Player Matchup

Jormungandr
Jormungandr
ELITE GENERAL13
Jormungandr
Level 29
God Stats
10W - 18L
1,413 SR
Queue Stats
91W - 124L
1,362 Elo+
Solo
Cthulhu
Cthulhu
Jathran
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,471 Elo+
Solo
Anubis
Anubis
THUNDER171972
Anubis
Level 21
God Stats
11W - 19L
1,323 SR
Queue Stats
23W - 37L
1,262 Elo+
Solo
Pele
Pele
Trider777
Pele
Level 29
God Stats
4W - 2L
1,518 SR
Queue Stats
52W - 58L
1,383 Elo+
Solo
Sol
Sol
hansolorio
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,559 Elo+
Solo
Team Averages
Level 24
1,451 SR
1,407 Elo+

VS

Team Averages
Level 19
1,490 SR
1,455 Elo+
Bastet
Bastet
 
Bastet
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Kenevich
Hou Yi
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
141W - 191L
1,327 Elo+
Solo
Cerberus
Cerberus
Lllanes
Cerberus
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 37L
1,346 Elo+
Solo
Chronos
Chronos
Milo117
Chronos
Level 29
God Stats
6W - 9L
1,451 SR
Queue Stats
108W - 104L
1,363 Elo+
Solo
Danzaburou
Danzaburou
WhereIsMyWood
Danzaburou
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 27L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ELITE GENERAL13
Jormungandr
11
0 / 3 / 2
6,871
404
2,720
9,765
7,177
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Jathran
Cthulhu
11
5 / 4 / 2
8,304
488
5,099
13,615
12,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 10 / 1
7,656
450
12,440
12,607
4,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
15
3 / 3 / 3
8,861
521
6,599
11,728
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 3 / 3
9,531
561
12,863
12,662
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
7 / 2 / 6
9,419
554
14,769
11,428
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hou Yi
Kenevich
Hou Yi
10
2 / 3 / 5
7,006
412
3,579
8,137
2,584
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Lllanes
Cerberus
13
5 / 1 / 6
8,790
517
6,782
18,044
6,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos
Milo117
Chronos
16
7 / 2 / 7
9,838
579
7,477
11,057
3,974
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
WhereIsMyWood
Danzaburou
11
2 / 8 / 6
7,554
444
8,742
10,612
3,471
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
16
Kills
23
23
Deaths
16
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
2
6
5
L
Jormungandr
ELITE GENERAL13
Jormungandr
0
3
2
0.33
L
Cthulhu
Jathran
Cthulhu
5
4
2
1.5
W
Hou Yi
Kenevich
Hou Yi
2
3
5
1.5
W
Cerberus
Lllanes
Cerberus
5
1
6
8
W
Chronos
Milo117
Chronos
7
2
7
5.25
L
0
10
1
0.05
L
Pele
3
3
3
1.5
W
Danzaburou
WhereIsMyWood
Danzaburou
2
8
6
0.63
L
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,721
Damage
41,349
60,377
Taken
59,278
31,654
Mitigated
20,621
13,973
Healing
21,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,769
6,124
0
4,214
11,428
3,849
0
5,680
5,748
0
56,036
L
Jormungandr
ELITE GENERAL13
Jormungandr
2,720
628
15
30
9,765
7,177
1,311
3,163
6,602
27,945
0
L
Cthulhu
Jathran
Cthulhu
5,099
1,465
0
604
13,615
12,661
477
1,811
11,804
17,184
0
W
Hou Yi
Kenevich
Hou Yi
3,579
1,201
0
1,282
8,137
2,584
0
4,945
3,192
0
24,320
W
Cerberus
Lllanes
Cerberus
6,782
599
126
9,054
18,044
6,743
144
12,576
5,468
36,866
0
W
Chronos
Milo117
Chronos
7,477
4,216
0
4,315
11,057
3,974
5,441
5,320
5,737
62,676
0
L
12,440
1,258
0
3,744
12,607
4,257
1,028
6,306
6,301
53,519
0
L
Pele
6,599
1,995
0
5,108
11,728
4,078
0
1,164
10,564
0
65,085
W
Danzaburou
WhereIsMyWood
Danzaburou
8,742
4,906
0
2,136
10,612
3,471
184
4,601
6,011
0
25,786
L
12,863
5,180
0
4,472
12,662
3,481
2,106
1,981
10,681
64,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,223
Gold Earned
42,607
404
Minions Killed
395
0
Camps Cleared
0
1,447,355
Distance Traveled
1,597,978
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,419
554
90
5
0
365,482
3
L
Jormungandr
6,871
404
47
3
0
254,135
0
L
Cthulhu
8,304
488
30
2
0
304,441
0
W
Hou Yi
7,006
412
34
2
0
291,149
3
W
Cerberus
8,790
517
102
6
0
332,196
1
W
Chronos
9,838
579
120
7
0
320,708
1
L
Anubis
7,656
450
96
6
0
247,822
0
L
Pele
8,861
521
122
7
0
341,314
2
W
Danzaburou
7,554
444
49
3
0
288,443
0
L
Sol
9,531
561
109
6
0
299,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role