Player Matchup

Amaterasu
Amaterasu
MTime_
Amaterasu
Level 28
God Stats
1W - 2L
1,464 SR
Queue Stats
40W - 48L
1,342 Elo+
Party 1
Artemis
Artemis
Rick4life_07
Artemis
Level 13
God Stats
0W - 2L
1,357 SR
Queue Stats
11W - 21L
1,319 Elo+
Solo
Bakasura
Bakasura
YStardust
Bakasura
Level 17
God Stats
1W - 3L
1,468 SR
Queue Stats
18W - 35L
1,282 Elo+
Party 1
Nemesis
Nemesis
ale_fonseca2701
Nemesis
Level 7
God Stats
0W - 1L
1,402 SR
Queue Stats
2W - 3L
1,345 Elo+
Solo
Cabrakan
Cabrakan
lahjaton_kotka
Cabrakan
Level 27
God Stats
2W - 1L
1,742 SR
Queue Stats
97W - 82L
1,432 Elo+
Solo
Team Averages
Level 18
1,487 SR
1,344 Elo+

VS

Team Averages
Level 14
1,493 SR
1,420 Elo+
Ares
Ares
Cossin666
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Kuzya-1009
Bastet
Level 15
God Stats
4W - 1L
1,590 SR
Queue Stats
17W - 17L
1,391 Elo+
Solo
Rama
Rama
Lill StoFF
Rama
Level 22
God Stats
4W - 2L
1,556 SR
Queue Stats
57W - 53L
1,359 Elo+
Solo
Ra
Ra
RGX_13
Ra
Level 17
God Stats
11W - 18L
1,317 SR
Queue Stats
47W - 51L
1,350 Elo+
Solo
Achilles
Achilles
q-in_ni-p
Achilles
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 28L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MTime_
Amaterasu
13
6 / 10 / 4
9,149
457
11,908
19,794
12,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Rick4life_07
Artemis
18
12 / 5 / 5
11,445
572
20,347
15,154
8,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
YStardust
Bakasura
15
3 / 10 / 7
10,102
505
12,749
22,723
12,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 5 / 1
6,010
301
1,269
5,359
1,347
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
14
5 / 2 / 10
10,256
513
8,930
21,600
28,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
4 / 9 / 10
10,149
507
8,494
18,907
18,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Kuzya-1009
Bastet
15
9 / 6 / 4
11,098
555
10,989
15,995
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 7 / 4
11,801
590
12,477
15,579
4,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
16
1 / 3 / 7
10,300
515
9,152
9,147
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
q-in_ni-p
Achilles
19
11 / 2 / 10
12,680
634
23,156
20,278
30,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
67
26
Kills
32
32
Deaths
27
27
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ares
4
9
10
1
W
Bastet
Kuzya-1009
Bastet
9
6
4
1.83
W
7
7
4
1.29
L
Amaterasu
MTime_
Amaterasu
6
10
4
0.8
W
Ra
1
3
7
1.5
L
Artemis
Rick4life_07
Artemis
12
5
5
2.9
L
Bakasura
YStardust
Bakasura
3
10
7
0.65
L
0
5
1
0.1
L
Cabrakan
5
2
10
5
W
Achilles
q-in_ni-p
Achilles
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,203
Damage
64,268
84,630
Taken
79,906
63,434
Mitigated
62,011
16,242
Healing
16,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
8,494
1,029
0
1,597
18,907
18,785
619
2,574
15,928
18,588
0
W
Bastet
Kuzya-1009
Bastet
10,989
6,211
0
5,060
15,995
5,437
2,403
1,206
14,612
0
62,741
W
12,477
10,213
0
3,484
15,579
4,303
4,562
2,066
13,513
0
71,192
L
Amaterasu
MTime_
Amaterasu
11,908
5,995
0
2,716
19,794
12,852
0
4,867
14,824
0
32,586
W
Ra
9,152
744
1,301
3,445
9,147
3,244
49
1,248
7,719
67,457
0
L
Artemis
Rick4life_07
Artemis
20,347
12,529
0
3,844
15,154
8,771
1,298
3,311
11,708
0
91,216
L
Bakasura
YStardust
Bakasura
12,749
9,115
0
3,673
22,723
12,294
1,477
4,410
18,108
0
49,277
L
1,269
488
0
113
5,359
1,347
0
670
4,689
0
7,792
L
Cabrakan
8,930
1,352
2,632
3,264
21,600
28,170
14
8,317
12,816
32,015
0
W
Achilles
q-in_ni-p
Achilles
23,156
7,456
0
1,505
20,278
30,242
313
2,004
17,604
20,612
74,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,962
Gold Earned
56,028
346
Minions Killed
561
0
Camps Cleared
0
1,602,710
Distance Traveled
1,854,934
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,149
507
16
1
0
358,629
1
W
Bastet
11,098
555
116
6
0
408,736
0
W
Rama
11,801
590
125
6
0
338,594
0
L
Amaterasu
9,149
457
50
3
0
334,936
0
W
Ra
10,300
515
139
7
0
363,931
1
L
Artemis
11,445
572
131
7
0
311,767
2
L
Bakasura
10,102
505
116
6
0
376,811
0
L
Nemesis
6,010
301
12
1
0
207,642
1
L
Cabrakan
10,256
513
37
2
0
371,554
6
W
Achilles
12,680
634
165
8
0
385,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role