Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Gooby97
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,561 Elo+
Party 1
Sol
Sol
HoneyBeach
Sol
Level 15
God Stats
3W - 3L
1,989 SR
Queue Stats
19W - 12L
1,561 Elo+
Party 1
Team Averages
Level 18
1,663 SR
1,541 Elo+

VS

Team Averages
Level 46
1,850 SR
1,848 Elo+
Anubis
Anubis
quattroslayer
Anubis
Level 67
God Stats
10W - 14L
1,618 SR
Queue Stats
95W - 163L
1,347 Elo+
Solo
Bastet
Bastet
xGuanMe
Bastet
Level 29
God Stats
13W - 1L
2,033 SR
Queue Stats
293W - 33L
2,111 Elo+
Party 2
Nemesis
Nemesis
xGuanYou
Nemesis
Level 42
God Stats
5W - 0L
1,899 SR
Queue Stats
333W - 51L
2,085 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 5 / 0
4,592
656
3,548
7,703
1,338
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Gooby97
Da Ji
6
0 / 6 / 0
4,523
646
2,589
6,306
1,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 5 / 0
4,614
659
3,625
5,995
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 12
6,846
978
3,627
3,485
1,460
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
xGuanMe
Bastet
11
7 / 0 / 9
6,895
985
6,613
7,248
2,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
xGuanYou
Nemesis
11
5 / 0 / 11
6,741
963
6,412
6,308
2,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
16
16
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
5
0
0
L
Da Ji
Gooby97
Da Ji
0
6
0
0
L
0
5
0
0
W
4
0
12
10
W
Bastet
xGuanMe
Bastet
7
0
9
11.5
W
Nemesis
xGuanYou
Nemesis
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,762
Damage
16,652
20,004
Taken
17,041
4,299
Mitigated
7,013
1,510
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,548
1,283
0
430
7,703
1,338
0
1,842
5,543
0
9,433
L
Da Ji
Gooby97
Da Ji
2,589
313
0
528
6,306
1,984
0
629
5,289
0
6,882
L
3,625
695
0
552
5,995
977
0
1,156
4,514
11,585
0
W
3,627
117
0
1,982
3,485
1,460
458
546
2,828
23,701
0
W
Bastet
xGuanMe
Bastet
6,613
1,466
882
3,053
7,248
2,892
1,129
2,115
4,811
0
20,625
W
Nemesis
xGuanYou
Nemesis
6,412
1,435
35
2,388
6,308
2,661
740
965
5,192
0
19,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,729
Gold Earned
20,482
47
Minions Killed
91
0
Camps Cleared
8
351,190
Distance Traveled
482,992
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,592
656
16
2
0
108,347
2
L
Da Ji
4,523
646
9
1
0
130,151
0
L
Sol
4,614
659
22
3
0
112,692
1
W
Anubis
6,846
978
48
7
3
149,886
1
W
Bastet
6,895
985
22
3
3
161,657
4
W
Nemesis
6,741
963
21
3
2
171,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role