Player Matchup

Nike
Nike
Asdsadz
Nike
Level 18
God Stats
6W - 3L
1,572 SR
Queue Stats
18W - 14L
1,378 Elo+
Solo
Fafnir
Fafnir
FALCONQ8
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 62L
1,319 Elo+
Solo
Anhur
Anhur
Fedos1515
Anhur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,357 Elo+
Party 1
Anubis
Anubis
MaleforPL
Anubis
Level 29
God Stats
41W - 29L
1,574 SR
Queue Stats
173W - 183L
1,329 Elo+
Solo
Nemesis
Nemesis
Serj410
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,242 Elo+
Party 1
Team Averages
Level 19
1,529 SR
1,325 Elo+

VS

Team Averages
Level 20
1,416 SR
1,356 Elo+
Skadi
Skadi
GManubisTR
Skadi
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 77L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Lamszy
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bellona
Bellona
NestUU
Bellona
Level 22
God Stats
2W - 0L
1,233 SR
Queue Stats
30W - 9L
1,240 Elo+
Solo
Nemesis
Nemesis
Vulmale
Nemesis
Level 28
God Stats
13W - 14L
1,348 SR
Queue Stats
114W - 155L
1,304 Elo+
Solo
Agni
Agni
michaelms1992
Agni
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 84L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Asdsadz
Nike
10
0 / 6 / 1
6,635
415
6,371
10,053
6,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
FALCONQ8
Fafnir
10
0 / 4 / 2
6,485
405
2,199
13,887
12,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Fedos1515
Anhur
9
0 / 6 / 0
5,851
366
2,464
11,077
1,797
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
MaleforPL
Anubis
12
5 / 10 / 1
7,746
484
10,198
15,700
6,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Serj410
Nemesis
9
1 / 10 / 1
6,432
402
3,334
14,525
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
6 / 0 / 8
8,896
556
14,370
6,643
1,816
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Lamszy
Cthulhu
12
1 / 2 / 10
7,460
466
4,306
11,535
6,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
NestUU
Bellona
18
9 / 0 / 2
10,979
686
9,422
10,771
9,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Vulmale
Nemesis
15
14 / 0 / 4
10,164
635
11,597
7,782
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 4 / 10
9,200
575
10,811
9,903
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
6
Kills
35
36
Deaths
6
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nike
Asdsadz
Nike
0
6
1
0.08
L
Fafnir
FALCONQ8
Fafnir
0
4
2
0.25
L
Anhur
Fedos1515
Anhur
0
6
0
0
W
Skadi
6
0
8
10
W
Cthulhu
Lamszy
Cthulhu
1
2
10
3
L
Anubis
MaleforPL
Anubis
5
10
1
0.55
W
Bellona
NestUU
Bellona
9
0
2
10
L
Nemesis
Serj410
Nemesis
1
10
1
0.15
W
Nemesis
Vulmale
Nemesis
14
0
4
16
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,566
Damage
50,506
65,242
Taken
46,634
31,585
Mitigated
24,230
11,287
Healing
13,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Asdsadz
Nike
6,371
1,305
0
946
10,053
6,151
0
1,523
8,400
4,079
27,707
L
Fafnir
FALCONQ8
Fafnir
2,199
776
0
1,465
13,887
12,439
0
3,605
9,571
15,855
0
L
Anhur
Fedos1515
Anhur
2,464
1,605
0
2,014
11,077
1,797
0
1,008
9,969
0
26,265
W
Skadi
14,370
5,777
0
2,692
6,643
1,816
1,015
1,627
4,982
0
51,775
W
Cthulhu
Lamszy
Cthulhu
4,306
344
0
3,579
11,535
6,542
978
3,541
7,954
21,095
0
L
Anubis
MaleforPL
Anubis
10,198
822
0
4,476
15,700
6,857
43
3,926
11,432
39,185
0
W
Bellona
NestUU
Bellona
9,422
4,133
0
2,945
10,771
9,785
2,126
2,579
7,860
0
73,322
L
Nemesis
Serj410
Nemesis
3,334
1,150
0
2,386
14,525
4,341
0
3,436
10,753
0
26,742
W
Nemesis
Vulmale
Nemesis
11,597
5,272
0
2,438
7,782
3,413
852
1,560
6,182
0
58,845
W
10,811
1,085
132
2,199
9,903
2,674
183
4,264
5,562
44,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,149
Gold Earned
46,699
254
Minions Killed
444
0
Camps Cleared
0
1,360,184
Distance Traveled
1,571,447
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,635
415
67
4
0
345,838
3
L
Fafnir
6,485
405
29
2
0
256,281
3
L
Anhur
5,851
366
44
3
0
251,497
1
W
Skadi
8,896
556
74
5
0
307,522
5
W
Cthulhu
7,460
466
44
3
0
306,998
0
L
Anubis
7,746
484
65
4
0
242,195
0
W
Bellona
10,979
686
160
10
0
333,139
0
L
Nemesis
6,432
402
49
3
0
264,373
0
W
Nemesis
10,164
635
79
5
0
333,092
6
W
Agni
9,200
575
87
5
0
290,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role