30,968
5,553
Healing
14,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BussyBois
Achilles
10,281
2,464
0
2,506
10,764
7,356
762
208
10,556
0
35,158
L
Ares
Jadiraa
Ares
1,545
842
0
821
17,516
12,087
49
6,081
11,083
5,812
0
L
Arachne
Smashaface
Arachne
11,424
7,591
0
1,687
10,709
4,912
851
2,925
7,683
0
34,660
W
Sobek
Sprint50
Sobek
5,869
973
0
4,178
12,575
14,210
466
429
12,146
22,005
0
L
Cu Chulainn
The5uspence
Cu Chulainn
7,373
2,089
0
890
11,113
6,746
0
1,990
8,951
0
23,572
L
Danzaburou
WhereYourMomAt
Danzaburou
7,253
2,621
0
1,053
8,356
2,594
0
2,301
5,853
0
20,287
W
11,273
1,103
0
1,287
8,395
2,260
145
776
7,619
34,570
0
W
Thor
lavac
Thor
1,243
798
0
1
7,919
2,089
1,033
68
7,851
0
15,260
W
Izanami
madafaka77
Izanami
13,310
9,363
0
6,087
13,444
5,053
0
64
13,380
0
60,001
L
Bellona
zpxve
Bellona
5,649
1,093
0
1,102
10,913
7,937
0
2,940
7,895
0
21,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,869
Gold Earned
38,553
150
Minions Killed
269
0
Camps Cleared
0
1,275,158
Distance Traveled
1,347,196
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,150
543
62
4
0
305,118
1
L
Ares
5,537
369
2
0
0
241,537
1
L
Arachne
7,539
503
45
3
0
270,909
4
W
Sobek
7,674
512
26
2
0
266,058
0
L
Cu Chulainn
6,552
437
40
3
0
228,155
1
L
Danzaburou
5,824
388
25
2
0
266,228
2
W
Merlin
7,299
487
55
4
0
249,262
0
W
Thor
6,091
406
28
2
0
251,014
1
W
Izanami
9,339
623
98
7
0
275,744
0
L
Bellona
6,417
428
38
3
0
268,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role