Player Matchup

Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AdidasPanda94
Apollo
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 134L
1,360 Elo+
Solo
Kukulkan
Kukulkan
BANGO0068
Kukulkan
Level 120
God Stats
12W - 8L
1,530 SR
Queue Stats
41W - 52L
1,315 Elo+
Solo
Janus
Janus
Delta Mike 32
Janus
Level 87
God Stats
0W - 1L
1,734 SR
Queue Stats
11W - 34L
1,221 Elo+
Solo
Skadi
Skadi
Walkb0y1398
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Team Averages
Level 101
1,553 SR
1,336 Elo+

VS

Team Averages
Level 109
1,458 SR
1,446 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
DRTYxPirate
Kali
Level 108
God Stats
11W - 4L
1,410 SR
Queue Stats
199W - 248L
1,316 Elo+
Solo
Kumbhakarna
Kumbhakarna
KingKongKai23
Kumbhakarna
Level 107
God Stats
13W - 12L
1,487 SR
Queue Stats
422W - 441L
1,471 Elo+
Party 1
King Arthur
King Arthur
tshot70
King Arthur
Level 104
God Stats
7W - 12L
1,396 SR
Queue Stats
335W - 377L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
1 / 1 / 0
4,801
436
623
6,299
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 3 / 0
4,411
401
3,748
6,628
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
BANGO0068
Kukulkan
8
0 / 2 / 0
4,612
419
2,769
3,231
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 6 / 0
4,412
401
1,657
6,313
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 1 / 1
4,817
438
2,519
4,515
1,107
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 0 / 5
7,070
643
6,372
6,586
2,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
 
Charybdis
10
3 / 0 / 2
5,938
540
4,026
4,072
966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 0 / 1
6,368
579
3,659
5,839
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
KingKongKai23
Kumbhakarna
9
2 / 0 / 4
5,875
534
1,998
7,144
3,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
tshot70
King Arthur
10
0 / 1 / 0
5,544
504
2,103
5,263
3,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
13
13
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
0
1
W
Sol
 
Sol
4
0
5
6.5
W
Charybdis
 
Charybdis
3
0
2
4
L
0
3
0
0
L
Kukulkan
BANGO0068
Kukulkan
0
2
0
0
W
4
0
1
4.5
L
0
6
0
0
W
Kumbhakarna
KingKongKai23
Kumbhakarna
2
0
4
4
L
0
1
1
0.5
W
King Arthur
tshot70
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,316
Damage
18,158
26,986
Taken
28,904
6,383
Mitigated
13,795
5,328
Healing
13,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
623
312
0
2,425
6,299
1,349
0
1,101
5,132
0
15,120
W
Sol
 
Sol
6,372
2,143
18
5,047
6,586
2,398
1,118
1,580
5,006
41,361
6,487
W
Charybdis
 
Charybdis
4,026
2,041
329
1,553
4,072
966
581
724
3,348
0
39,006
L
3,748
2,174
0
2,019
6,628
1,500
0
1,664
4,964
0
18,376
L
Kukulkan
BANGO0068
Kukulkan
2,769
123
235
391
3,231
886
0
1,171
2,060
24,392
0
W
3,659
1,504
0
3,326
5,839
2,524
0
214
5,625
0
36,982
L
1,657
414
0
0
6,313
1,541
0
2,690
3,623
19,587
0
W
Kumbhakarna
KingKongKai23
Kumbhakarna
1,998
107
0
2,375
7,144
3,958
0
1,908
5,236
10,425
0
L
2,519
1,258
0
258
4,515
1,107
0
1,234
3,100
0
15,986
W
King Arthur
tshot70
King Arthur
2,103
165
0
1,314
5,263
3,949
683
0
5,263
0
23,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,053
Gold Earned
30,795
202
Minions Killed
303
0
Camps Cleared
0
920,369
Distance Traveled
1,053,834
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,801
436
39
4
0
188,269
0
W
Sol
7,070
643
90
8
0
210,459
3
W
Charybdis
5,938
540
80
7
0
212,870
3
L
Apollo
4,411
401
40
4
0
172,692
4
L
Kukulkan
4,612
419
48
4
0
197,139
2
W
Kali
6,368
579
67
6
0
223,433
2
L
Janus
4,412
401
39
4
0
154,065
0
W
Kumbhakarna
5,875
534
18
2
0
226,212
5
L
Skadi
4,817
438
36
3
0
208,204
0
W
King Arthur
5,544
504
48
4
0
180,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role