Player Matchup

Olorun
Olorun
OrSoHelpMe
Olorun
Level 98
God Stats
1W - 1L
1,751 SR
Queue Stats
55W - 53L
1,309 Elo+
Party 2
Zeus
Zeus
Reeprx
Zeus
Level 123
God Stats
0W - 1L
1,715 SR
Queue Stats
55W - 47L
1,597 Elo+
Party 4
Da Ji
Da Ji
Sabsvin
Da Ji
Level 17
God Stats
4W - 2L
1,744 SR
Queue Stats
37W - 39L
1,413 Elo+
Party 2
Bellona
Bellona
TheKingLord567
Bellona
Level 120
God Stats
7W - 5L
1,748 SR
Queue Stats
41W - 33L
1,612 Elo+
Party 4
Kukulkan
Kukulkan
nincompuo69
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,486 Elo+
Party 4
Team Averages
Level 74
1,692 SR
1,483 Elo+

VS

Team Averages
Level 51
1,688 SR
1,487 Elo+
Nemesis
Nemesis
Balanceis
Nemesis
Level 27
God Stats
29W - 28L
1,688 SR
Queue Stats
93W - 72L
1,603 Elo+
Party 1
Bellona
Bellona
CptRiel
Bellona
Level 48
God Stats
22W - 23L
1,517 SR
Queue Stats
155W - 186L
1,367 Elo+
Party 3
Neith
Neith
DieHardSurUnDab
Neith
Level 36
God Stats
3W - 3L
1,700 SR
Queue Stats
136W - 120L
1,464 Elo+
Solo
Cerberus
Cerberus
Kyllof
Cerberus
Level 16
God Stats
4W - 1L
1,626 SR
Queue Stats
64W - 68L
1,456 Elo+
Party 3
Discordia
Discordia
vRiotz
Discordia
Level 126
God Stats
9W - 4L
1,910 SR
Queue Stats
182W - 161L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
OrSoHelpMe
Olorun
14
2 / 6 / 4
8,701
483
4,931
9,863
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zeus
Reeprx
Zeus
14
3 / 5 / 4
9,542
530
7,543
10,143
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Sabsvin
Da Ji
10
1 / 9 / 2
7,509
417
8,242
13,065
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
10 / 3 / 1
10,435
580
14,741
15,418
12,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
nincompuo69
Kukulkan
14
1 / 8 / 1
8,225
457
3,649
8,881
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Balanceis
Nemesis
18
11 / 1 / 2
11,741
652
13,570
14,688
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
CptRiel
Bellona
15
1 / 6 / 4
9,831
546
7,780
12,138
8,105
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 3 / 6
9,981
555
5,302
10,388
3,602
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Kyllof
Cerberus
14
7 / 4 / 6
9,875
549
5,861
18,647
13,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
vRiotz
Discordia
18
6 / 3 / 2
10,830
602
8,214
8,413
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
17
Kills
30
31
Deaths
17
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Balanceis
Nemesis
11
1
2
12
W
Bellona
CptRiel
Bellona
1
6
4
0.5
W
5
3
6
2.67
W
Cerberus
Kyllof
Cerberus
7
4
6
2.5
L
Olorun
OrSoHelpMe
Olorun
2
6
4
0.67
L
Zeus
Reeprx
Zeus
3
5
4
1
L
Da Ji
Sabsvin
Da Ji
1
9
2
0.22
L
10
3
1
3.5
L
Kukulkan
nincompuo69
Kukulkan
1
8
1
0.19
W
Discordia
vRiotz
Discordia
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,106
Damage
40,727
57,370
Taken
64,274
23,440
Mitigated
33,024
8,942
Healing
20,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Balanceis
Nemesis
13,570
5,687
0
7,422
14,688
5,133
0
3,116
11,349
0
84,602
W
Bellona
CptRiel
Bellona
7,780
2,848
0
1,647
12,138
8,105
1,465
1,656
10,436
0
49,116
W
5,302
1,658
0
4,373
10,388
3,602
2,730
3,842
6,466
0
65,490
W
Cerberus
Kyllof
Cerberus
5,861
756
0
4,730
18,647
13,542
736
4,490
14,111
28,805
0
L
Olorun
OrSoHelpMe
Olorun
4,931
3,007
302
2,363
9,863
3,009
0
3,411
6,352
49,564
0
L
Zeus
Reeprx
Zeus
7,543
688
0
695
10,143
2,065
774
2,541
7,278
38,335
0
L
Da Ji
Sabsvin
Da Ji
8,242
2,171
0
3,342
13,065
3,791
0
2,103
10,837
0
39,962
L
14,741
4,829
0
2,240
15,418
12,230
540
1,814
13,204
0
56,987
L
Kukulkan
nincompuo69
Kukulkan
3,649
449
0
0
8,881
2,345
0
3,581
5,246
37,031
0
W
Discordia
vRiotz
Discordia
8,214
560
0
2,246
8,413
2,642
250
2,673
5,410
71,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,412
Gold Earned
52,258
438
Minions Killed
482
0
Camps Cleared
0
1,548,649
Distance Traveled
1,815,016
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,741
652
120
7
0
450,848
5
W
Bellona
9,831
546
106
6
0
359,222
2
W
Neith
9,981
555
102
6
0
333,133
5
W
Cerberus
9,875
549
31
2
0
319,081
1
L
Olorun
8,701
483
93
5
0
331,391
3
L
Zeus
9,542
530
92
5
0
275,675
2
L
Da Ji
7,509
417
76
4
0
235,632
0
L
Bellona
10,435
580
100
6
0
369,076
4
L
Kukulkan
8,225
457
77
4
0
336,875
2
W
Discordia
10,830
602
123
7
0
352,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role