Player Matchup

Hercules
Hercules
JugemoJugemo
Hercules
Level 28
God Stats
4W - 1L
1,885 SR
Queue Stats
20W - 8L
1,728 Elo+
Party 1
Artemis
Artemis
Me4oKuH
Artemis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
linchoyo
Baron Samedi
Level 25
God Stats
37W - 12L
1,656 SR
Queue Stats
48W - 18L
1,711 Elo+
Party 1
Team Averages
Level 26
1,680 SR
1,660 Elo+

VS

Team Averages
Level 35
1,458 SR
1,410 Elo+
Tyr
Tyr
Buurtvader040
Tyr
Level 27
God Stats
1W - 2L
1,507 SR
Queue Stats
18W - 26L
1,410 Elo+
Party 2
Kukulkan
Kukulkan
Ireaper_075
Kukulkan
Level 66
God Stats
5W - 10L
1,366 SR
Queue Stats
35W - 44L
1,337 Elo+
Party 2
Geb
Geb
OPrime04075
Geb
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JugemoJugemo
Hercules
15
9 / 3 / 19
11,763
784
17,970
25,515
22,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Me4oKuH
Artemis
17
20 / 2 / 9
13,293
886
27,987
18,624
8,269
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
linchoyo
Baron Samedi
14
3 / 3 / 17
10,770
718
8,772
11,168
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 1
10,203
680
8,326
25,212
24,161
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
Ireaper_075
Kukulkan
13
1 / 12 / 3
9,401
627
14,076
13,979
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 11 / 4
10,605
707
4,953
19,802
15,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
15
32
Kills
7
8
Deaths
32
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
9
1
0.39
W
Kukulkan
Ireaper_075
Kukulkan
1
12
3
0.21
L
Hercules
JugemoJugemo
Hercules
9
3
19
6.17
L
Artemis
Me4oKuH
Artemis
20
2
9
12.25
W
3
11
4
0.45
L
Baron Samedi
linchoyo
Baron Samedi
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,729
Damage
27,355
55,307
Taken
58,993
35,733
Mitigated
44,495
22,999
Healing
7,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,326
993
331
3,348
25,212
24,161
0
6,040
18,479
0
22,238
W
Kukulkan
Ireaper_075
Kukulkan
14,076
532
1,111
662
13,979
5,127
0
1,071
12,626
43,734
0
L
Hercules
JugemoJugemo
Hercules
17,970
4,150
0
8,767
25,515
22,125
338
8,982
16,533
9,477
26,519
L
Artemis
Me4oKuH
Artemis
27,987
18,321
0
8,636
18,624
8,269
1,656
5,111
13,513
0
67,936
W
4,953
535
428
1,195
19,802
15,207
0
3,892
15,412
10,717
0
L
Baron Samedi
linchoyo
Baron Samedi
8,772
872
2,239
3,357
11,168
5,339
384
5,381
5,787
34,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,826
Gold Earned
30,209
175
Minions Killed
107
11
Camps Cleared
0
827,308
Distance Traveled
638,856
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,203
680
31
2
0
241,203
3
W
Kukulkan
9,401
627
69
5
0
216,659
2
L
Hercules
11,763
784
27
2
0
304,969
1
L
Artemis
13,293
886
91
6
9
262,440
1
W
Geb
10,605
707
7
0
0
180,994
0
L
Baron Samedi
10,770
718
57
4
2
259,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role