Player Matchup

Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Chickenz1910
Geb
Level 67
God Stats
1W - 1L
1,747 SR
Queue Stats
162W - 143L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
ColdHard_Kash
Baron Samedi
Level 122
God Stats
48W - 58L
1,457 SR
Queue Stats
782W - 778L
1,448 Elo+
Party 2
Medusa
Medusa
Mr____EE
Medusa
Level 104
God Stats
8W - 8L
1,501 SR
Queue Stats
144W - 161L
1,464 Elo+
Solo
Camazotz
Camazotz
UhhhhPerhaps
Camazotz
Level 156
God Stats
3W - 3L
1,590 SR
Queue Stats
584W - 556L
1,422 Elo+
Solo
Team Averages
Level 115
1,559 SR
1,464 Elo+

VS

Team Averages
Level 128
1,575 SR
1,447 Elo+
Bakasura
Bakasura
Agus GaValt
Bakasura
Level 63
God Stats
9W - 12L
1,407 SR
Queue Stats
174W - 158L
1,451 Elo+
Solo
Cerberus
Cerberus
GASeraph
Cerberus
Level 155
God Stats
13W - 6L
1,581 SR
Queue Stats
339W - 364L
1,434 Elo+
Solo
Olorun
Olorun
The lost gam3r
Olorun
Level 127
God Stats
5W - 2L
1,814 SR
Queue Stats
309W - 300L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
ToMB cReEP
Danzaburou
Level 159
God Stats
42W - 40L
1,532 SR
Queue Stats
494W - 479L
1,459 Elo+
Party 1
Bellona
Bellona
nighthawkstu
Bellona
Level 136
God Stats
142W - 107L
1,541 SR
Queue Stats
232W - 216L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 4 / 0
8,398
494
10,928
13,305
14,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 8 / 5
7,883
464
7,086
19,518
13,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
ColdHard_Kash
Baron Samedi
13
0 / 6 / 0
7,613
448
4,378
8,690
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Mr____EE
Medusa
12
6 / 4 / 4
7,868
463
13,323
10,588
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
UhhhhPerhaps
Camazotz
13
2 / 5 / 0
7,832
461
5,996
15,850
5,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Agus GaValt
Bakasura
17
6 / 1 / 6
10,258
603
9,762
13,300
6,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
GASeraph
Cerberus
15
5 / 4 / 10
10,186
599
13,256
16,719
15,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
11 / 0 / 6
11,453
674
11,013
11,556
5,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ToMB cReEP
Danzaburou
15
1 / 5 / 6
9,175
540
6,691
10,981
3,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
nighthawkstu
Bellona
17
4 / 2 / 0
10,380
611
7,980
14,798
10,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
12
Kills
27
27
Deaths
12
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
0
0.5
W
Bakasura
Agus GaValt
Bakasura
6
1
6
9
L
2
8
5
0.56
L
Baron Samedi
ColdHard_Kash
Baron Samedi
0
6
0
0
W
Cerberus
GASeraph
Cerberus
5
4
10
2.5
L
Medusa
Mr____EE
Medusa
6
4
4
2
W
11
0
6
14
W
Danzaburou
ToMB cReEP
Danzaburou
1
5
6
0.8
L
Camazotz
UhhhhPerhaps
Camazotz
2
5
0
0.4
W
Bellona
nighthawkstu
Bellona
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,711
Damage
48,702
67,951
Taken
67,354
39,796
Mitigated
40,809
15,686
Healing
31,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,928
3,285
0
3,711
13,305
14,875
475
0
13,140
211
55,137
W
Bakasura
Agus GaValt
Bakasura
9,762
7,110
343
8,401
13,300
6,326
0
1,924
11,376
0
62,386
L
7,086
1,067
1,375
2,037
19,518
13,214
0
10,568
8,544
26,927
0
L
Baron Samedi
ColdHard_Kash
Baron Samedi
4,378
127
0
1,436
8,690
2,823
748
1,976
6,457
43,546
0
W
Cerberus
GASeraph
Cerberus
13,256
1,123
648
4,859
16,719
15,271
31
3,302
13,417
49,377
0
L
Medusa
Mr____EE
Medusa
13,323
5,611
0
1,339
10,588
3,677
1,174
4,066
6,522
0
36,767
W
11,013
6,811
648
6,998
11,556
5,169
1,031
4,332
7,224
68,105
8,040
W
Danzaburou
ToMB cReEP
Danzaburou
6,691
3,449
0
3,243
10,981
3,466
496
2,064
8,917
0
58,513
L
Camazotz
UhhhhPerhaps
Camazotz
5,996
1,204
0
5,788
15,850
5,207
0
6,611
9,079
0
49,766
W
Bellona
nighthawkstu
Bellona
7,980
3,591
0
6,554
14,798
10,577
2,246
125
14,673
0
67,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,594
Gold Earned
51,452
383
Minions Killed
575
0
Camps Cleared
0
1,523,929
Distance Traveled
1,747,482
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,398
494
116
7
0
329,676
0
W
Bakasura
10,258
603
120
7
0
405,946
0
L
Geb
7,883
464
38
2
0
319,927
3
L
Baron Samedi
7,613
448
91
5
0
224,514
3
W
Cerberus
10,186
599
103
6
0
338,181
0
L
Medusa
7,868
463
48
3
0
313,021
1
W
Olorun
11,453
674
134
8
0
325,357
4
W
Danzaburou
9,175
540
91
5
0
322,102
3
L
Camazotz
7,832
461
90
5
0
336,791
6
W
Bellona
10,380
611
127
7
0
355,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role