Player Matchup

Scylla
Scylla
DARK_JKM2010
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,014 Elo+
Solo
Arachne
Arachne
DarkNightray_50c
Arachne
Level 23
God Stats
30W - 33L
1,236 SR
Queue Stats
264W - 292L
1,256 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dreadlord126924
Tsukuyomi
Level 8
God Stats
4W - 5L
1,598 SR
Queue Stats
8W - 18L
1,338 Elo+
Solo
Skadi
Skadi
JefeDG
Skadi
Level 26
God Stats
0W - 1L
1,286 SR
Queue Stats
5W - 10L
1,300 Elo+
Solo
Nemesis
Nemesis
Mychu-5
Nemesis
Level 27
God Stats
0W - 2L
1,195 SR
Queue Stats
49W - 73L
1,444 Elo+
Solo
Team Averages
Level 18
1,363 SR
1,270 Elo+

VS

Team Averages
Level 20
1,566 SR
1,389 Elo+
Neith
Neith
HelliscytheGrimm
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,317 Elo+
Solo
Izanami
Izanami
MrChair-_-
Izanami
Level 21
God Stats
19W - 10L
1,582 SR
Queue Stats
29W - 26L
1,411 Elo+
Party 1
Chang'e
Chang'e
TidyZulu3711959
Chang'e
Level 27
God Stats
62W - 60L
1,484 SR
Queue Stats
143W - 145L
1,406 Elo+
Solo
Geb
Geb
Tpizzzle-_-
Geb
Level 16
God Stats
3W - 1L
1,795 SR
Queue Stats
15W - 14L
1,402 Elo+
Party 1
Bastet
Bastet
misaelmaia833
Bastet
Level 23
God Stats
9W - 7L
1,471 SR
Queue Stats
65W - 62L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
1
0 / 0 / 0
5,538
252
0
0
0
15
12 / 5 / 3
11,151
507
15,634
19,615
9,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Dreadlord126924
Tsukuyomi
14
4 / 10 / 3
9,076
413
11,570
19,769
6,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
JefeDG
Skadi
14
1 / 6 / 3
8,610
391
10,337
13,829
3,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Mychu-5
Nemesis
14
5 / 2 / 4
8,991
409
8,844
17,055
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 4
10,917
496
7,063
14,689
4,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
MrChair-_-
Izanami
18
6 / 6 / 6
11,624
528
10,609
13,217
4,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
8 / 6 / 4
11,626
528
12,358
13,741
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 3 / 8
9,326
424
6,536
19,498
8,254
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
9 / 3 / 3
13,396
609
18,454
19,159
7,287
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
22
Kills
23
23
Deaths
23
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
0
0
0
L
12
5
3
2.7
L
Tsukuyomi
Dreadlord126924
Tsukuyomi
4
10
3
0.55
W
0
5
4
0.4
L
Skadi
JefeDG
Skadi
1
6
3
0.42
W
Izanami
MrChair-_-
Izanami
6
6
6
1.5
L
Nemesis
Mychu-5
Nemesis
5
2
4
3.5
W
8
6
4
1.67
W
0
3
8
1.33
W
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,385
Damage
55,020
70,268
Taken
80,304
24,401
Mitigated
29,367
11,311
Healing
30,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
15,634
10,837
0
6,406
19,615
9,265
698
3,707
15,513
0
46,666
L
Tsukuyomi
Dreadlord126924
Tsukuyomi
11,570
1,500
0
617
19,769
6,605
606
6,267
13,057
0
41,460
W
7,063
3,241
0
6,923
14,689
4,899
2,703
259
14,430
0
65,868
L
Skadi
JefeDG
Skadi
10,337
4,819
0
1,072
13,829
3,517
0
2,942
10,514
0
49,167
W
Izanami
MrChair-_-
Izanami
10,609
7,093
298
3,951
13,217
4,996
6,196
0
13,217
0
89,385
L
Nemesis
Mychu-5
Nemesis
8,844
3,050
0
3,216
17,055
5,014
0
5,158
11,499
0
37,143
W
12,358
223
1,467
4,593
13,741
3,931
2,225
0
13,741
47,541
0
W
6,536
685
0
3,809
19,498
8,254
657
0
19,498
28,614
0
W
18,454
6,082
0
9,272
19,159
7,287
3,872
0
19,159
0
106,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,366
Gold Earned
56,889
279
Minions Killed
552
0
Camps Cleared
0
1,488,044
Distance Traveled
1,858,458
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,538
252
0
0
0
14,698
0
L
Arachne
11,151
507
73
3
0
361,880
0
L
Tsukuyomi
9,076
413
57
3
0
367,103
0
W
Neith
10,917
496
127
6
0
351,007
2
L
Skadi
8,610
391
90
4
0
305,706
0
W
Izanami
11,624
528
141
6
0
315,887
0
L
Nemesis
8,991
409
59
3
0
438,657
0
W
Chang'e
11,626
528
72
3
0
402,906
3
W
Geb
9,326
424
37
2
0
352,220
0
W
Bastet
13,396
609
175
8
0
436,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role