Player Matchup

Fenrir
Fenrir
BreaMarie253
Fenrir
Level 84
God Stats
28W - 41L
1,420 SR
Queue Stats
256W - 280L
1,406 Elo+
Solo
Anubis
Anubis
Casey1412
Anubis
Level 81
God Stats
57W - 60L
1,464 SR
Queue Stats
272W - 286L
1,391 Elo+
Solo
Skadi
Skadi
Mielviolet
Skadi
Level 68
God Stats
48W - 38L
1,524 SR
Queue Stats
312W - 409L
1,396 Elo+
Solo
Achilles
Achilles
MrBryan2000
Achilles
Level 106
God Stats
1W - 0L
1,537 SR
Queue Stats
6W - 9L
1,330 Elo+
Solo
Kuzenbo
Kuzenbo
TearlessSpice32
Kuzenbo
Level 124
God Stats
20W - 27L
1,281 SR
Queue Stats
490W - 532L
1,434 Elo+
Solo
Team Averages
Level 93
1,445 SR
1,391 Elo+

VS

Team Averages
Level 77
1,407 SR
1,350 Elo+
Nike
Nike
Dysphorica
Nike
Level 147
God Stats
33W - 53L
1,348 SR
Queue Stats
1,333W - 1,671L
1,308 Elo+
Solo
Chiron
Chiron
Hilfigier
Chiron
Level 64
God Stats
3W - 6L
1,325 SR
Queue Stats
110W - 138L
1,361 Elo+
Solo
Sobek
Sobek
Javicoventry
Sobek
Level 81
God Stats
7W - 11L
1,385 SR
Queue Stats
192W - 241L
1,383 Elo+
Party 1
Thanatos
Thanatos
PickinBoogerz
Thanatos
Level 67
God Stats
3W - 5L
1,475 SR
Queue Stats
192W - 229L
1,353 Elo+
Solo
Discordia
Discordia
javimoch
Discordia
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 0 / 8
9,017
564
9,810
10,036
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Casey1412
Anubis
15
10 / 3 / 4
9,585
599
13,286
13,119
5,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
14
6 / 3 / 3
8,663
541
6,622
9,007
2,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
MrBryan2000
Achilles
14
3 / 2 / 2
8,530
533
5,241
9,276
6,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 9
8,133
508
8,318
16,222
17,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
7,787
487
7,523
8,938
5,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Hilfigier
Chiron
14
5 / 8 / 3
8,406
525
9,939
14,959
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 3 / 5
7,261
454
3,504
13,190
11,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
PickinBoogerz
Thanatos
11
3 / 9 / 1
7,140
446
6,399
12,849
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
javimoch
Discordia
12
2 / 5 / 3
7,564
473
9,067
8,779
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
27
Kills
11
11
Deaths
27
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
0
8
9
W
Anubis
Casey1412
Anubis
10
3
4
4
L
0
2
2
0.5
L
Chiron
Hilfigier
Chiron
5
8
3
0.81
L
1
3
5
1.17
W
Skadi
6
3
3
2.5
W
Achilles
MrBryan2000
Achilles
3
2
2
2
L
Thanatos
PickinBoogerz
Thanatos
3
9
1
0.39
W
3
3
9
2.5
L
Discordia
javimoch
Discordia
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,277
Damage
36,432
57,660
Taken
58,715
36,367
Mitigated
27,619
21,641
Healing
19,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,810
1,989
568
5,722
10,036
3,744
0
2,143
7,680
0
45,230
W
Anubis
Casey1412
Anubis
13,286
484
0
6,456
13,119
5,920
1,056
5,326
7,213
57,205
0
L
7,523
411
0
2,922
8,938
5,878
0
2,178
6,236
2,184
46,840
L
Chiron
Hilfigier
Chiron
9,939
4,006
264
4,950
14,959
3,892
0
6,128
8,332
0
46,469
L
3,504
203
104
4,488
13,190
11,360
0
4,342
8,652
18,841
0
W
Skadi
6,622
2,967
0
1,872
9,007
2,419
2,497
936
8,037
0
56,575
W
Achilles
MrBryan2000
Achilles
5,241
1,170
0
2,984
9,276
6,622
758
627
7,836
8,696
36,339
L
Thanatos
PickinBoogerz
Thanatos
6,399
2,197
0
5,784
12,849
3,802
0
3,921
8,644
0
34,023
W
8,318
2,765
270
3,769
16,222
17,662
243
3,565
12,515
27,788
0
L
Discordia
javimoch
Discordia
9,067
314
0
1,311
8,779
2,687
0
4,613
3,755
39,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,928
Gold Earned
38,158
403
Minions Killed
361
0
Camps Cleared
0
1,458,885
Distance Traveled
1,392,169
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,017
564
70
4
0
343,511
4
W
Anubis
9,585
599
102
6
0
254,931
1
L
Nike
7,787
487
98
6
0
290,784
4
L
Chiron
8,406
525
89
6
0
249,139
3
L
Sobek
7,261
454
38
2
0
307,142
1
W
Skadi
8,663
541
90
6
0
298,393
1
W
Achilles
8,530
533
95
6
0
265,308
0
L
Thanatos
7,140
446
65
4
0
282,042
0
W
Kuzenbo
8,133
508
46
3
0
296,742
2
L
Discordia
7,564
473
71
4
0
263,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role